Yorick Rework Idea.
Passive: Yorick can target the bodies of fallen champions and bury them, placing a headstone on the site of their death. Burying an ally will reduce the death timer by 5/10/15 seconds, while burying an enemy Yorick assisted with/killed will give Yorick a stack of Strong Spirit. Burying a body Yorick didn't help with grants him (40 + [character level x 3]) bonus gold.
- Burying a body takes time. Yorick will be rooted for 2.5 seconds every time he buries a body.
- You can have a maximum of 5 Strong Spirit stacks at once and you lose up to 3 upon dying.
You can trade in these stacks at the merchant, permanently powering up your ghouls:
- Three stacks of Strong Spirit gives all your ghouls 50% of Yorick's max HP as bonus HP. This causes them to swell up in appearance and walk 20% more slowly. Upon death, Yorick's ghouls will explode, dealing 35% of their total HP as magic damage.
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Two stacks of Strong Spirit gives your ghouls bonus range for their AA. Each hit deals 20% more damage as a DoT over 3 seconds, and enemies hit are slowed by 20% for the duration of the DoT. -
(Ult only) Five stacks of Strong Spirit allows you to revive one ally as a ghost at a nearby target Grave Marker. This ally benefits from any other abilities gained through trading in Strong Spirit stacks, but otherwise retains their original stats and equipment for the duration. Dying as a champion ghoul will reset your death timer but won't count as a death otherwise. Killing champion ghouls counts as a champion kill towards items/abilities that benefit from them, but doesn't give gold, experience, or count as a kill towards the tally like normal champion kills do.
Q: Yorick strikes the earth in front of him with his shovel dealing physical damage to enemies hit and weakening the ground. Every second strike with this skill creates a hidden pitfall that slows the first enemy champion who falls into it by 85% and all additional enemy champions by 55%. This slow decays over 1.5 seconds.
- Pitfalls last for five seconds before being filled up (once activated).
- Weakened ground/pitfalls return to normal/fill up after three minutes.
- Only two pitfalls may be placed at once.
- Striking a Grave Marker will crack it and dig up a ghoul. Ghouls gain 15%/20%/25%/30%/35% of the stats the owner of the grave had when they died. Ghouls don't deteriorate but you can only have up to three at once.
- Headstones break after three ghouls are summoned from that headstone.
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Digging up a fourth ghoul causes the one with the lowest health to die automatically. -
Ghouls can't regenerate their health through lifesteal. -
You can control them using alt+right click and are always melee unless you upgraded them through Strong Spirit stacks. -
All ghouls will have a portrait of the champion whose gravestone they came from.
W: Passive: The attacks of Yorick's ghouls heal him for 20% of the damage they deal. W: Active: Yorick sacrifices 5%/10%/15%/20%/25% of his health to heal his ghouls for all the health sacrificed.
E: Yorick lunges forward with his shovel, dealing bonus physical damage and on-hit effects in a line in front of him. If ghouls are in range, they're knocked forward as well, going through any enemy champions and dealing bonus AP damage. This skill can crack headstones as well, summoning additional ghouls.
R: Yorick strikes the ground with all his might, dealing Aoe physical damage and cracking all the grave markers nearby him in a large radius. For the next 180 seconds (or until all headstones are broken), ghouls will spawn up nearby Yorick equal to the number of grave markers nearby before going on cooldown. These ghouls gain 65% of the stats the owner of the grave had and deal all on-hit effects they could deal at the time of death. Ghouls summoned this way deteriorate over 90 seconds once summoned. Ghouls already on the map are fully healed when Yorick uses this spell and receive 35% reduced damage for the duration. There will be a visual difference between ghouls summoned through other abilities and ghouls summoned via Yorick's ult.
If you purchased the ally revive, Yorick will be capable of choosing an ally champion (who is currently dead) to revive as a champion ghoul at the nearest Grave Marker.
- Allies controlling the champion ghoul will have all their champion's current abilities and actives available for sixty seconds
- Allies who die will have their death timer reset, but won't have the death count against them (but will give enemies a stack should it be applicable)
- An ally's death timer will run beside the duration of the champion ghoul. Should the death timer run out before the champion ghoul duration, the player controlling the champion ghoul will spawn at the fountain as soon as his control expires.
as he is already a zombie/ghoul