Kassadin rework concept

Kaisa is Hot·7/14/2016, 3:24:07 PM·2 votes·539 views

Base stats

Health: 580 Health growth: 75 Health regen:8 Health regen growth:0.4 Mana:300 Mana growth 60 Mana regen:3 Mana regen growth:1 Attack damage:60 Attack damage growth:3.80 Attack speed: 0.68 Attack speed growth: +4% Armor: 24 Armor growth: 3 Magic resist: 32 Magic resist growth: 3.5 Attack range: 175 (melee) Movement speed: 345

Some early game nerfs/buffs cleaner numbers etc.

Passive: Kassadin is able to hover over units, additionally his auto attacks deal an additional 2/4/6/8/10/12/14/16/18/20/22/24/26/28/30/32/34/36 + 0.02/0.04/0.06/0.08/0.10/0.12/0.14/0.16/0.18/0.20/0.22/0.24/0.26/0.28/0.30/0.31/0.32/0.33% AP Magic Damage, gradually increasing as he levels up.

Q, Void Slash:

60/65/70/75/80 mana ,

Cooldown: 16/15/14/13/12,

Range 225

Passive: Kassadin gains 10/15/20/25/30% increased attack speed. Additionally every second auto attack reduces the cooldown of Void Slash by 0.5 seconds

Active: Kassadin charges his Nether Blade to slow enemies hit for 25/33/42/50/65% for 0.7/0.9/1.2/1.6/2.0 seconds and additionally Kassadin deals an additional 5/10/15/20/25 + 0.2 total Ad magic damage on his next attack.

W: Void Explosion,

Mana Cost: 60/70/80/90/100.

Cooldown: 22/18/14/10/8.

Range: 550.

Aoe radius: 200.

Kassadin creates a Void pool in a targetted location, this pool lasts for 1.5 seconds and deals 30/40/50/60/70 +0.2 AP over the duration as a Dot, at the end of the timer the pool explodes to deal an additional 50/60/75/90/130 +0.5 Ap as magic damage.

E: Riftwalk,

50/60/70/80/90/100 mana + 60 Nether Dimensional Essence, max 100

Required Units travelled per stack: 250/235/225/205/185.

range: 250 base increasing by 100 for every 10 stacks over 60.

Total potential range: 650

Passive: Kassadin gains 1 Nether Dimensional Essence everytime he moves. The required amount of units travelled for each stack decreases with rank.

Active: Kassadin teleports to a targetted area to deal 20/40/60/80/100 + 0.35AP

R: Unspeakable Power,

100/100/100: mana

Cooldown: 130/115/95

Duration: 2/4/8 seconds

Passive: Kassadin permenantly gains 3/6/9% of his total AP

Active: Kassadin temporarily increases his attack damage by 30/60/90

So let me know what you guys think of this kit, is it toxic, balanced, balanced with a few tweaks, trash, or not trash with a few tweaks?

Inspiration: I've always loved Kassadins play style, but to me he always felt like he could be a mobile melee ap assassin.

2 Comments

Arakadia7/14/2016, 5:58:48 PM1 votes

His Riftwalk should cost mana nad be on his ultimate I think. Not only do most assassins have their kill potential in their ultimate, but this Kass's ult feels quite boring and week. He has too many passives in general and he has too much AD scaling in this kit.

Finally his W is just a old Malz W + Vel' Koz W. Make it something more interesting. Plus this Kass isn't very bursty. His W is DoT, and his R gives AD which usually leans towards sustain not burst.

His current kit and this kit don't fit his theme of "Your magic is powerless against me!". He doesn't feel like he is absorbing your strengths and giving them to himself.