[CCOS Champion Concept] Icarius, the Soul Linker
For the April CCOS competition: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/EaXT9fOb-ccos-april-entries-here
TL:DR;- Icarius is a strange Support/Mage who uses attack speed as well as ability power. He has the ability to use his auto-attacks on allies and has an ultimate that links allies.
• Icarius, the Soul Linker PRIMARY: Support/SECONDARY: Mage Marksman hybrid
STATISTICS:
HEALTH: 535 (+85) ATTACK DAMAGE: 52 (+3) HEALTH REGEN: 5.4 (+0.55) ATTACK SPEED: 0.67 (+1%) MANA: 350 (+50) ARMOUR: 25 (+4) MANA REGEN: 6 (+0.45) MAGIC RESIST: 30 (+0) RANGED: 500 MOV. SPEED: 330
Attack: = = = = 4/10 Defence: = = 2/10 Ability: = = = = = = = 7/10 Difficulty: = = = = = = = = = 9/10
LORE: A simple thief. That was what the other Ionian people thought of him. Icarius was an orphan, living on the streets was a hard life for him. Stealing and lying for his own survival was the only thing he knew. Icarius was also commonly referred to as a menace and Ionian scum, they never knew of his desperate situation. As Icarius matured and developed, he was noticed by a few 'shadys' among the streets, and became renowned for his ability to steal things. Hired by this mafia-like group, Icarius got paid, quite well too. He lived off his pay for a while, meanwhile items all across Ionia were disappearing due to his sneaky tactics, and fortunately for him, no one ever found out. This was of course until one day, when Icarius was sent out to steal the Ionian Wristbow, which was imbued with spiritual magics. This mission failed, Icarius was caught by Irelia, Ionia's strongest guard, but had managed to take the wristbow, which fitted onto his arm, folded, unarmed. Then- it bonded. The wristbow had attached its very magic to Icarius, he couldn't take them off, it was too late, he had become one with the bow. This gave him a chance to escape, Icarius used the spirit bow to wrestle away from the guards and escape to the gang that had paid him. Icarius explained he had got them, but couldn't get them off. The group, knowing of Icarius' decieving and lying antics told him firmly to take it off, he begged and pleaded many times that it was impossible, so the gang tried for themselves. It was true, they couldn't come off. For them, this counted as a failed mission, they closed onto Icarius. Suddenly, the spirit bow burst out shots of blinding purple magic, knocking the group away, leaving Icarius to escape another situation yet again... Icarius found a place to sleep, in the darkened alleys. He was scared, but strangely intrigued by what the bow had done, then he succumbed to a sudden deafening pierce that put him to sleep. Confusion- it was the first thing he felt. Was this a dream? No. It was the bow, the bow was talking to him. It sensed good in him. It told him- You can do good, use me for good deeds, good potential. Stop with the lies. I need you as my host, you need me. We are one. Join it, go on! Join the League of Legends. Help countless people, help them to achieve greater, link them, link them as one. Everything is connected for a greater purpose. Together we can bond everything and everyone to help and provide. Icarius needed not hear more...
FRIENDS:

ENEMIES:

Notes: After a while, he basically became the opposite of Varus, IMO.
SKINS: -Elderwood Icarius -Deep Sea Icarius
ABILITIES:
Passive: Determinate Resolve- Icarius is able to use his auto-attacks on allies as well as his enemies. If Icarius auto-attacks an ally, they are marked with one stack of Empower. This stacks up to 3 times. Upon reaching the third stack, they are healed for 1/1.5/2/2.5% of their maximum health. Attacking an enemy marks them with Weaken, stacking up to 3 times. Reaching the third stack means they are dealt a bonus of 1/2/3/4% (+1% for every 200 AP) of their maximum health as magic damage. Allied minions cannot be affected by this passive, but enemy minions can. Additionally, allies hit or affected by any of his abilities, including him, gain the ability to move through units for the next 1.5 seconds. Critically striking an ally or enemy, will apply two stacks instead of one. Once Determinate Resolve has been used on either an ally or an enemy, they cannot recieve stacks for 4 seconds.
NOTE: This is what makes him kind of a mage/marksman hybrid.
http://vignette3.wikia.nocookie.net/wowwiki/images/1/11/Ability_mage_arcanebarrage.png/revision/latest?cb=20080918134441 Q: Soulpulse- After a 0.3 second delay, Icarius fires off 2 pulses of energy within a very thin cone in front of him. The pulses come in 2 arcane bolts that each stop on the first enemy they hit dealing 72/104/136/168/200 (+45% AP) in a small area around the enemy struck. The initial enemy(s) struck is silenced for 0.5 seconds and rooted for 1 seconds. If the bolts pass through a Spirit Link, they gain 200 range and deal bonus 10% damage.
(45/50/55/60/65 Mana) (10/9.5/9/8.5/8 Cooldown) (900 Range) (10-150 Cone Width)
https://wewant4specsnow.files.wordpress.com/2013/04/achievement_guildperk_havegroup-willtravel.png W: Spirits of the Judged- PASSIVE: Gains bonus 2/3/4/5/6% attack speed for each marked enemy unit within 2000 units of him. ACTIVE: Icarius conjures a small spirit creature over an ally or enemy champion for 9 seconds. While the spirit remains active on an ally, they are given a stack of Empower every second. While on an enemy, they are given a stack of Weaken instead every 3 seconds and are slowed by 10% for 1.5 seconds. Champions, ally or enemy, recently targeted within the last 4 seconds, cannot be targeted again within that time. These spirit creatures emit a circle around the marked unit while they are active. If at least two circles touch or link, they increase the range of Ethereal Connection and Spirit Link, units within the circles are considered targetable. During this time, marked targets are visible to Icarius, but Icarius only, as the rest of his team cannot see them. Using a basic attack on marked targets will increase the duration of the mark by 6 seconds (stacking on original) but can only be refreshed once per marked target.
(30/30/30/30/30 Mana) (3.5/3.5/3.5/3.5/3.5 Static Cooldown* Holds 4 charges) (1000 Range)(175 Area Radius-350 Diameter)
NOTES: I wanted a unique, range extending skill, to really help him fit into a 'connection' sort of archetype.
https://wewant4specsnow.files.wordpress.com/2013/04/spell_arcane_massdispel.png E: Ethereal Blast- Icarius channels for 0.5 seconds then unleashes spirit energy on allied champions and enemy units around him. Allies hit have 40/85/130/175/220 (20% AP) health restored, while enemies hit are dealt 40/70/100/130/160 (+40% AP). Any units affected by Spirits of the Judged AND are also within normal cast range of this ability, have the damage dealt to them or heal, increased by 20%.
(60/65/70/75/80 Mana) (18/17/16/15/14 Cooldown) (700 Range, increased infinitely through Spirits of the Judged)
NOTES: Again, another skill that can affect both enemies and allies.
https://wewant4specsnow.files.wordpress.com/2013/04/spell_arcane_arcane01.png R: Spirit Link- Icarius links himself or an allied champion to another allied champion with a beam of spirit energy for 21 seconds. During this duration, the linked allies are given Empower stacks every 0.5 seconds. The tether will break and end the ability if they go too far from each other. FIRST CAST: During the first 5/5.5/6 seconds from its casting, the linking beam is at its strongest, giving the allied champions 25 bonus armour and magic resist, 20% bonus movement speed that decays over 4 seconds and damaging enemy champions that pass through it for 150/250/350 (+35% AP) magic damage and slowed by 30% over 1.5 seconds. Enemies, who pass through the beam during this time more than once, are not damaged or slowed again. Allies who pass through the beam are given 15% bonus movement speed for 2 seconds. SECOND CAST: After the beam ends or once the ability is reactivated, the allies linked have 15 bonus armour and magic resist for the remaining duration and have their movement speed buffed by 5/6/7%. Hitting both their spells on an enemy within 1.5 seconds of each other will make the damage dealt ignore 15% of their armour and/or magic resist and marks them with Spirit of the Judged.
(100/120/140 Mana) (130/120/110 Cooldown) (1000 Range) (1200 Beam Max Length)
NOTES: I really wanted a linking beam skill that, if cast on two allies, would really require some serious teamwork and cooperation. To add more complexity, the beam also interacts with Icarius' Q, to encourage the player to not link themselves to an ally, but rather to link 2 allies, to have a true sense of giving.
OVERVIEW: Icarius, is a strange support who scales off attack speed to help boost his allies, but also has mage-like abilities. His sole focus is to slowly damage enemies while boosting allies as much as possible. With low base damages for most of his abilities, Icarius is meant to help his team a little more than go in for a kill.
CCOS BONUS (Truths and Lies): NOTE: Icarius has vowed always to be truthful, therefore he had much trouble to construct this list. Icarius has said he wanted the lie to be partially true to an extent. If this does affect my score (blame it on Icarius...)
- Icarius was a former thief.
- Icarius had a 'sensual' relationship with Irelia
. - Icarius took food from some of Ionia's homeless. (How mean! >:o)
QUOTES: Upon Selection: -"The world shall be connected, and I their saviour..."
Movement: (Spoken by Icarius) -"To the needed!" -"Souls will carve a path." -"Never will one be of discord." -"Leave my bad ways behind." -"Interconnection!" -"I will lead this world to an amazing future." -"We will not leave any behind." -"Thieving. Only a memory." -"Nothing will separate this." -"On the road to helpless souls." -"Ionia needs help."
(Spoken by the Spirit Bow) -"Icarius, you can..." -"Bring peace!" -"Peace through linking." -"No-one can stop good." -"You an me... as one." -"Connect and provide!"
Attacking: -"Do not stop peace." -"Agh!" -"This is only for the greater good." -"Lets put you out of your misery." -"This will connect you." -"Not one shall stop our intentions!" -"Nyagh!!!" -"Hrmph!" -"This bow will end you." -"You break the balance." -"For the greater good!"
Joke: -"Souls? No, I'm sorry, I don't collect them. You must have reached the wrong person." -"For the last time! I have nothing to do with the Shadow Isles!"
Taunt: -"Don't break the balance, or you shall be the true broken one." -"Lies or deception is just time wasted..."
Taunt
:
-"Collecting souls? How barbaric Thresh.. You deserve to die."
Taunt
:
-"Varus you have no control!"
-"You may not be truly bad Varus, but you have let this corruption consume you."
Killing Dragon or Baron: -"Link to me!" -"This beast shall be very helpful."
Casting Q: -"Pulse!" -"Bind and link!"
Casting W: -"Show me their true colours!" -"Are they bad or good?" -"Reveal for me!"
Casting E: -"For an equal presence." -"The interconnected forces strike!"
Casting R: -"Empower!" -"Give them power!" -"The ultimate connection." -"A link of unbreakable binding."