New summoners rift map ideas

xUnRavelx··1 votes·916 views

As you know Riot will release the new summoners rift map soon. They have added outcoves to the bottom and top lane. However right now as it is, there is really no incentive to go into the outcove. Some have suggested adding mini heals however I think that would lead to lane bullied becoming even more dominant. Rather I think that there should be a mystery box in the outcove. The mystery box opens up every few minutes and the mystery box open time can be something laners can fight over like a mini objective. The mystery box will requires payment of 250 gold and will randomly spit out a item. The items are cheap ones such as long-swords, cloths, amplifying tombs. Once the mystery box is spun, the box spits out an item and can be picked up like rift herald. However anyone can pick it up.

Thoughts?

8 Comments

Posui Gart2 votes
  1. This type of rng is extremely bad thing. You have 0 control over it, some items are useless for some champions while others can win the lanephase for you, and it costs gold for some reason. Would be nice to waste 250 gold on a longsword as an ap champion
  2. There is no reason to add such a mechanic just so that people will walk through a certain path sometimes
xUnRavelx1 votes

[{quoted}](name=Posui Gart,realm=EUW,application-id=A8FQeEA8,discussion-id=Avbij6xc,comment-id=0001,timestamp=2019-10-20T13:00:38.654+0000)

  1. This type of rng is extremely bad thing. You have 0 control over it, some items are useless for some champions while others can win the lanephase for you, and it costs gold for some reason. Would be nice to waste 250 gold on a longsword as an ap champion
  2. There is no reason to add such a mechanic just so that people will walk through a certain path sometimes

a long sword sells for 245 so you're not losing much. It is a mechanic that will make the bot and top lanes have a mini objective within the lane. Whoever gets a hold of the lane can use the mystery box and hope for a nice item. This will shift jungle pressure and change ganks as we know it

Posui Gart1 votes

you're not losing much

Sure, but I will be losing while my opponent will always be getting the best items possible. At least it will feel like it. This is RNG, and a bad type of it, the one you can't play around. If it just gave 100 gold, it would be more consistent. But then you would have to nerf minion gold gain for bot and top lanes. This will make it so that losing lanes will lose even more because they cant contest the gold and minions are worth less.

Also, why do we need this again? To "shift" jungle pressure and change ganks? Yeah, this will change things to a "omg jungler didn't come to gank at the box opening time, gg go next", just like the scuttle crab after reworke(when mid and top or bot would come for a lvl2 fight over first scuttle because it gave too huge of an advantage for the jungler who got it). It will further reward ganks and winning side lanes, and I don't think these things are not rewarded enough

xUnRavelx1 votes

[{quoted}](name=Posui Gart,realm=EUW,application-id=A8FQeEA8,discussion-id=Avbij6xc,comment-id=000100000000,timestamp=2019-10-20T19:27:20.023+0000)

Sure, but I will be losing while my opponent will always be getting the best items possible. At least it will feel like it. This is RNG, and a bad type of it, the one you can't play around. If it just gave 100 gold, it would be more consistent. But then you would have to nerf minion gold gain for bot and top lanes. This will make it so that losing lanes will lose even more because they cant contest the gold and minions are worth less.

Also, why do we need this again? To "shift" jungle pressure and change ganks? Yeah, this will change things to a "omg jungler didn't come to gank at the box opening time, gg go next", just like the scuttle crab after reworke(when mid and top or bot would come for a lvl2 fight over first scuttle because it gave too huge of an advantage for the jungler who got it). It will further reward ganks and winning side lanes, and I don't think these things are not rewarded enough

im just adding this because riot has added an outcove to the new map. as it is right now i dont see anyon using it besides champs like leblanc and zed just abusing it.

Mianta1 votes

I'd go in depth as to why this is such a bad idea, but that would take too long..

xUnRavelx1 votes

{quoted}

I'd go in depth as to why this is such a bad idea, but that would take too long..

Just give me a brief outline of why it would be a bad idea. I will change the idea if you are convincing

Mianta1 votes

Literally everyone else here is describing valid reasons, yet you argue.

  1. The coves are in the middle of the lane. The players that control the lane would have access to it, whereas the ones falling behind & losing lane wont so they'll fall even further behind if their opponent risks it & gets good rng items. That pisses people off, which ruins the game for them.

  2. Risking 250 gold is stupid and pointless if there's a chance you'll get a useless item. Any player that knows what they're doing would rather save it for the item that gets them to their power spike sooner. Imagine getting a longsword on Syndra, and having to recall and sell it for less money than you spent. NOT fun, and it sets you even further behind. Imagine a champ that uses klepto, getting a useless item that takes up inventory space. They'd have to recall to make space for a klepto item like wards, biscuits, or elixirs. NOT fun either.

  3. Only top and bot lanes would get the option to use it or not. Mid lane wouldn't. How is that fair or balanced? And the jungler would have to roam to lanes in order to use it if they wanted to. Junglers sapping experience from their laners is not fun. Bad junglers would even reveal themselves in the lane, which wouldn't be fun to deal with in solo q.


If I were in a game with a teammate who used that sht in solo q, I would be so annoyed. That's not fun.

xUnRavelx1 votes

{quoted}

Literally everyone else here is describing valid reasons, yet you argue.

  1. The coves are in the middle of the lane. The players that control the lane would have access to it, whereas the ones falling behind & losing lane wont so they'll fall even further behind if their opponent risks it & gets good rng items. That pisses people off, which ruins the game for them.

  2. Risking 250 gold is stupid and pointless if there's a chance you'll get a useless item. Any player that knows what they're doing would rather save it for the item that gets them to their power spike sooner. Imagine getting a longsword on Syndra, and having to recall and sell it for less money than you spent. NOT fun, and it sets you even further behind. Imagine a champ that uses klepto, getting a useless item that takes up inventory space. They'd have to recall to make space for a klepto item like wards, biscuits, or elixirs. NOT fun either.

  3. Only top and bot lanes would get the option to use it or not. Mid lane wouldn't. How is that fair or balanced? And the jungler would have to roam to lanes in order to use it if they wanted to. Junglers sapping experience from their laners is not fun. Bad junglers would even reveal themselves in the lane, which wouldn't be fun to deal with in solo q.


If I were in a game with a teammate who used that sht in solo q, I would be so annoyed. That's not fun.

right good points. But It was kinda funny you said everyone else here but it is just one other dude :p

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