Champion Concept) Marieur, the Matchmaker
Marieur (is matchmaker in French) is a control support-mage with many unique forms of utility. She can stop the enemy team and use their power against them.
Basic Information
Primary and Secondary Roles: Support/Mage Movement Speed: 330 Attack Range: 625 Health: 495-1411 Mana: 312-980
Champion Matrix
DAMAGE: 1/3 UTILITY: 2/3 CROWD CONTROL: 3/3 MOBILITY: 2/3 DEFENSE: 1/3
DIFFICULTY: 4/10
Passive: Uncanny Charm
Marieur has a unique charm about herself making her unresistable to males. Whenever an allied male hero heals or shields her, it is 25% more effective. When an enemy male hero uses a crowd control ability on her, it lasts 25% shorter.
Q: Romanticism
Cooldown: 12/11.5/11/10.5/10 Mana: 60/65/70/75/80
Marieur spawns a small heart at a location which will cause nearby enemies to walk towards it for 1.5 seconds (enemies can still attack while moving). When an enemy champion reaches it, it explodes and deals 65/95/125/155/185 (+50% AP) magic damage to all enemies in its radius.
W: Escape the Crowd
Cooldown: 22/20/18/16/14 Mana: 45/50/55/60/65
When Marieur is attacked, she can cast this ability for the next 2.2 seconds.
Marieur escapes the attention from enemies and teleports to an area, shielding herself and allies near her location from 75/110/145/180/215 (+30% AP) damage for the next 3 seconds.
E: Awestruck
Cooldown: 18/17/16/15/14 Mana: 60/70/80/90/100
Marieur spawns an unattackable clone of herself at an area which prevents enemies nearby from leaving an area around it (because they wanna be near her so much) for 2 seconds. As the area fades, enemies take a 30/35/40/45/50% damage reduction for 1.5 seconds.
R: Match Made in Heaven
Cooldown: 85/80/75 Mana: 90/100/110
Marieur pairs two allies (or one ally and herself) sending a wave of healing between each other that bounces three times per partner over 6 seconds, healing them 75/105/135 (+25% AP) for each bounce.
Give me your opinion on her! (please do not give a ridiculously long math paragraph explaining why she's is op/weak just say it.)
. This isn't good for gameplay, and I don't see riot ever implementing something like this. Might I suggest a new passive?