Zed - My Balancing Ideas: Q and E Changes
Q - Razor Shuriken
- NEW: If Razor Shuriken kills a target, the next target hit takes full damage.
- NEW: Shurikens always deal full damage towards champions marked by Death Mark.
GOAL: Give Zed more strategies during laning phase, and give him a stronger all-in during teamfights.
E - Shadow Slash:
Damage increased from: 70/95/120/145/170 (+80% bonus AD), to: 80/105/130/155/180 (+80% bonus AD)
NEW: Proccing Contempt of the Weak reduced the cooldown of Shadow Slash by 2 seconds.
CHANGED: Enemies hit by a shadow clone's Shadow Slash, take 80% damage and are slowed for 1.5 seconds.
CHANGED: If Zed hits an enemy champion with Shadow Slash, Living Shadow's cooldown is reduced by 4 seconds, additional enemy champions hit reduce it by 1 second.
CHANGED: Enemies hit by multiple slashes take no additional damage but instead have their shielding reduced by 40% for 3 seconds. (No longer increases the slow)
GOAL: Give Zed stronger melee damage, but weaker ranged damage. Give Zed a stronger 1v1 and 1v2, to help him during his laning phase, but a weaker 1v3/4/5. Increase Zed's skill-cap and reward him for getting close to his target by reducing their shields, this requires Zed to put his shadow clone close to his target, limiting his escape.