Please bring back scaling Gangplank

Mr Dander··13 votes·9,136 views

Please bring back the mana refund on his Q when killing units, please bring back the scaling barrel count (starting at 2, goes up to 5), and additionally; please change his ults damage type from magic to physical. You could nerf his Q poke even further as compensation, I just want to scale and then become a late game hypercarry, like I used to. That was all, thank you for reading.

20 Comments

AstroFerrari 5 votes

Bruh am I fucking dreaming??? A GP thread is getting upvoted on these vitriolic boards that hate everything except supports and some mages? GP mains have been calling for this for months and we all just get trashed but hey, nice to see people are coming around.

Tychusfindlay9183 votes

Agreed heavily, as someone who took the time to actually become pretty fucking good at GP way back when, I stopped because he essentially turned into an early game cheese monster with an honestly meh late game compared to its glory days.

DreamTwerks2 votes

even when GP is too op. i would agree with the mana refund, not with the ad on his ult tho. hes already op with his ult ap, with ad too he would 1 shot almost? xD

Mr Dander1 votes

It just changes the damage type to physical. It would still only scale with AP

SuicidePlank1 votes

{quoted}

even when GP is too op. i would agree with the mana refund, not with the ad on his ult tho. hes already op with his ult ap, with ad too he would 1 shot almost? xD

Reading helps, he wants to change the Damage Type, not the Damage Ratio, all in all it would be a nerf cuz magic Damage is superior to physical.

Mr Dander2 votes

Although, it would synergise with Lethality a bit, making it better towards squishy targets, so not a complete nerf. But it is a nerf towards targets who buys armor. You could however buy Black Cleaver, since it would stack with his ulti after these changes.

DreamTwerks1 votes

the post was edited. i read before "change to physical, you can still have ap" or something like that. like 2h ago

and i said 1 shot because all gp i see take 40/50% health to a adc. if physical was involved 1 ult would kill an adc even with less ratio. i dont know if i cant explain me well english isnt my first language (like you guys didnt notice already xD)[slayer-jinx-unamused]

Z3Sleeper2 votes

He’s saying change the damage type, not the damage ratio.

Here’s a changelist for you:

Magic => Physical Damage Per Wave: 35 / 60 / 85 (+ 10% AP)

Same damage, just phyical.

Mr Dander1 votes

That's why I changed it; to avoid confusion. Changing the damage to physical would increase the damage just a little bit when buying Lethality, but not that much. An AD ratio would be too much though.

TekkenPlayer2 votes

He's literally never a threat in certain compositions and is only alive because he doesnt have to interact with lane oriented champions riot made even more cancer to deal with. We wont have three item 80% hp phantom barrel anymore (which is pathetic because champions usually spike at one/ two items). So its back to q'ing people, waving hands at renekton then walking away, afk farming, and ulting bot lane like a third wheel on the team

SuicidePlank1 votes

GIVE US BACK 24 LETHALITY RUNES, WE DESERVE IT!!

No fucking Compensation for TLD or Pen Runes what so ever.

The thigh guy1 votes

{quoted}

GIVE US BACK 24 LETHALITY RUNES, WE DESERVE IT!!

No fucking Compensation for TLD or Pen Runes what so ever.

Fuck to the no. Unless we get back the 40 armor in runes.

The entire team1 votes

It kinda fucks up with GP barrels. How will it work with them? Will it refund when he kills a barrel? Or a minion?

TwinkiePro1 votes

I actually believe changing the damage type to physical would be a net nerf. GP doesn't normally buy much lethality and champions have scaling armor and buy armor more often. Magic damage ensures he gets a pretty consistent amount of damage off on his ult through all stages of the game.

Mr Dander1 votes

{quoted}

I actually believe changing the damage type to physical would be a net nerf. GP doesn't normally buy much lethality and champions have scaling armor and buy armor more often. Magic damage ensures he gets a pretty consistent amount of damage off on his ult through all stages of the game.

Fair point, I usually buy a little Lethality, but that might just be me. We could skip the damage type conversion, it's not the most important change, the most important changes are to bring back Parrley's mana refund and Powder Kegs scaling barrel count.

SuicidePlank2 votes

{quoted}

GP doesn't normally buy much lethality

Ahahahaah.

TwinkiePro1 votes

{quoted}

Ahahahaah.

item 3035 item 3142 Kinda the only things I ever see GP build. I've seen them build item 3147 a couple times but I don't feel it really adds more punch to their damage like crit does.

SuicidePlank1 votes

{quoted}

item 3035 item 3142 Kinda the only things I ever see GP build. I've seen them build item 3147 a couple times but I don't feel it really adds more punch to their damage like crit does.

If you don't know the reason, don't talk, okay?

5StackUltOneShot1 votes

Ok and as a result, remove GP's ability to get full value from grasp ty

Mr Dander3 votes

Grasp of the undying shouldn't have been abusable on GP to begin with.

More from Gameplay

More by Mr Dander