Here's a thought: For our fifth ninja, how about someone boisterous like Bang Shishigami?

darkdill··6 votes·2,067 views

If you want Large Ham, you can't do much better than Bang from Blazblue.

Ninja? Yep.

Unusual weapon? Does a 55-inch nail count as one?

Breaks the norm for ninjas? Doesn't need much explanation, but YES.

Hilarious? Oh yes!

Awesome theme? You be the judge.
https://www.youtube.com/watch?v=rePx8GHqEEo

Of course, Riot would not be able to put Bang himself in the game, or they'd get sued. But say they were to base a Champion off Bang. Would that be fun?

EDIT: I don't plan on making Bang a Champion myself. If you want to try, though, go right ahead.

15 Comments

MrBuffington2 votes

Hm, so far we have two assassin-ninja, one tank/support-ninja, and a yordle. A fighter/bruiser ninja would be cool.

Varkarrus2 votes

Reina, the Boisterous Kunoichi Wields Sai, is a redhead, and has fingerless gloves and well defined arm muscles.

Passive: Hot Blooded Every time Reina hits a target with an ability or attack (excluding from items), her cooldowns decrease by 1 second. This ability cannot be triggered on the same target more than once every 5 seconds.

Q: Ancient Seal / Ninja Dash Reina throws a seal at a target location. The seal projectile doesn't travel very fast. On hit, all enemies in a small area are silenced but take no damage. The seal remains, and every time Reina enters it, she gets a buff to MR and Armor for a few seconds. Up to 3 seals may be in the game at a time.

If this ability is cast on an existing seal, Reina dashes to it, dealing physical damage to every enemy she hits. (Because of the cooldown, you need to plan ahead, place a seal, wait, then dash to it)

Cooldown: 5 seconds Energy Cost: 0 to place, 70 to dash Seal Diameter: 125 Projectile Speed: Roughly the same as Galio's Resolute Smite Dash Damage: 30/45/60/75/90+80% AD

W: Conflagration Reina's attack speed and movespeed increase sharply for a very short duration. Energy Cost: 80 Duration: 1.5 seconds Attack Speed Boost: 35/45/55/65/75% Movespeed Boost: 30/35/40/45/50% Cooldown: 3.5 seconds after effect ends.

E: Energetic Strike Reina dashes through a target in melee range, knocking them up and dealing physical damage. This ability applies on-hit effects. Cooldown: 8 seconds Energy Cost: 90 Range: 150 Total dash length: 300 Knockup Duration: 0.5 seconds Damage: 0/25/50/75/100+120% AD

R: Flaming Fists of Fury Reina does a slow leap through the air, dealing magical AoE damage where she lands. Enemies struck are slowed, and Reina gets a flaming shield that scales off her max HP and adds flat bonus damage to her spells and attacks as long as it exists. Range: 425 AoE radius: 100 Airtime: 0.75 seconds Magical Damage: 100/225/350+150% AD Shield amount: 25/35/45% of Max HP Maximum Duration: 7 seconds AA boost: 30/40/50 Damage Spell Boost: 60/80/100 Damage Cooldown: 190/175/160 seconds (keep in mind, it benefits from her passive)

Whadya think? Should I give her her own thread? Did I forget anything? I do that sometimes.

AkaiNeko41 votes

Own thread, I think. And there's no Lore.

Varkarrus2 votes

I'll be honest, not sure what kind of lore to give her, but people here have some good ideas. (Also, looking back, "Boisterous Disciple" sounds like a better title for her)

Varkarrus2 votes

I made the post

darkdill1 votes

Pretty neat stuff, but I'd upgrade the passive a smidge. As it is, it's a worse version of Ryze's passive besides being able to trigger on auto-attacks.

Varkarrus1 votes

I didn't even know what Ryze's passive was at the time. Because it's per target hit, her AoE attacks can basically entirely refresh the cooldown on Conflagration. Maybe it can also restore energy.

darkdill1 votes

I'd give it some form of Energy restore. All the other Energy Champions have one. Make it restore Energy if you hit Champions.

MackleDoge1 votes

I'd be down for that. How do you think they would design him as a champion? Any kit ideas or things that you'd like to see fit in? (Don't mean to put you on the spot, but I like some of you Champion Concepts that I've seen from a while ago, and thought I'd ask)

darkdill1 votes

I really have no idea how I'd design Bang. Never tried making an Energy-user.

The difficulty with Energy users is that they normally have a rhythm (besides Zed) rather than a "unload everything" style like typical mana-users.

I could certainly try to think of something, but I'm focused on other concepts, so don't get your hopes up. :(

MackleDoge1 votes

No problem man, I like seeing your concepts on here, so just do you.

Varkarrus1 votes

You could give all his abilities comparatively long casttimes, or effect durations (e.g slow moving dashes or channels)

Another possible idea: Have him able to mark targets with one of his abilities, and he gains increased energy regeneration as long as those marked targets are nearby.

darkdill1 votes

Like I said, I was only posting this up as a "what if" thing, not as a plan of my own to make Bang. I just put it up for funsies.

If anyone else wants to try making their own iteration of Bang, go right ahead.

IAmNeverViable1 votes

if your making bang as a champion just focus on the kit and not the numbers.

MC0cktail1 votes

What about that the fifth ninja is the brother from Shen's father, and being the reason why the shadow technique was forbidden? Heck, he could even be his never mentioned twin? 1. Thus he's a villain 2. He doesn't really like Zed because Zed stole some of his power(for unique interactions)

More from Concepts & Creations

More by darkdill