Increasing turrets strength momentarily preventing aggressive turret diving (Suggestion)
I have a suggestion for increasing the turret's strength without making them too overpowerd: How about making the turret somewhat stronger the more enemy champions are in its range? Like increasing something like the turrets damage, penetration or maybe attack speed. For example: +25% Damage and Armor Penetration for each enemy champion underneath the turret range, and if there are 5 enemy champions underneath the turret it gets an increased attack speed bonus or something like that as well. Of coures it doens't have to be 25%, it could be less or even more, this is just an idea of how it could look like. If that's too overpowered maybe the turret could sacrifice its armor and/or magic resist or something else to get these bonus stats above. I'm not saying this is THE way of preventing people from aggressive turret diving, I'm trying to say that this is just a small suggestion for something that will atleast make towerdiving a bit more challenging. This is just my suggestion and It's just a concept, I'm not saying everything should be exactly how I described it here, but similar, and I'd also like to know how you guys think about this idea. Do you think this is a good idea and riot should implement this? Do you have any other suggestions for this idea? Or do you think this idea belongs in the trash?