Zetho - The Forgotten One
Here is my concept for a True hybrid champion, A team fighting tank that transitions into an assassin as he gets lower on health
NAME : Zetho Gender : male Race : previously human currently undead Faction : Shadow Isles Previous Affiliation : BilgeWater
Abilities
Passive (two parts)
Determination- at 50% HP Zetho can not attack and can not be attacked, he can move freely and ignore unit collision too for a short duration, when over he loses some base HP, Ar and Mr in return for AD and MS, his abilities also change, once back over 50% HP the stats and ability changes are reverted
Unbound Killer- starting from 50% HP for every 10% of your HP missing gain 10% CDR and bonus AD equal to 10% of your total AD 40% HP = 10% CDR and Bonus AD 30% HP = 20% CDR and Bonus AD 20% HP = 30% CDR and Bonus AD 10% HP = 40% CDR and Bonus AD
Q - Geyser / Shadow Step
(Geyser) Chose a target area, after a short delay knock up all enemies in that area
(Shadow Step) Chose a target to dash to and stab them from behind, Dealing damage scaling with AD, Ar and Mr, if the target is marked then apply on hit affects as well, if the target dies refund 10% of the ability's cool down, if the target dies and is marked then refresh the ability's cool down
W - Reinforced Mahogany / Dark Water
(Reinforced Mahogany) Increase your defenses by 25% for a short duration
(Dark Water) Passive - gain movement speed while unseen
Active - Dash in a line marking enemies you pass through with "Dark Water", once you reach the end of the dash you cause a ring of dark water to push enemies around you away and mark them too, after a short delay you can recast the ability to get stealthed
E - Raging Storm / Magic Leak
(Raging Storm) Passive - auto attacks strike the target with a lightning bolt applying grievous wounds and reduces armor by 10%, can not be applied on the same target again for 5 seconds
Active - ride a wave in a straight line slowing enemies you pass through, upon landing or recast to end early root all enemies standing near your landing point
(Magic Leak) Send out cursed blades in a cone damaging enemies it passes through (scaling with AD) and steal some mana, recast to pull the cursed blades back, dealing damage (scaling with Ar and Mr), stealing more mana and granting you a shield scaling with total mana stolen, if the recast hits marked enemies then it crits
R - Soul Bulwark / Soul Fracture
(Soul Bulwark) Create a zone of damage mitigation around you for your allies
(Soul Fracture) Detonate all marks dealing damage (scaling with AD, Ar and Mr) and slowing enemy champions with the mark, heal for all the damage dealt, if an enemy champion would die from the detonation then all marks detonated will crit
Lore : coming soon