[Rework Concept] Varus, the Conquering Corruption
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Passive - The Living Blight: Varus's basic attacks deal bonus magic damage and apply Blight for several seconds, stacking up to 5 times. Landing abilities on enemy units with 5 stacks of Blight consumes the stacks, dealing magic damage as they pop and applying additional effects.
Q - Piercing Arrow - First Cast: Varus channels for up to 4 seconds, increasing Piercing Arrow's range and damage over the next 2 seconds. Varus can still move while channeling, but cannot use basic attacks or abilities and is slowed by 20%. At the end of the channel, Piercing Arrow is automatically cancelled, refunding half of its mana cost.
- Second Cast: Varus fires, dealing physical damage to all enemies in the arrow's path. Blight stacks on an enemy champions hit reduces Piercing Arrow's cooldown by a few seconds. Enemies struck who had 5 stacks of Blight will consume the stacks and cause additional arrows to burst from them, dealing reduced physical damage to all enemies around them, and if any of those damaged enemies had 5 stacks, they will also cause arrows to burst from them.
W - Chains of Corruption: Varus fires a tendril from his bow in a target direction, latching onto the first enemy champion, or epic monster hit. Varus becomes tethered to that unit, breaking if they move too far from Varus. While chained, they will continue to gain stacks of Blight. Once they get, or if they already had, 5 stacks of Blight, they will consume the stacks and be dealt magic damage and tendrils will explode from them, tethering onto all near by enemy champions. If any of the champions gain, or already had 5 stacks, they will consume the stacks and deal magic damage to all tethered enemies, and tendrils will then again explode, tethering onto any untethered near by enemy champions.
E - Hail of Disease: Varus fires a hail of arrows that deals physical damage to all enemies in the target area and desecrates the ground for a few seconds, slowing all enemies standing in it and applying stacks of Blight over time as they stand in it. Enemies with 5 stacks in the desecrated ground will consume the stacks and begin to bleed, being dealt true damage over time and applying Grievous Wounds for several seconds.
R - Complete Infestation: Varus will be overcome by the bow, transforming into a Darkin for several seconds, gaining bonus attack speed for the duration. While a Darkin, Blight will deal magic damage over time to all units with Blight, per stack, and whenever 5 stacks of Blight are consumed, the Darkin is healed.