[Champion Concept] Hartwin, the Craftsman of Novelty
#Hartwin, the Craftsman of Novelty ##WIP
**Hartwin, the Craftsman of Novelty **
http://fc08.deviantart.net/fs70/f/2012/261/a/5/a5f44f6318e9113f1c97a39f7d8e0fb3-d5f4cun.jpg
######**Photo Credits: **sloorpworld.deviantart.com
Niya, Faerie Companion
http://th05.deviantart.net/fs8/PRE/i/2005/315/8/1/fairy_by_pyrochic127.jpg
######Photo Credits: pyrochic127.deviantart.com
#Visuals
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He will as tall as
including the hair spikes depicted above. -
He will have a slightly darker skin tone as depicted.
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He will wear a dirty dark blue enginnering outfit, with a Chief Naval Engineer patch on the left shoulder. It is a little loose fitting because he is a bit skinny, and no one thought a chief Engineer would be so young and small.
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He has bright glassy purple pupils.
#Overview
##Pronunciation Heart • win
##Roles Primary: Fighter
##Resource Mana
##Generic Playstyle AD Bruiser
##Profile Attack Power········■■■■■■□□□□ Defense Power·····■■■■■■■□□□ Ability Power·········■■■□□□□□□□ Difficulty················■■■■■■□□□□
##Statistics Health······························565 (+94) Health Regeneration·······8.62 (+0.57) Mana································295 (+38) Mana Regeneration·········7.11 (+0.65) Attack Damage················61.50 (+3.1) Attack Speed···················0.745 (3.8%) Armor·······························30.75 (+4.11) Magic Resist····················31.1 (+1.37) Movement Speed············325 Melee·······························125
#Basic Information
Gender Male
Race Yordle
Attack Form Melee
Weapons Zuppy: His personal crafting hamming with enhancements from The Glade.
http://fc00.deviantart.net/fs71/f/2014/258/5/3/megaton_hammer_artwork_by_redhavic-d7zb9mm.png
######Photo Credits: redhavic.deviantart.com
Birthplace Bandle City
Allegiances Bandle City
Occupation Former: Naval Engineer Apprentice Current: Chief Naval Engineer
Residence Bandle City
#Lore
As a fan of Poppy’s blacksmithing ability with the love of the sea, he became Bandle City’s newest Naval Engineer Apprentice. The docks Chief Naval engineer made him do repetitive work, over, and over, and over…. with no success with this design to ward off pirate attacks that occur in trade routes to Bilgewater. His young mind and creative desire made him challenge his Chief Engineer to do a different design. The chief complained that it was the sailors who needed to change to ‘captain up’ and not a fault of his design; and even more, if a design by Hartwin would have the sailors make just one success trip with a pirate, he would resign and be his apprentice, said with the heartiest of laughs.
He set out to prove him wrong, ventured in to the outer territory of Bandle city for inspiration, found Niya, Faerie Companion and lead him to the Glade. Here he created all sorts of things, with a focus on his ship design. He longs to return to prove the Chief Engineer that his designs are good enough. He does come back, put his new designs into action and all but one of the ships return, the final ship which the Chief Engineer sets sail on by a final test.
Bandle City has no lead on the disappearance, but with the success of this ship designs he was hailed as the Chief Naval Engineer for Bandle City.
He knows of stories from the sea and believes only one person may stand up to the Chief and his ship designs: Gangplank. And now he hates pirates. All of them.
#Abilities
##PASSIVE: Niya, Faerie Companion
On Hit Self Targeted Mark | On Hit Self Targeted Buff | On Hit Area of Effect Radius: 250
Niya, Faerie Companion adds a stacks of Creation! on every damaging auto attack up to a max of 5. Each stack of Creation! increases the weapon size of Zuppy when she follows Hartwin, and grants an additional 5 / 7.5 / 10 attack damage and 10 / 12.5 / 15 additional attack range to all allies she follows. Stacks last for 2.0 seconds before decaying at a rate of one stack every 1.0 seconds. At max stacks, Hartwin’s auto attacks gain a small area of effect applying on hit effects.
Maximum Attack Damage Gained: 25 / 37.5 / 50 Maximum Attack Range Gained: 50 / 62.5 / 75
- Stacks can only be added to Hartwin or ally champion with Niya, Faerie Companion assistance.
##Q: Speedy Craft
On Hit Auto Attack Modifier | On Hit Debuff Cooldowns: 12 / 11 / 10 / 9 / 8 Cost: 35 / 45 / 55 / 65 / 75
The next damaging auto attack within 4.0 seconds will grant maximum attack speed lasting 1.25 / 1.50 / 1.75 / 2.0 / 2.25 seconds, reducing the armor by 2% each hit lasting 4.0 seconds. This effect stacks to a maximum of 14% and the duration refreshes on each hit.
##W: Drop Forge
Ground Targeted Area of Effect Range: 200 Trap Radius: 90 Area of Effect Radius: 400 Cooldowns: 16 / 15 / 14 / 13 / 12 Cost: 50 / 65 / 80 / 100 / 115
Heatwin sends Niya to drop a magical forging station near the allied or on enemy champion she is following. It holds 1 health, and last for 6.0 seconds before disappearing and can be attacked by allied champions. When it drops down or is auto attacked, enemy champions in the area are dealt 50 / 65 / 80 / 100 / 125 (+30% AP) in physical damage and is slowed for 35% for 1.5 / 1.75 / 2.0 / 2.25 / 2.5 seconds.
- This forge does not trigger unit collision for any unit. Hey, it’s magical. Deal with it.
##E: Share the Idea
Single Unit Target | On Spell Cooldown Modifier Range: 600 Leash Range: 2000 Reveal Radius: 500 Cooldowns: 22 / 20 / 18 / 16 / 14 Cost: 40 / 55 / 70 / 85 / 100
Hartwin sends Niya, Faerie Companion to a target ally champion or enemy champion. Allied champions rejoice with creative thoughts and are granted an additional 300 / 350 / 400 / 450 / 500 sight range and have static down reduction of .5 / .75 / 1.0 / 1.25 / 1.5 to any ability casted, lasting 5.0 seconds. Enemy champions cannot deal with the extra thoughts and close their mind. They have their sight range reduced by the same amount, a static cooldown increased to ability casted by the same amount, and Niya reveals them for 5.0 seconds.
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This effect persist though stasis effects when targeting enemy champions.
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Hartwin cooldowns of this ability starts at the end of duration or immediately with the death of targeted allied or enemy champion.
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If the leash distance is broken, Niya, instantly blinks back to Hartwin and the cooldown begins.
##R: Unfastened Creativity
Linear Ground Targeted Dash | Persistent Area of Effect Range: 1000 Radius: 250 Distance Between Slams: 125 Time Between Slams: .25 seconds Dash Speed: 250 Cooldowns: 130 / 120 / 110 Cost: 100 / 100 / 100
Creativity has gone lose! Hartwin holds on tight after Zuppy hammers itself on the ground in a line, creating healing areas, granting 50 / 75 / 100 (+25% AP) health every 1.0 seconds to allied champions, lasting 4.0 seconds. Enemy champions who are hit by the hammer are dealt 250 / 350 / 450 (+40% AD) in physical damage and are polymorphed for 2.25 seconds. Enemy minions are slain instantly. Hartwin gains max Creation! stacks at the end of the spell.
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Each strike creates individual area of effect, with its duration being independently calculated from creation.
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Enemy champions struck twice by the hammer are knocked aside and are dealt no damage, as the hammer has already made the enemy champion into something creative.
#Suggested Summoner Spells & Items
##Summoner Spells
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##Starter



##Essential



##Offensive



##Defensive



#Dialogue & Interactions
##General Dialogue
Champion Select ”I’ll make them into my best creation yet!”
Moving ”I never seen something like that before.” "What to make... what to make." "I'm bored." "What's over there?" "I want to go back to the Glade."
Attacking ”Let’s make it!” "I can make some changes" "You need my help." "Just let me fix it." "Moving messes me up." "Almost... Perfect"
Jokes (Sits on butt, pulls out sketch pad and draw for two seconds and humming) Shows Mi Gusta Face Sketch. (Sits on butt, pulls out sketch pad and draw for two seconds and humming) Shows Troll Face Sketch. (Sits on butt, pulls out sketch pad and draw for two seconds and humming) Shows Deal With It Face Sketch.
Taunts ”Your designers must be ugly to make you look like that, heha!”
Dying ”Neewok!” ”Urraaahh…” ”Aous.. ugh…”
Dance Hammer Time
##Skill Specific Dialogue
PASSIVE: Niya, Faerie Companion "Now that's better" "I can really work now." "I love this hammer." "This makes everything!" "Wow...look at Zuppy, Niya."
Q: Speedy Craft ”Let’s make it fast!” "I can make that." "That's easy." "Let's make it better"
W: Drop Forge ”Opps, didn’t mean to make that there, heha!” "My working station! Yea!" "Now I can start." "That's mine." "I don't like sharing..."
E: Share the Idea ”Do you see what I see”? "It's your turn." "What can you make? Hehehe." "I'll be the judge when your done!"
R: Unfastened Creativitiy ”Whoa, Whoa, WHOA!” Zuppy, Slow DOWNwNwN”
##Interactions
– Rival
He believes he sank his Chief Engineer’s ship.
Gangplank Taunts ”You’re just an ugly bully!” ”He was going to be my apprentice, you pirate!” “I’m going to take all of your treasure, you pirate!” Hidden Taunt: Near Gangplank and any allied energy resources champion) "Ninjas will always better than pirates!"
#Summary SECTION IN PROGRESS
##Weaknesses
- Weakest against hyper mobile champions.
##Advantages
- Extremely sticky with passive and itemization.
#Trivia
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With all of the creations that Lulu left behind in The Glade, he strongly supects that the missing little purple girl went to the glade when she went missing.
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He hates pirate flags. Not only are they scary, but have an ugly design.
#Editor Notes
##Animation
R: Unfastened Creativity
Animation of the hammer hitting the ground will be like Smash Bros Hammer like this with little Hartwin holding on for dear life, flopping up and down in mid air.
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I'm always happy to hear any form of constructive feedback. I make changes on agreeable suggestions and give credit where credit is due too.
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You liked this concept? You can check out a few of my other concepts (in various stages of development):
- Afinra, the Defector
- Savunna, the Resonate Child
- Melcher, Keeper of the Mountains
- Warton, the Meticulous Assessor
- Perkeu, Predator of the Frail
#Patch Notes
##Version 1.2 - 05/31/2015
Abilities
- R: Unfastened Creativity
Time Between Slams: .5 .25 seconds
Updated time between slams to lower abilitiy overall animation time. It now is lowered from 4 seconds to 2 seconds.
##Version 1.10 - 05/21/2015
Visuals
- Updated champion image
- Added Niya, Faerie Companion image
##Version 1.02 - 05/12/2015
Dialogue & Interactions
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Added Attack, Moving, and Skill Specific dialogue.
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Updated interaction dialogue.
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Changed dance
##Version 1.01 - 05/11/2015
Visuals
- Added visuals section and description.
Overview
- Updated Champion Profile and Stats Divisions in Overview section.
Recommended Summoner Spells and Items
- Updated Recommended Summoner Spells and Items