Champion concept, Hrothgarr the Man of War
Name - Hrothgarr.
Title - Man of War.
Lanes - Top lane fighter, bottom lane support.
Playstyle - Fighter/Support.
Concept - Select the ability set you want to play with. Either go power armored Soldier or Field Medic.
Personality - Massive ego, and loves his job to no end.
Age - 37.
Voice - Hrothgarr has a either a thick German accent, or a thick Russian accent.
Equipment - Ability set A (top lane fighter) Q - Machine guns attached to the sides of his gauntlets, W - Shock cannons attached to the top of his gauntlets, E - Jet boots, R - Three artillery cannons set on his back.
Ability set B (bottom lane support) Q - Sonic blades attached to the tops of his gauntlets, W - Rune bearing shields that are also attached to the tops of his gauntlets on top of the blades, E - Partical Field Generator, R - Single Nano-Field Rocket on his back.
Innate - Mission Contract. Hrothgarr can choose one of two toolkits to use. Once chosen Hrothgarr must use the elected toolkit until the match has ended.
Passive Ability - A - (Top lane) Merc Work. Each enemy Hrothgarr kills gives him a stack, each stack increases the gold earned for the next kill by one gold per stack, starting at one gold at one stack, and ending at six gold at six stacks. If Hrothgarr has not killed an enemy unit after six seconds he will lose all stacks.
A - 1/ gold per stack for each enemy killed up to gold at six stacks.
B - (Bottom lane) Beneficiary, Each time Hrothgarr uses an ability he builds a stack, at four stacks he will automaticly heal himself and the closest ally champion by 10 health times Hrothgarr's level. 10 health at level one, and 180 health at level eighteen.
B - 10/20/30/40/50/60/70/80/90/100/110/120/130/140/150/160/170/180/ health restored after every four abilities used.
Q Ability - A - Burst! Passively adds 4 attack damage to basic attacks, up to 20 damage at level five of the ability. Actively Hrothgarr will fire a burst with his machine guns to damage enemies infront of him. This burst hits each enemy three times, dealing 50% of total attack damage per hit up to a total of 150% of attack damage. The burst does not pass through enemies.
4/8/12/16/20/ damage added to basic attacks. Active deals 50% of total attack damage three times to enemies, up to 150%. 60/ mana cost at all levels. 15/14/14/13/13/ seconds to cooldown. 300/ range at all levels.
B - Sonic Edge. Passively gives 2 armor penetration per the ability's level up to 10 at level five of the ability. Activating Sonic Edge sends out a sonic wave that passes through enemies, damaging them and silencing them for one second.
2/4/6/8/10/ passive armor penetration. 50/75/100/125/150/ damage to all enemies struck by the sonic wave. All enemies struck are silenced for one second. 40/45/50/55/60/ mana cost per level. 16/15/14/13/12/ seconds to cooldown. 1.0 AP rate. 320/ range at all levels.
W Ability - A - Shock 'em! Hrothgarr will fire two concussive shells from his launchers that will land next to eachother, damaging and knocking enemies away from the blast and slowing them by 10% per ability level up to 50% at level five for 1.25 seconds.
30/40/50/60/70/ damage per level. 35/40/45/50/55/ mana cost per level. 20/20/25/25/30/ seconds to cooldown. 0.8 AD rate. 300/ range at all levels.
B - Rune Guard. Passively increases Hrothgarr's armor and resistance by 5 per ability level up to 25. Activate to double bonus on Hrothgarr and provide the regular bonus to nearby allies as an aura. Lasts 10 seconds when activated.
5/10/15/20/25/ passive armor and resistance per level, double when active. When active nearby allies recieve the regular bonus amount as an aura. Lasts 10 seconds 15/20/25/30/35/ mana cost per level. 10/12/14/16/18/ seconds to cooldown. Cooldown starts when ability is no longer active.
E Ability - A - To The Skies! Hrothgarr will use his Jet Boots to launch himself into the air and slam down on a targeted location, damaging and knocking up nearby enemies. The more armor Hrothgarr has, the greater his weight and thus the more damage he does when he lands. Hrothgarr can use this to travel over walls and other barriors.
40/55/70/85/100/ damage per level, with bonus damage equal to, 10/20/30/40/50/ percent of total armor per level. 50/55/60/65/70/ mana cost per level. 60/55/50/45/40/ seconds to cooldown. Enemies are knocked up for one second. 250/ range at all levels.
B - The Friend Zone. Hrothgarr's Partical Field Generater passively creates a regenerative aura around himself that increase allied health and mana regeneration by 0.20% of their maximum health and mana per second per ability level up to 1.0% of maximum health and mana. Activating The Friend Zone will heal Hrothgarr and nearby allies for 10 hp per ability level times the number of nearby allies, but will dissable the passive benefit until the ability has cooled down. If Hrothgarr is by himself he will only be healed by times one, as he only counts as one.
0.20/0.40/0.60/0.80/1.0/ percent of maximum health and mana regneration per second passively to himself and nearby allies. 10/20/30/40/50/ health restored per level to Hrothgarr and nearby allies, times number of nearby allies, including Hrothgarr, when activated. Total of 250 health restored at level five with four allied champions near Hrothgarr. 45/50/55/60/65/ mana cost per level. 50/50/55/55/60/ seconds to cooldown. When on cooldown passive is not active.
R Ability - A - Call The Thunder! Hrothgarr will lock himself in place and begin channeling his ultimate. The longer he channels his Ult, the further its range, the smaller the targeting circle, and the thinner the targeting cone. After channeling for five seconds Call The Thunder!'s range will be at it's maximum of 3000 range, and all three of its shells will strike close together as the targeting circle will be at its smallest. However once the ability has been channeled for five seconds it will automatically target the position of the mouse. Clicking the mouse while channeling will end channeling and launch the ability at its current accuracy and maximum range to the designated spot. Note, Hrothgarr cannot move or turn while channeling and thus must target a area within the cone infront of him. This ability's targeting is very much like Zac's ability where he launches himself as a projectile. 100/200/300/ damage to each shell per level. Maximum 900 damage from all three shells at level three. Note all three shells must damage the same target to reach maximum damage, shells land in a random spot within the target zone. Target zone becomes smaller as the ability is channeled.
80/100/120/ mana cost per level. 100/80/60/40/20/ percent target zone size, at five seconds the target zone is only 20% the size it was when channeling first started. 600/1200/1800/2400/3000/ maximum range per second channeled. Note, in some cases it may be prudent to channel for the full five second for maximum accuracy against targets that are much closer then the maximum range. However doing so may also result in enemies leave the targeting cone before you reach your desired accuracy. 80/70/60/ seconds to cooldown. 1.0 AD rate.
B - Bashooska! Hrothgarr will brace himself and launch a single rocket to a targeted destination. Upon landing the rocket will unleash a nano-field around itself that will reduce nearby enemy armor by 5% per ability level. Activating the ability again will detonate the rocket, dealing 200 damage per ability level up to 600 at level three of the ability.
200/400/600/ damage per level when detonated. Will automaticly detonate after five seconds. 5/10/15/ percent armor reduction to all enemies in an area around the rocket. Afflicted enemies maintain reduced armor for up to 5 seconds after rocket has detonated. 80/100/120/ mana per level. 100/90/80/ seconds to cooldown. 0.8 AD rate. 1.0 AP rate.
Lore - Working on lore.
Quote - "As long as you pay me I will win your war, for the rest of time if it be."
Please leave a comment containing any suggestions for improvements or what you think about this champion below. Thank you for reading this post.
Here's examples of how he could look. http://fc03.deviantart.net/fs28/f/2008/068/f/6/Marauder_by_Mr__Jack.jpg http://vignette3.wikia.nocookie.net/starcraft/images/a/aa/Firebat_SC-G_Art1.jpg/revision/latest?cb=20080610151549 http://www.sc2mapster.com/media/images/46/782/Marine-Mercenary-_Shieldless_.png http://fc04.deviantart.net/fs12/i/2006/282/5/c/Terran_Firebat_by_sevenmelons83.jpg