[Rework Concept] Sivir Alahair, Decider of Fate
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Passive - Fleet of Foot: While Sivir is Disarmed, she gains a burst of movement speed, which rapidly decays.
- Setaka's Chalicar: When Sivir throws the Crossblade with her basic attack or from a basic ability, she becomes Disarmed, until the Crossblade returns to Sivir. Sivir's bonus attack speed increases the Chalicar Crossblade's movement speed.
Q - Boomerang Blade: Sivir will throw the Crossblade in a target direction, causing it to increase in size and deal physical damage to all enemies in a line, and again on it's way back to Sivir.
- Spinning Blade - Hold: After holding this ability for a few seconds, when released Sivir throws the Crossblade, causing it to spin around her, once for ever level of this ability, dealing physical damage to enemies is passes through.
W - Spirit Blade - Toggle: Sivir will consume mana over time, so long as this ability is active. While this ability is active, Sivir's Crossblade will move to the location of the cursor, dealing physical damage to enemies it touches over time. Casting Boomerang Blade will cause the Crossblade to deal magic damage in a line, instead, crippling enemies hit. Casting Spinning Blade will cause the Crossblade to deal magic damage in an area around it, crippling enemies hit.
E - Waters of Shruima - Passive: When Sivir's health drops to 1, water will raise up from the ground, placing Sivir in stasis and healing her, and all near by allies for 10% - 25% their max health. After, this passive will be placed on cooldown for a few minutes.
- Protecting Rain: Sivir causes it to rain around her, granting Sivir a shield, based on her maximum mana, becoming immune to CC while the shield holds. Sivir and her nearby allies are healed over time by the rain. If the shield is popped, the rain stops.
R - Ascended Blood - First Cast: Sivir temporarily Ascends for 13 seconds, gaining bonus size, attack range, and attack speed. Sivir and her near by allies gain bonus movement speed, which decay over a few seconds. While Sivir is Ascended, she can not be Disarmed by her passive.
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Be Unmade - Second Cast: Sivir can recast this ability to throw the Crossblade at a target location, causing moonlight to shine down on the Crossblade, dealing magic damage and pacifying all enemies within the moonlight.
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Darkin Heart: If Varus, Aatrox, Rhaast, and/or Morgana* are allies of Sivir, she transforms into the corrupted form of Ta'anari, a Darkin, instead.
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One with the Void - Second Cast- Darkin: Ta'anari can recast this ability and becomes untargetable and invisible as she enters the Void to dash to a near by target location.