A superhero type character

Bultz·12/13/2017, 10:49:24 PM·1 votes·217 views

*note by superhero type character I mean in design of the character, not that he is a hero or anything

https://www.youtube.com/watch?v=8PdvTggtXmQ wasnt able to get the picture to load so here is a video of him drawing the concept.

(art by moonitoons, superman and goku fusion)

I need help on the Kit soo please please please suggest away and improve.

A flying melee ad champion. His powers are gravity related. No weapons only fists.

Passive: Spaws black holes as he walks. if opponents walk into them they have a random affect, they are slowed, thrown back, teleported, or drained. Black holes bend time and space.

Q. A boost to his auto attacks in which as long as he punches his opponent the opponent is continuously slowed in ms and attack speed while also draining armor(only a small percent to start, but if it stay continues for a while he can pierce as much as 20-40% armor pen, but that is an extreme case of auto attack for the whole fight.

W. a Dash forward knocking back champion in the way. 1 dahs level 1, 3 at max if no one is hit.

E. Grab a champion and throw them dealing damage when they land. Can be thrown into black holes which will have a random affect.

R. a huge mega punch which send opponent flying, which spawns a black hole behind opponent lowering their weight and sending them flying into another random hole respawning in a random point on the map

I need help I was thinking maybe a push/pull attack for gravity, but didn't want to copy other champions to much.

1 Comments

Terakali12/14/2017, 12:16:52 AM1 votes

Actually, you gave me an idea, so here's a kit idea spawned from the "A flying melee ad champion." and "No weapons only fists." elements.

Passive: Sky's Grip - X can see over walls and be seen over walls. Additionally, when moving over a trap, he does not trigger it. He can still be affected by traps activated by things other than himself.

Q: To Arms - X dashes to an allied unit, gaining a % of their AD and bonus attack speed for a brief period. Has a minimum attack speed % bonus.

W: Two Arms - Passively, X has double attack speed and attack speed cap, but deals half damage (includes on hit effects). Actively, his basic attacks push the target back a very short distance (doesn't interrupt casts/autos/channels, but does prevent movement) and aren't interrupted by movement for a few seconds.

E: Dramatic Entrance - Can only be used while out of combat with champions. Dash a large distance and dive down, knocking up enemies and dealing a moderate amount of damage. While in combat after this ability, Sky's Grip is disabled.

R: Deus Ex Machina - Can only be used while not visible to the enemy team. For the next 2 seconds, if an allied champion would die, they are instead granted invulnerability for 2 seconds and X dashes between them and their nearest enemy champion. The dash always takes 1 second. After landing from the dash, reset all basic ability cooldowns.