Eon, the Traveler (champion concept)

Bultz·7/16/2016, 4:00:16 PM·8 votes·935 views

http://orig00.deviantart.net/e14b/f/2016/198/7/d/image_by_roninlightningx-daabmxx.jpg

More detail will be added later, I'm just short on time.

Short Insite:

Eon is an Alien who has crossed the universe in search of meaning for himself. He is psychic and uses it to salk and observe others while trying to learn about the planets he visits.

He is a flying champions

I want a champion who can fly, but move like a grounded champion. Currently all flying champions are so lackluster in their movement that its really ugly; Syndra, malzahar etc. TI want one who can fly around but not look so bad.

Kit:

He uses no mana, psychic enegery isnt magic

Passive:

Silent Stalker

Anytime Eon is not visible and near by, enemy champions fall asleep for 2 seconds. If they are attacked this is nulled out. This gives him time to escape if someone nears him. +50 move speed if out of battle and in jungle. He's an Alien he needs to be fast as not to be seen.

Q:

Psychic force

Shoots out a ball/wave of psychic energy which hits champions and knocks them back.

W:

Kinetic pull/push

A skillshot, which if hit can push or pull an enemy champion/ minion/ or allied champion in any direction for a few seconds.

E:

Mental block

Shields himself from all damage for a few seconds. Sort of puts a shield in front of him, but it's on him only and not on the ground. anyone behind him won't be hit, but if the enemy is behind him he can still take damage.

I'm having trouble with his ultimate, but if anyone has suggestions please post!.

R:

Mental foresight

meditates in place while flying and brings down a meteorite from space and to his location, Then the player can control the direction of the meteorite until it find someone to hit, can only be countered if he is killed or chooses to end the control over the meteorite. He does not get full map view so he has to follow the meteorite and can't see himself. So if anyone is near him he can be killed easily if you don't have good control.

8 Comments

Señor Weazel7/16/2016, 5:19:44 PM2 votes

I like the idea but i think i don't understand the passive to well, could you maybe explain it better in a reply? The way i see it is if i'm using this champ mid lane all i have to do is move out of the enemy champions vision for about .1 second and have him fall asleep for 2 in which i can close in as much as i can and hurt him (even though the sleep would be cancelled the 2 seconds would be up by the time i finished attacking anyways) and then back up and repeat. That is how i interpreted it, please correct me if i am wrong xD. If you wanted him to be based around movement and such i would make his kit something like this

Passive. Not of this World. Eon's auto attacks are imbued with psychic energy which displaces enemies hit and applies a stack of Psionics (Max 3 Stacks) Enemies hit by Eon's auto attacks are moved a teemo / 2 teemo / 3 Teemos (Can be activated to switch from a pull to a push) at each stack and slow enemies by 5% for 1.0 seconds. Eons auto attacks can be fired into the over world and travel a distance of 300 units past his auto attack range dealing half damage and dissapearing upon reaching their threshold.

The Q. I like the idea of an ability that can displace enemies while not be as game changing as a Blitz Hook I would make it something like

Psychic Force: Passive. Eon Stores Charges of psionic energy over 10 Seconds /9/8 (Max 3) While Eon has stacks of Psionic energy he gains +15/25/35 ms (just a thought) Active. Eon depletes a charge to fire a skill shot( a sphere) that pushes any enemy it hits away from him by a distance of 1/2.5/4 Teemos and slows them for 10% for 1.0 Seconds (the scaling of the distance moved by the sphere is based on Stacks, not ranks)

The W i love the idea of being able to further displace enemies or peel for your allies / save them by pulling them that slightly needed distance id make it like this. W. Kinetics: Active. Eon marks a target ally or enemy champion and they begin to acquire stacks of psionic energy over 5 Seconds (Max 3) at 3 stacks he can then re cast Kinetics to fire a skillshot from the target (If within range) that will move them 2/3/4 Teemos in that direction. If the target was facing the direction moved it gains 10% move speed for 1.5 seconds if the target was not facing the direction moved it is slowed by 10% for 1.0 seconds. Casting the skillshot removes the mark.

E. I actually like the idea of there being a champ with a slightly moveable wall not having to remain on him, it could make for some interesting plays E. Mental Block Eon places a mental shield around himself that blocks incoming damage (including damage from skillshots but not effects) for 3/4/5 seconds. Enemies behind Eon will not be hit and targetable abilities will prioritize Eon while his shield is up.

R. Psionic Maelstrom: Eon Begins to meditate in place and focuses his energy, pulling a meteorite from the very sky. after channeling for 6 seconds a metorite strikes down on target location dealing X/X/X magic damage within the center and half on the surrounding area, Eon can then move the asteroid by pressing R and it will stun for 1.5 seconds and deal damage to the first enemy it collides with. If eon is Crowd controlled or Moves during this time, the meteorite stays in place for 5 seconds, giving allies in a radius +10% movement speed.

Im not very experienced on the boards and im relatively new but i loved your concept and i don't know if any of these suggestions are appealing to you at all or somewhat broken but i just thought id offer up how id make him work based on your theme and see if there was anything you liked from it. :D I would ofc need an expert to work on Cooldowns, percentages and scalings so that i dont severly over/underpower the character.

ValvolineDrinker7/16/2016, 4:42:36 PM1 votes

his passive seems way too o.p and his ult seems like an TahmKench ult plus a Ziggs ult combined. Overall the champion could be really good with some tweaks to the abilities.[slayer-pantheon-thumbs]

DudeWhatTheFuk7/16/2016, 9:10:26 PM1 votes

mewtwo i see o- o

Arakadia7/16/2016, 11:16:28 PM1 votes

The passive is confusing and +50 out of combat movement speed sounds pretty broken. Along with a 2 second hard CC to all nearby enemies when they lose sight of him? His passive should be cleared up and get a cooldown.

Currently he sounds like Vel'Koz: A strange alien creature who wants to learn about other worlds.

His Q is like a weaker version of his W because his W can pull them either way. His E seems just like Braum's E but weaker. Explain this because Im not sure if its literally a shield like Karma or Janna has or more like Yas' or Braum's walls that stop projectiles.