Super High Risk Item Idea: Apocalypse Sword

BluePolarizer··2 votes·594 views

Apocalypse Sword item 1038 item 1038 item 1038 +600 gold (4500 total) +200 AD UNIQUE Passive (The End is Near): When you die or become untargettable, this item is consumed.

Reasoning: a superweapon to end games, one way or the other. You can't Zhonya's, Guardian Angel or even be eaten by Tahm without this item being destroyed. It is essentially unusable on Master Yi or Fizz to prevent abuse cases like rushing it on super safe champs. If you buy this item, you are committing to winning the game before your next death or you will lose because you dumped 4500 gold into an item that's no longer there.

Of course, you can simply not buy it. No one forces you to buy it. But the option is there as a last ditch effort to come back, or to seal the deal.

9 Comments

Filthy Wook1 votes

So no cool passive or active ability? just a flat 200AD? seems kind of bland to me

BluePolarizer1 votes

+300 AD then?

The point of this item is to be the biggest damage stick in the game and the most gold efficient AD item in the game, but with the huge cost of losing it if you die even once. If it had a passive or active I think it'll make the item less flavorful as a do-or-die type of thing.

FloRaider421 votes

Nice weapon ;P Only a real option when you are full build and want more damage (even then kinda redundant), offers no useful passives or actives and destroys itself, making you regret ever buying this weapon

BluePolarizer1 votes

exactly. The point of this is to buy it when both teams are even and next teamfight decides game. So you sell your last item and buy this, hoping to 1 shot someone and win the game or die and lose anyways.

FloRaider421 votes

I kinda have the feeling that if you have soo much Gold left and you still can't win you are doing something wrong. If the teams are even then it makes little difference since the enemy will also buy it. The only real difference this item brings is more LGF for AD champions, which is debateable.

ModThe Djinn1 votes

Unfortunately, this is really awful for League's design style.

League is not designed to have such swinging power spikes, especially for such a high cost. Every other item in the game is both cheaper and more reliable than this, and thus better than this. The characters who would be most interested (hyper scaling assassins) tend to be very vulnerable anyway: we saw this problem with Sword of the Occult -- no one bought it, because there were either and more reliable better items (for AD carries), or dying was too easy (for assassins).

This has the same issue, but with a HUGE cost increase and huge target on your head. No one will buy it -- if you're behind you want reliability, and if you're ahead you want insurance that you won't lose your advantage.

BluePolarizer1 votes

then don't buy it early. This is for the long games where everyone is full build or close, and the next teamfight decides game anyhow. In that scenario, you can either buy 2 items reliably, or buy this 1 item and hope to 1 shot someone on the enemy team. It isn't for when you are stomping or when you are getting stomped, it is as a tiebreaker.

Khâmul1 votes

sounds like the divine rapier in dota 2.take upvote .screw balance.balance is weakness

BluePolarizer1 votes

Inspired by divine rapier. Always fun to play Gyro and 3 shot the entire enemy team. I think the closest abuse case is a Jinx with this and item 3031 item 3094 item 3033 item 3139 item 3006 critting a squishy and exploding the whole enemy team.

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