[Champion Concept] Seiger, The Paladin of Holy Siege
Attack range: 165
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Passive: Living Siege: your basic attacks deal 25/30/35% more damage to structures. Being near enemy turrets or inhibitors increase your movement speed by 15% and attack speed by 10%. Range: 650
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Holy Halo [q] Heal your target for 80/120/160/200/240 (+7% of your max health) health and bounce to any other nearby friendly champion healing him/her for 20/40/60/80/100 (+2% of your max health) health. Cooldown: 14/13/12/11/10 sec Mana cost: 50 Range: 520
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Stand UnitedPower of Unity [w] Increase your armor by 20/22/24/26/28% for 4 sec. In addition, gain3/4/5/6/710/11/12/13/14 bonus armor per nearby friendly champion while this ability lasts. In addition, nearby friendly champions get their armor increased by 10%. Cooldown: 10 sec Mana cost: 40 Range: 500
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Tribunal and Execution [e] Tribunal: dash a distance attacking enemies in front of you dealing 60/85/110/135/160 (+60% of attack damage) physical damage to them and drag all hit enemies with you towards the end of this ability. Cooldown: 9 sec Mana cost: 50 Range: 500 Width: 240
For another 3 sec this ability morphs into:
Execution: deliver a deadly slash with your sword dealing 40/60/80/100/120 (+40% of attack damage) (+2 per 1% of enemy's missing health) true damage to enemies in a
conewide area in front of you. Cooldown: you can use it only once per use of Tribunal. Range:230280 Width: 385
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Magna Shield and Omega Sword [r] For next 2/ 2,5/ 3 sec block all basic attacks against you can cause your basic attacks deal 30/40/50 (+4% of your max health) bonus magic damage to all nearby enemies. In addition, reflect all slowing effects back to enemies while this ability lasts (fear is not reflected). Cooldown: 120/105/90 sec Mana cost: 80/100/120 Range of AOE: 290
~~ ~~ Build examples:
Top
Top
Sup
Jungle
oh and is he a supp?