Marvin, the Trickster

Godhri·4/17/2015, 5:05:19 PM·1 votes·915 views

Introduction

Hello everyone! I thought of this champion concept while thinking about Shaco and Leblanc. They are the two biggest deceivers in League. So I thought maybe make another one.


Lore Marvin's obsession with Shaco reached a point of no return. He wanted to be Shaco. For this reason, Marvin followed Shaco into the League of Legends in hopes that his reputation might soon catch the elusive jester's eye.

Stats

Health: 590 Mana: 300 Health Regen: 8 Mana Regen: 7.5

Attack Damage: 60 Attack Range: 125 Attack Speed: 0.675 Armor: 24 Magic Resist: 32.1 (scales up to the standard amount for scaling MR) Move Speed: 350


Abilities

Passive: Bloodlust Marvin gets more excited the more he is around pain and suffering. He gains 1 stack of Bloodlust for every second he remains in combat for 3 seconds up to 10 stacks. Each stack gives him a bonus 2% damage. At 10 stacks, he also gains 12% movement speed + (1 * his level).

Q: Fatal Blow (CD: 10/9/8/7/6) (Mana Cost: 50/55/60/65/70)

Marvin attempts to finish his target in one blow dealing 40/80/120/160/200 physical damage + (100% total AD) and 2/4/6/8/10% of the target's missing health.

Killing the target refreshes his cool down.

W: Sadism (CD: 18/16/14/12/10) (Mana Cost: 75/80/85/90/95)

Marvin loves pain. The only thing he loves more than pain is sharing pain. For the next 1.5 seconds, the first attack to hit Marvin will have 50% of its damage negated and Marvin will teleport behind the target who attacked him gaining 50% of the negated damage as bonus damage for his next attack or spell.

If Marvin kills the target, his cool down will be reduced by 50% and his mana cost returned.

E: Mortal Coil's End (CD: 22/20/18/16/14) (Mana Cost: 50)

Marvin pretends to die in an attempt to trick his enemies. This causes him to activate his death animation and lay dead with his corpse on the ground giving him 0.5/1/1.5/2/2.5 seconds of being untargetable. While in this state, he gains 5/6/7/8/9/10 Health and Mana every second. He can stay like this for 30 seconds but can be hit by spell shots or AOEs after his untargetable duration ends.

His minimap icon will also still be visible. This does cause his health and mana bar to become invisible for as long as he remains in this state.

R: Ultimate Phantasm (CD: 80/60/40) (Mana Cost: 100) (Range: So long as you have vision)

Marvin becomes the mirror image of the target unit (champion, minion, monster, etc so long as it is a unit that can move and is targetable). He gains 10/12.5/15% bonus damage for his next basic attack or spell hit for every second he remains in this form up to 10 seconds or 100/125/150% bonus damage. Only casting abilities or attacking an enemy champion will dispel this illusion.

This form lasts for 30 seconds. In addition, his icon does not change in the minimap and he is still targetable as an enemy.


Well there it is. Just a fun concept for you all to enjoy.

5 Comments

Yulen Xoshxius4/17/2015, 5:06:09 PM1 votes

Just wanted to say I remember playing as Marvin the Jester in Gauntlet Dark Legacy. I loved throwing the bombs.

Criims0n4/17/2015, 5:21:12 PM1 votes

I like the ultimate idea, although it kind of copies shaco (which he is trying to be like him). Ha, but not a bad concept the passive is interesting also...

Marcua4/18/2015, 6:34:01 AM1 votes

Very Nice Idea