[Champion Concept] Zorg Number 6 (anti-juggernaut)

regonas·9/14/2015, 9:20:39 PM·2 votes·464 views
tinypic photo

Attack range: 200

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Passive: Beatdown: whenever you take damage from enemy champion you become enraged causing your next basic attack to deal bonus damage equal to 75% of enemy armor. Cooldown: 5 sec

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Glory of War [q] Passive: if enemy you hit have more armor than you, then deal difference in armor as true damage to him/her.

Active: enter deadly frenzy gaining 3/4/5/6/7% bonus attack speed and 1/2/3/4/5% bonus life steal for 3 sec every time you hit an enemy with basic attack stacking up to 5 times. This frenzy last for 8 sec. Cooldown: 22 sec Health cost: 10/12/14/16/18

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Voodoo of War [w] Passive: if you take more than 45% of your maximum health as damage within 3 sec or faster, then gain protection shield absorbing 50/65/80/95/110 (+95% of attack damage) damage.

Active: heal yourself for 50/60/70/80/90 (+5% of missing health) (+45% of attack damage) instantly and then same amount over 6 sec. Cooldown: 24/23/22/21/20 sec Health cost: 40

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Immortal Raging Spirit [e] Passive: reduce all true damage taken by 15/20/25/30/35%.

Active: remove all crowd control, movement speed reducing or damage over time effects. Successfully removing this type of effect will grant you 20/22/24/26/28 bonus attack damage for 3 sec. Cooldown: 30 sec Health cost: 32/36/40/44/48

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Totem of Eternal War [r] Put a totem at targeted area for 12 sec. You gain 20/30/40 bonus attack damage, 10/14/18% bonus attack speed, 5/7/10% bonus movement speed and 20/30/40 bonus magic resist while you are within range of totem. In addition, totem attacks a single enemy within its range every 2 sec dealing 75/85/95 physical damage to him/her. Totem prefer to attack enemies who are attacking you. You can relocate totem at any other location up to 2 times per totem. Cooldown: 95 sec Range of summoning totem: 365 Radius of totem's aura and attacks: 750 Health cost: 30/40/50 Totem health: killed with 5 basic attacks

~~ ~~ He might seem a bit op, but he is a melee anti-tank. He would be and an easy target for good adc and good AP assassin.

Some build examples: VS Darius - item 3006 item 3074 item 3153 item 3022 item 3065 item 3087 VS Garen - item 3158 item 3074 item 3153 item 3065 item 3087 item 3031 VS Skarner - item 3006 item 3074 item 3153 item 3065 item 3156 item 3091 VS Mordekaiser - item 3111 item 3153 item 3065 item 3156 item 3091 item 3139

2 Comments

Ńord9/14/2015, 9:40:49 PM1 votes

I think you used the wrong image. The correct image is too small to see. His R seems like it might not be useful in team fights since it can be targeted by the enemy team and quickly taken out (unless the range is significant enough for you to place it in back lines where it's safe).