New Mastery System (Combines Lv 1-5 and Lv 6-7)
Just going to get to the point here:
People are upset with the new mastery levels requiring S ranks. There are multiple things flawed with requiring S rank:
- Unclear how exactly to get S rank. People can do extremely well and don't get S-.
- People who play more popular champions will have a more difficult time getting S.
- Players refusing to help in teamfights for fear of dying and losing S rank. Minor issue.
I am proposing a new mastery system that gives points for different ranks. You need a certain amount of points to get to the next level:
Points: D-/D/D+: 10 points C-: 20 points C: 30 points C+: 40 points B-: 60 points B: 90 points B+: 120 points A-: 200 points A: 250 points A+: 300 points S-: 500 points S: 600 points S+: 750 points
Using this points system rewards higher ranks heavily, however players can still get to higher levels without getting them. It also removes the need to reduce points gained on losses, giving players who still did well full rewards.
Levels (Points are cumulative): Level 2: 250 points Level 3: 800 points (+550) Level 4: 2200 points (+1400) Level 5: 4100 points (+1900) Level 6: 8100 points (+4000) Level 7: 15100 points (+7000)
These may be too steep. Let me know in the comments. I basically went by how many A- games you needed to get to the rank. Overall, you need about 76 A- games. This is assuming you get more B and C ranks at low levels and as you master the champion you start to get S ranks.
+1 this or -1 it. Please bump this.
Thank you!