Malphite Kit Rework.

Mister Modesty·4/26/2018, 2:14:07 AM·1 votes·1,427 views

Passive: Granite Body

  • Malphite gains Bonus Health based on his total Armor.
  • Malphite's size scales with his total Armor

Q: Seismic Snare

  • Malphite stomps the ground, causing it to quake toward target and catching them by the ankle. Deals damage to target and snares them.

W: Brutal Strikes

  • (passive) Malphite's Armor is increased
  • (active) Armor increase is tripled; Malphite's Attack Speed is reduced, basic attacks slam down dealing damage in an AOE and greatly reducing the Movement Speed and Attack Speed of enemies hit.

E: Colossal Charge

  • Malphite charges a short distance, becoming immune to CC for the duration, and dealing damage to enemy units in his path.

Ultimate: Unstoppable Force

  • Malphite smashes into the ground with a short dash, knocking enemies up and dealing damage.
  • Unstoppable Force gains bonus range, AOE, and damage if cast during Colossal Charge.

2 Comments

FloRaider424/26/2018, 8:32:29 AM2 votes

Giving him bonus health, while keeping the W similiar seems weird to be honest.