Karma Renewal (R+W) Suitable Buff

CoolKnightST··7 votes·718 views

First we had the Poppy Rework that interrupt dashes. Now we have the Cassiopeia Rework on the PBE that disables mobility spells. Now I was thinking, can't we give something like this to Karma:

#Renewal (R+W)

  • Bonus root duration removed
  • The tether now prevents the enemy from using any dash (similar to poppy), when rooted the enemy can't use any mobilty spell for the duration.

10 Comments

SilverSquid4 votes

The problem I see with this is readability. The difference between W and RW is barely noticeable to most people, so having it prevent such a crucial amount of spells is troublesome. That being said, making RW more distinct would be a good idea overall, no matter what they do with it. The bonus root is just lackluster.

Karbuncle2 votes

That would make riven useless for 4 seconds Riot wouldn't allow that.

IxtaliKing1 votes

That would be a lot more useful than a bonus root

My Waifu Vanilla1 votes

Because 2 instances of 20%+ missing health healing is terrible I guess.

IxtaliKing1 votes

On a champ who building hp isn't optimal on, it's not great. Most times you don't even get the 2nd heal because the enemy escapes. Also, my comment was about the bonus root duration upgrading mantra gives, it's poor.

My Waifu Vanilla1 votes

The way I read your comment was you completely disregarding the heal as if the bonus duration was all you got for Mantra. My bad. I agree the bonus root doesn't feel great, but I still like RW more than RQ late game since it forces so many things (RW into Q forces a gap closer of some sort and also halfway refreshes Mantra if it does go through). It doesn't feel great to use, but every ability doesn't have to have an MLG #bigplays feeling to it.

I feel like adding grounding to it (or whatever) will just make RW more obnoxious to play against than it already is since it is now a guaranteed root (you run faster than they do and they can't gapclose) and provides a lot of unnecessary utility (completely destroys some champions with a point and click button such as Riven, Kalista, and crew and also anyone immobile since Grounded also makes it a no-flash-zone.

IxtaliKing1 votes

I agree there would definitely be some counterplay issues, even though I don't think having a spell that can screw over Riven and Kalista is a bad thing (lel). RW has felt terrible since having its damage component removed, I would welcome almost anything over that extra root, it's an absolute waste of her power budget. From my experience RW becomes a lot more risky late game, especially if you're building for her RQ and RE, most bursty champs just won't respect her heal or her basic shield.

VoxGodus1 votes

I believe the best would be to keep it like poppy's W: if you use a dash ability the dash is interrupted and you take damage. However this still allowed blinks like flash, Kata's shunpo, Ezreal's arcane shift and Zed's shadows. But poppy's only blocks the first dash, karma's could block all of them. I can only imagine all the Leblancs, fioras, vaynes and rivens cringing to play around that. Karma could rise as an anti mobility counter pick.

Ionian StarChild1 votes

I'd rather see grounded on her mantra-ed Q since it would help increase the chance to also land the second damage component of the ability. True that her leash needs a more interactive incentive to make her want to use mantra on. However, I don't think this suggestion is that.

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