Just an Idea about Mordekaiser

UsErname9000··2 votes·380 views

(I usually don't post much on the forums so have mercy on a simple man) So I was just scrolling through the boards like I usually do when I'm bored (or salty in this case, as i recent got cucked in game by a Teemo as a Morde, please don't watch I'm bad I know) And I got to thinking about Mordekaiser and how there eventually going to rework him. I was thinking about how they might add to his lore and gameplay and just had an idea about something they could do with him. So, here are my two cents 'bout it. The metal that Morde's mace is made out of is naturally bound to magic, specificly necromancy, sorta like how petercite is naturally resistant against magic, the metal, maybe called In the making of Nightfall, the specific metal used has so much stored necromatic energy it crushes the metal to become denser and denser, making Nightfall incredibly powerful but very heavy, making it difficult to wield for most people to its full potential, making it the downfall of many arrogant warriors who thought they could overcome its force. However, Mordekaiser was said to be an almost unbeatable warrior king, so he wields the thing no problem. The mace would be heavy/dense with metal and the magic energy bound to it that it creates a soul-sucking gravity field around the mace. When Morde was still the human king he was, he couldn't access this power. However, as he killed people with his mace, their souls were distorted by the mace's energy field and eventually ripped from their bodies and sucked into the mace. To the untrained, non-necromancer eye, they wouldn't be the wiser as to what was happening. Over time, however, more and more soul/necromatic energy got sucked into the mace, making it more dense/heavy and more difficult to wield in the process. Eventually, so many souls are sucked in that the pressure at very center of the mace was so high the metal melted and sorta churned around in the mace like a sort of metal-soul neutron star. This star or power core of sorts would constantly challenge its weilder, screaming with the souls of those Morde has killed. This, combined with the now MASSIVE weight of the weapon. would prove even to much for Morde, and he wasn't able to wield the mace when he needed it most. Nightfall would fall out of his hands do to its sheer weight during his battle against his enemies who were trying to end his dark reign of terror. After a day of fighting, he would succumb to Nightfall's power before he could make the final move, and it would fall out of his grasp, screams of lost souls flooding Morde's mind. He would then be overpowerd by his enemies as he could do nothing against them. Sometime later he gets resurrected by his lackeys and he final gets his mace back, now being able to wield its full power, constantly torturing the trapped souls to summon out their power. This would also have an effect in game. As champs run away from Morde, the would sometimes lag behind them, as if it was being pulled back to Morde by the souls inside of the mace. When using his q, some of the power at the core of the mace would spill out to the outer layers, sorta distorting it in a blue-grey spectral shell around the original weapon. He might even get new voice lines where the souls plead for escape and he argues with them or shows no remorse for them. Like, "They scream of their pain. It gives me strength" or "Their freedom was short-lived, as will be yours" Or if the enemy is running away, something like "They beckon for you to return" Welp, thats just my idea. Hope you liked it, or if not, type what you would do instead, or post your own ideas about what you would like to see be done with Morde in the comments! Or dont. Either way, have a nice day! [slayer-jinx-catface]

3 Comments

Mordepool1 votes

Huh. That's one way to go. In-depth not particularly compelling since it doesn't change or ask any Moral quandaries Mordekaiser might have. Personally being an ancient being as he is he doesn't particularly show it.

Frankly of like to see a little of the Man out of Time theme (I know that's zileans thing but ) since he is an ancient being and whole civilizations have risen and fallen in his slumber. That would alter his perception on most common place items and social interactions

Quizzical view of this new world clashing with his regimented traditional viewpoints. As an internal struggle

Which we really haven't seen protrayed thus far

UsErname90001 votes

I think you make a great point, both about Morde being an ancient being but not really showing it and his possible internal struggle between the new world vs his traditional views, I really hadn't thought ahead that far into the character. It could make an awesome story for Mordekaiser to use his control over the black mist to bring another harrowing to the mainland (preferably not Bilgewater again) and him coming along in person only to see the new world and try to understand how much things have changed and adapt his strategy on how he is actually going to reclaim/rebuild his empire with how much the world has changed. The new world would even mirror this struggle, with going to a place like Demacia being really stuck in their old ways vs a place like Piltover which has advanced through science vs Something like Shurima or Ionia which is more magic related. Having him trying to fullfil his conquest while also seeing how each of these world views clash in relation to his could make for great character development. Trying to understand these vastly different places all of which are around at the same time could be challenging and give us an deeper insight on Morde's character beyond his edgy, evil, overlord idea. Thanks for the reply!

Mordepool1 votes

My theory on why the Harrowing hits Bilgewater over and over again. If Mordekaiser wants to launch an invasion of the mainland he needs Sailors

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