Support Champion Idea

resumed·1/25/2016, 7:25:46 AM·2 votes·421 views

you know how soraka has literally no counters and her heals make you want to uninstall league? check out my Cool League Character

i can only think of a name if the champion was voidborn (Adi'Car, Blight from the Void) and the alternative is some weird fungus possibly from shadow isles or just a mage from noxie who hates fun. i honestly cant see it working thematically as voidborn thats not velkoz already

so probably going to corrupted fungus from shadow isles. also ? maybe? function? as? velkoz? rework??????

i really dont care about design or lore but i just hate it when the enemy team heals i got cool moves down:

OBVIOUSLy, support, mage

Passive: Entropy. enemy healing from all sources including health regeneration (bc i hate both mundo AND garen) have 15/30/45% reduced effectiveness while within 1250 range

Q - Unsustainable range 800 When Cast On An Ally: they take reduced damage from all sources and provides a shield that gives 40/80/120/160200 + 60% AP when cast on an enemy: enemies are slowed and any damage to target will apply damage equal to 5% AP over time for 1 second which can stack up to three times

W - Isolated System. 800/100 range an aoe knockback spell that pushes all units (friendly neutral and enemy) unless rooted to the outside of the radius. if the unit hits a wall theyre stunned (kind of same radius as soraka's starcall)

deals 30/55/80/105/130 (+ 50% AP) as damage

E - Interference 400 range places a spike/pole/totem/whatever which provides 200 units of sight at the cost of 300 units of vision for the champion. they have 2 bard of health (like illaoi's tentacles and kalista's sentinels), vision is refunded upon them being destroyed, and they last two minutes. . each level allows one more to be placed, increases the sight by 20 and reduces the sight cost by 20 units

PASSIVE - Double Slit; when two whatevers are placed next to each other they provide true sight so long as both remain in tact

R - Active Transport. 1000/400 range a large range aoe spell which deals damage to enemies over time and heals allies at a 1:1.5 ratio with damage dealt it will not deal damage if there are no ally champions present in the radius to heal, and it will not heal if there is no enemy champion in the radius to damage. deals 25/50/100 magic damage + 25% AP over 3 seconds. heals 1.5x damage dealt to all allies in circle

4 Comments

swaggysaggy1/25/2016, 2:23:20 PM1 votes

The passive is overpowerd. You can't just have something apply grievous sounds cause they are near you.

Fashion Mage1/25/2016, 5:07:22 PM1 votes

you know how soraka has literally no counters

BlitzcrankLeona