[Champion concept] Ter (AD support)

regonas·9/12/2015, 7:44:06 PM·12 votes·3,124 views
tinypic photo

Melee, but attack using his untargetable familiars and have 225 range. ~~ ~~

Passive: Dark Possession: when you are about to be killed by enemy champion you possess then reducing their movement speed by 50% for 4 sec. If that enemy champion is killed within 4 sec, then you become resurrected in enemy location with 15% of your max health. If they survive, then you die. Cooldown: 240 sec

~~ ~~

Tormented Hands [q] Launch your untargetable familiar in straight line dealing 100/120/140/160/180 (+75% of attack damage) physical damage to first enemy hit and drag them short distance at yourself. Cooldown: 8 sec Mana cost: 65/70/75/80/85 Range: 720 Drag distance: 240 Drag duration: 0,3 sec

~~ ~~

Cruel Punishment [w] Slam your familiar in targeted area dealing 70/100/130/160/190 (+60% of attack damage) physical damage to enemies in targeted area. In addition, all hit enemies are knocked up into air for 1 sec. Cooldown: 12 sec Health cost: 30/40/50/60/70 Range: 645 Radius of AOE: 320 Cast time: 0,5 sec

~~ ~~

Joy in Pain [e] Sacrifice 25% of current health and increase attack damage of targeted friendly champion by 30/40/50/60/70 for 3 sec (you can't cast it on yourself). Using this ability while nearby hostile minions or jungle monster will cause them be feared for 1,5 sec. Cooldown: 10 sec Range: 500

~~ ~~

Twisted Connections [r] Link yourself with targeted friendly champions transferring 50% of your attack damage to them for 5 sec. In addition, transform 30/40/50% of your basic attack damage into true damage while effect lasts. Cooldown: 140/120/100 Mana cost: 85 Range: 700

~~ ~~ Update: his lore in this link http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/En2AdAaM-concept-update-ter-ad-support-with-some-voice-acting

33 Comments

ninjaIRL 9/12/2015, 8:03:10 PM1 votes

Holy shit this is great! I love the passive.

However: If you're looking to make it so that the target stays within the radius (whatever radius it is) then you should probably increase to like 75% slow, just to make sure this ability's "resurrect" isn't wasted all the time.

Are you sure you didn't make a mistake in your number with Joy of Pain? 25% is a lot. Which essentially means you can only use it for about 4 times until you die. Is the purpose here to get yourself low enough to proc your passive or to give your ADC some more damage because it does the former well, but the later is hardly anything for the health cost it has.

Also, does the ultimate persist even during death? Because it should.

RangoTangoGanko9/13/2015, 11:37:44 PM1 votes

Riot said they are making more demon champs that will be coming out this could be a possibility.

GentleGiant9/14/2015, 2:01:46 AM1 votes

Love the whole idea of having controllable minions :D

Vbunnie9/14/2015, 2:00:54 PM1 votes

Question on the passive: while pocessing do you still have control of your character or better yet do you have control of their character? E and r are too similar while I understand increasing their attack damage with e is reallly good when you combine that with r you give them too much ad... let us say you have 300 you give them 70 then you ult which gives them another 150 that would mean you would give them a total of 220ad and they did nothing to earn it.... The ult should give lifesteal or something sense you are using health to cast abilities perhaps your e should give lifesteal... Whatever the case you need some form of sustaining yourself..

Placentas9/14/2015, 2:36:47 PM1 votes

I would play this champ. I like everything but the ultimate...

Provokist9/14/2015, 2:45:56 PM1 votes

Question, the Minions being 'untargetable' means they cannot be auto'd, however, would things such as aoe, or a directed spell affect them, such as Morganas stun or Sions Q and E, because against sion for one, your giving him an endless supply of heavy hitting slows with those minions, yet on the brighter side, they could be a bonus against other hook champions, or stun/charm champions, such as thresh/blitz/ahri/Morgana, simply due to the fact they can block spells. And if this is the case, what will you make their health, BECAUSE i feel they should and could be active minions, being untargetable altogether would make it a little rediculous, i think they should be something like Malzahars Passive, where when they die, you wait for it to proc in the passive to spawn another, with a max of 2 or 3. besides that, the only other thing that bothers me is how Overpowered you can make your ally at lvl 6, this champion sounds like as soon as you hit 6, you all in the enemy with disregard to anything else, Doesnt matter if you die because you gave your ally a huge boost of power to bassically slaughter the enemy Instantaneously after you die, as you put bellow, only counter to such would be Cait/Karth/Xereth or any other global/near global champs.

this sounds like a build you could do on this champ and get away with due to the fact youd be a second AD just for your ADC item 3069 item 3071 item 3031 item 3074 item 3139 item 1332 I feel that, even with its unorthidox look, this build is very viable, making this champion partially anti-support/support, if that makes sense. Anyways great job on the champion idea, love it and would love to see it go live.

Fowus9/14/2015, 2:47:50 PM1 votes

I would be tempted to take him out of the support role since he looks so badass

Do you think he could go jungle? His E could work decently in ganks so would his W

GreenLore9/14/2015, 4:40:29 PM1 votes

The E seems kinda impractical to me.

You sacrifice a ton of health to buff an ally for 3 seconds. Depending on your teammate and situation,this buff could be easily wasted,not to mention that after casting it,you yourself probably don't want to be around that fight anymore,so it'd be more practical if you just remained in combat instead.

Kaeblen9/22/2015, 7:48:06 PM1 votes

Really REALLY love this champion. One thing worries me about it though: he has huge damage potential, and may end up being used top lane or jg instead of as a support, because of it.

Solution?---> Kalistia deals only 90% of her total AD on basic attacks. If Ter got a similar treatment it would fit him neatly into the support role AND make his ult that much more rewarding.

Also, what do you think about the passive negating or reducing incoming heal effects on the possessed champion?