4 Seasons Rammus
His model changes depending where on the map he is. Each lane has a respective season, and throughout the game, as Rammus moves around, his model would change too.
Autumn (Mid)
Q: A pumpkin, rolling around. A trail of leaves would be left in his wake as well.
W: A leaf shield, like leaves being blown in the wind.
E: Small animation of Rammus throwing leaves at the enemy, and a big cookie appearing around their head for a moment. Compare this to his regular E animation.
R: A ring of leaves would be thrown up in the air, then slowly float down and fade out.
Summer (Top)
Q: A beach ball, rolling around. A sand trail would be left, similar to Autumn.
W: A coconut shell rotating around.
E: Rammus spitting a small squirt of water, and then blue water-y waves echoing out.
R: Sand being thrown up close to him, and water being thrown up further away from him. This should resemble a beach.
Winter (Base)
Q: A large snowball rolling around. A similar trail of snow trailing behind.
W: Shield of snow, like a snow globe, whirling around.
E: Rammus throwing a small icicle at the enemy. Icy blue taunt particles.
R: Snowflakes being thrown up in the air, and slowly fading out.
Spring (Bot)
Q: A big dirt ball with patches of grass. Flowers could grow then fade out behind him.
W: Flower petals, all colours, whirling around Rammus.
E: Rammus throwing dirt. A large flower would echo out and fade away.
R: Pink flower petals could be thrown up in the air, and slowly fade out.