[Champion Concept] Zetro, The Fullbuster (demon from the grim future)
QUICK INFO
He was sent from 300 years in the future to kill someone. However, after traveling back in the past he found out that that person is already dead. Now he kinda have nothing to do, so he decided to find out why and by who that person was killed. Only connection he found is that the killer is in league of legends.
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COMBAT
Attack range: 180
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Passive: Dual Kamanah: your basic attacks does 50% of normal basic attack damage. In addition, attacking same enemy will cause your basic attack to progress (attacking any other enemy or not attacking anyone for 6 sec will reset the progression): First basic attack:
50%70% of normal basic attack damage Second basic attack:65%85% of normal basic attack damage Third basic attack:90%100% of normal basic attack damage Forth basic attack:135%115% of normal basic attack damage Fifth basic attack:150%130% of normal basic attack damage Sixth basic attack: 145% of normal basic attack damage Any additional basic attacks after the sixth one will count as the sixth basic attack.
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Demon's Trail [q] Toggle: moving will leave a trail of dark flames which would last for
5 sec7 sec. If you happen to cross the flames (draw a shape with it), then enemies in the closed area (area of shape you drew) will suffer50/70/90/110/13050/65/80/95/110 (+35% of bonus attack damage) (+30% of ability power) magic damage and get their attack speed slowed by 30% for1,5 sec2 sec. Damage is increased by 1% per 100 of radius of the shape you drew with flames (average radius for irregular shapes). Mana cost: 14/16/18/20/22 per sec(A note: you run in circles, draw shapes and when you connect ends of the shape, then enemies inside will suffer damage) (A second note: using any of your movement ability or ability of other friendly champion (like lantern) will leave a trail as if you walked area you traveled)
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Odd Travel [w] Passive: increase your base mana regeneration by 40/45/50/55/60%.
Active: switch places with a minion or a neutral monster (or just teleport to targeted ward/ tower). If you used this ability on enemy minion or neutral monster, then deal
150/225/300/375/450 (+70% of ability power) magic damage120/175/230/285/340 (+45% of attack damage) physical damage to it. In addition, gain 20% bonus movement speed for 1,5 sec after using this ability. Cooldown: 18/17/16/15/14 Mana cost: 80 Range: 600
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Meteor Fall [e] Target an area and jump into it after 1 sec. Enemies inside of that area will suffer
70/100/130/160/19070/110/150/190/230 (+75% of attack damage) physical damage and will be knocked into air for 1 sec. Cooldown: 12 sec Mana cost: 75 Range: 800 Range of AOE: 275
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Final Showdown [r] Target an enemy champion and create an aura around them for 8 sec. Targeted enemy champion
and all other enemies inside the area of the aurasuffers 20/30/40 (+10% of ability power) magic damage every sec for duarion of this ability. In addition, your basic attacks against aura affected enemies will cause them to suffer 30/45/60 (+20% of attack damage) bonus physical damage.If affected enemy dies, then heal yourself for 25% of your maximum health.If any enemy champion dies within the range of aura, then you will be healed for 10% of your max health. If enemy champion targeted by this ability dies while being affected by it, then you will be healed for 30% of your maximum health. Cooldown: 150/125/100 sec Mana cost: 180 Range: 600 Range of aura: 360
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