would you pay for single player campaign mode episodes?

vampirekid13·7/10/2016, 12:03:29 PM·27 votes·1,552 views

i would.

imagine if riot made it so you can play a campaign mode that goes through each characters origin story or multiple campaign modes, i imagine each of them would be maybe 5 or 6 hours gameplay max, or even less. you can split up the lore even into multiple episodes per champion if needed. and sold them at a not too elevated price, like 5 per?

it would be an rpg style game, you play the hero and go through their lore. it wouldnt have to be too expansive either.

for example, as annie you would play her parents fighting to get out of noxus, and up to resettlement, then pick up annie, and fight through obtaining tibbers, and her journey to the institute of war.

the lore is irrelevant, the gameplay would be perfect for a diablo3 style rpg. it can even be a way to monetize the lore department, write new stories, but distribute them in the form of campaign episodes that you have to buy.

you would have the league of legends mastery trees the same as they are in the game for all champions, the 4 skills the same, make a random item generator and write a cute story to provide 4-5 hours gameplay. it doesnt have to be about the old lore, it could be an effective way of making the lore department not be a complete waste of resources.

27 Comments

CobaltTheMadMage7/10/2016, 2:38:03 PM6 votes

I could see short offline story episodes for each character's backstory as a sort of mini tutorial into their kit and playstyles, but a full singleplayer game set in Runeterra might be better done as its own separate game rather than an add-on to a multiplayer-centric game like League.

Davarril7/10/2016, 1:45:30 PM5 votes

No.

Dat cool kid7/10/2016, 7:56:19 PM3 votes

somebody call telltale

Pikmints7/11/2016, 1:08:19 AM2 votes

I gotta say that I probably wouldn't spend real money on a single-player campaign if it played too similarly to the current game.

I feel like the mechanics of League don't really lend themselves to be able to translate to a single player story. The closest I could see them getting would be something like the Warcraft custom map that reminded me and my friends of the game Gauntlet (a custom map that I am not able to find on Google), but even that was so much better cooperative and had plenty of moments where there wasn't an objectively optimal way of progressing, which I can't see League adopting too well to.


Bonus stuff, feel free to skip

If we look at a game where I do engage with the optional single-player story, Hearthstone, then I can explain why that one appeals to me more than the idea of League's. First and foremost is the ability for me to circumvent paying real money for in-game currency. Paying real money makes me think a lot before making a decision, but spending virtual currency is far easier for me. I don't see League considering the route of having the story be optionally available through IP, so that would bum me out.

Secondly, Hearthstone provides incentive for you to participate by giving the player rare cards for completing the levels. If League tried to add incentive, then it would seem rather hit or miss. Make it champs/skins/ward skins/summ icons and people that own them don't want to buy it. The only thing of consistent value they could offer would be very valuable skins (SG Udyr/DJ Sona/etc.), or very rare skins (UFO Corki/Black Alistar/etc.), and for some reason I don't see Riot having any prizes that they would be willing to both give out something of value and do so willingly.

Then there's a bunch of small stuff too. The AI in this game rarely impressive unless they're pulling off feats such as abusing frames of vulnerability or using augmented abilities (Doom bots). Unless the AI would be expected to do the same things that they normally do in Co-op vs AI, they would need brand new coding and we don't even have AI that can jungle yet. The balance/ease of the campaign would fluctuate with champion balance regularly. The gameplay would be entirely skill based and not something someone can really prepare for unlike Hearthstone.

So let's throw out a hypothetical and say that all of the assumptions I made here regarding Riot are incorrect, in which case I would absolutely play the story mode (but I do put a lot of faith in the claims I made above).

Death Rocket7/10/2016, 5:29:55 PM2 votes

I would only be interested in this if a few things were implemented..

1] There is some sort of reward. I know this is a weird parallel to draw, but if you made it like Hearthstone's Adventures, I want to see some sort of reward for completing this paid content. Perhaps a ward skin in the theme of that champion. [Like Annie using a Tibbers doll as a ward or something] or maybe a skin for that champion [One of their 'lower tier' skins that are not super popular, that way people aren't getting Pulsefire Ezreal just for completing some story mode]

2] Have it explain some of the rivalries and friendships between champions. If I'm playing Leona 's campaign, I want to face off against Diana . If I'm playing Shen , let me fight Zed , etc. This way, you flush out the lore of the champions a bit more, while also not needing to add too many disposable assets, like other character models.

Personally; and I was just thinking about this yesterday, I think the Bilgewater event was a GREAT start to this kind of concept. We got to learn more about the hatred between TwistedFate and Graves And of course literally seeing Gangplank 'die'. That was great in my opinion. I'd love to see similar things happen in the future, especially when it comes to skin themes.

Justmy 2 cents though.

Blanchimont7/10/2016, 4:58:54 PM1 votes

Considering how bad these usually turn out, definitely not. If there was a single player mode, it should be a better tutorial.

VladTheMage7/10/2016, 5:42:18 PM1 votes

Of course. I would pay even 100 $ for a campaign that takes me through lore, like proper Rengar v Kha or going through Demacia/Noxus.

notice me Sin pi7/10/2016, 6:33:26 PM1 votes

i'd love it but at same time, i dont want the game taking up 200 GB on my hard drive

AtomBacon7/10/2016, 11:09:20 PM1 votes

I totally, would. I have been liking the idea of story campaigns for a while. I see a lot of people saying it's a bad idea because league is a Moba. Nobody said they have to stop doing pvp. Think of it like a featured game mode, and imagine if it had co-op, how awesome would that be?

redfeenix7/11/2016, 4:15:31 AM1 votes

No thanks they can barely run league well, you think they can make other games?

Also I'm not paying Riot a single dime till SOLO q is back so no i wouldnt pay. If it was free, i might check it out, but i'm not paying those greedy suckers a penny.

Jeanne fan club7/11/2016, 4:44:24 AM1 votes

I probably wouldn't pay for a single player mode, but I would certainly pay for a book, maybe a comic book or something. manga perhaps? I'm defiantly interested in the story, its just I feel like a single player mode wouldn't really work for league.

Seraphize7/11/2016, 5:03:32 AM1 votes

Another MOBA called Strife does this, and it was the only thing that didnt make me write it off as a LoL clone. To put its simply, its amazing, but not the reason that you're there, you're there to play a MOBA, not an rpg.

I WOULD, however, pay for a LoL themed Diablo style game, i.e a top down dungeon crawler in the League universe.

Rito pls

Cheekynorth7/10/2016, 2:27:31 PM1 votes

I want this so bad It would help you see which champions are fun or not

warpenguin5557/10/2016, 2:31:31 PM1 votes

this would be cool. could help make the lore not 1 giant wall of text which i my biggest problem with it

FloRaider427/10/2016, 2:46:23 PM1 votes

Don't really see the point adding this to the game (problems with engine lots of needed effort and ressources). If you aren't here for the MOBA gameplay you are kinda lost. I would like to see a RPG set in the LoL universe as a seperate game though (make Riot Game into Riot Games).

kurthl33t7/10/2016, 3:49:11 PM1 votes

I mean, yes, I'd pay money for such a thing, I just can't imagine that Riot would spend the time and resources to make it.