So You Want to be a Game Designer? --- [Game Design Resource MEGAPOST]

ModThe Djinn··7 votes·1,401 views

Hey Concepts & Creations!

Here's a collection of my favorite resources for learning game design theory. The links below contain game design philosophy, best practices, common pitfalls, in-depth analysis, and dozens and dozens of other things that aspiring designers (and professional designers) can learn a lot from.

I intend to keep adding to them as I discover more (and as I have time), and I welcome your contributions as well! If I like a suggested link, I'll add it to the list.

##Please upvote this if you find it useful: I'd like people to be able to locate these resources.

With that in mind, let's move on to the list.

#Free Game Developer's Conference Videos / Slideshows

GAME DEVELOPERS CONFERENCE VAULT - Find more free videos on a variety of topics.


#Design Blog from ex-Rioter Xelnath Some great tidbits of design advice can be found by browsing through the archives on xelnath.com. I would specifically recommend starting with this post and the links it contains.

#The Big List of Game Design When I have time, this category will be further broken down into links. In the meantime, here's hours upon hours of game design reading for your enjoyment.

#The Big List of Postmortems Similar to The Big List of Game Design, this is a list of post-launch (and post-death) analysis of indie titles and AAA titles, which delves into what works, what doesn't, and why. Dig into it here.



#---MORE TO COME---

3 Comments

Brascus2 votes

Bumping for justice!! Thanks for the links, I guess i'll try and chip in with: http://gamedev.stackexchange.com/questions/tagged/game-design?sort=votes&pageSize=15

ModThe Djinn1 votes

{quoted}

Bumping for justice!! Thanks for the links, I guess i'll try and chip in with: http://gamedev.stackexchange.com/questions/tagged/game-design?sort=votes&pageSize=15

Not a bad link: I'll probably add a section at the end later for Game Design Communities, and drop this in there. I'd prefer to keep the rest of the list as professional and high quality as possible, while the quality of user boards tends to fluctuate based on who actually answers your question.

Really good link though: it definitely has a place in the community category.

Sigismund1 votes

Awesome Links!

The "Broadening the Genre" talk was particularly interesting to me because it gives you a glimpse at Riot's old goals regarding LoL (Dominion being the notable one) and is a cool point of reference for seeing in what ways their design direction has changed and/or remained similar (In addition to giving an explanation for their early design goals when first differentiating the game).

I'd love to tack on additional links that I come across, but I'm currently drawing a blank.

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