A support gold income rework
#A)
Spellthief's Edge Line
A1)
Frostfang
Unchanged
A2) new {{summoner:35}} Rimemast
- Recipe:
(350) +
(150) + 350 (=850g) - Stats: 12 Ability Power, 50% Base Mana Regen, 50% Base Health Regen, 5% Cooldown Reduction, +Gold 2 per 10 seconds
- UNIQUE – TRIBUTE: Grants a charge every 8 seconds, up to 3 charges.
- Damaging spells and attacks against champions, buildings consume a charge, up to one per attack or cast. Consuming a charge deals them 12 bonus magic damage and grants 15 gold.
- Using an heal or shield, consumes a charge (one per cast) adding a flat 15 points to the shield. You recieve 15 gold when the shield is damaged or when an ally is damage within the 6 seconds of the heal.
- Before quest completion, killing a minion or non-epic monster pauses Tribute generation and the passive gold generation for 12 seconds per unit slain.
A3) new {{summoner:35}} Remnant of Purity
- Recipe: Rimemast (850) +
(400)+ 550 (=1800g) - Stats: 200 Health, 25 Ability Power, 100% Base Mana Regen, 100% Base Health Regen, 10% Cooldown Reduction, +Gold 2 per 10 seconds
- UNIQUE – TRIBUTE:
#B)
Ancient Coin Line
More pushed towards situational, scaling and catcher friendly direction
B1)
Ancient Coin
- Cost: 350 gold
- Stats: +10 Armor, +5 Movementspeed, +5% Cooldown Reduction
- UNIQUE – FAVOR
B2)
Nomad's Medallion
- Recipe:
(350) +
(125) + 375 (850) - Stats: +20 Armor, +10 Movementspeed, +10% Cooldown Reduction, +50% Base Mana Regen
- UNIQUE – FAVOR
B3)
Remnant of the Ascended
- Recipe:
(850) +
(300) + 550 (1700) - Stats: +50 Armor, +10 Movementspeed, +10% Cooldown Reduction, +50% Base Mana Regen
- UNIQUE – FAVOR
#TL;DR
becomes main support item for AP supports with two different buildpaths: Frostfang & Rimemast
becomes a more situational and catcher option.