[Champion Concept] Rax'Arc - The Void Consumer
Rax'Arc (RA) is a melee assassin suited for Jungle and Top Lane.
Misc: Manaless Is a Void Creature (duh) Is a high-up void creature (one of the highest in the hierarchy)
Lore:
We didn't know how the void mutated our creatures, until one of them came through.
'It just made our men into beasts' - Demician Warrior
- Too be continued
Passive - Void Is Spreading
RA gains 20 AD/Armour/MR per Void Born on the map
Q - Consume/Void's Will - CD 35/30/25/20/15
RA consumes and mutates a minion, jungle monster or scuttlecrab it turns into a Void Born an ally of RA and attacks what RA attacks. Once consumed, Q turns into Void's Will which will release the Void Born
Void Born Gains 25/50/75/100/125 Health Gains 5/10/15/20/25 Attack Damage Gains 25% Size
Void Born Bonus effects based on what was Consumed:
Small Jungle Monsters: 25% Bonus Health Scuttlecrab - Has a 10% movespeed buff to all allies in a 250 range & dashes to attack champions (once every 3 attacks/ first attack(200 Range)) [It takes scuttle to be below 50% HP]
Max 3 Void Born (Sourced form Q)
W - Catalyst - Range 500 Point & Click - CD 30/25/20/15/10
RA places down a Catalyst that if an enemy steps on it deals low physical damage, but reveals the units hit to RA and its allies for 3 seconds whilst slowing them
Damage: 100/125/150/175/200/225 (+ 25% AD) (Max 3 Catalyst at one time) Slow: 20% Duration: 3
E - Darkened Path - Range: 600 - CD 20/18/16/14/12/10
RA dashes rooting the first enemy champion it hits, dealing physical damage whilst passing through.
Damage: 25/50/75/100/125 (+25%) Root: 0.5
R - Void's Embrace - Range 600/300
RA creates a portal to the Void at a target location, dealing damage and spawning 3 Void Born (1 Scuttle, 1 S Jngle Monster, 1 Minion), Void Gate lasts 5 seconds.
Initial Damage: 100/200/300 Slow: 50% Damage Per 0.5: 25/50/75 (+25% AD) (+25% AP)