[Champion Concept] Phobos, The Horror of the Void

GrReaper96·9/30/2015, 8:52:12 AM·4 votes·1,397 views

PHOBOS The Horror of the Void

Stats Health: 550(+90) Health Regen: 7.5(+0.8) Mana: 300(+50) Mana Regen: 5(+1) Range: 150(Melee) Attack Damage: 60 (+3) Attack Speed: 0.650(+2.8%) Armor: 25(+3) Magic Res: 32.1(+1.25) Move. Speed: 340 Role: Jungler

Lore

Monstrous. Malevolent. Menacing. These are the words used to describe the creatures of the Void, the most terrifying of all beings to ever cross into our plane of existence. The sight of these beast strikes fear into even the bravest mortal men. Truly, these beasts are the incarnation of fear. But if that is so, then what would happen if these beasts themselves were to feel fear?

Some people say that Phobos is made out of fear himself. Fear from the Void creatures as they face death, be it from being feasted by their kin or hunted by mighty warriors. That fear manifest itself into wisp of darkness, blacker than the blackest night. Over time this darkness gathered around, merging together, becoming one. Forging a single conscious. A conscious of pure evil.

Being born out of nothing Phobos has only one wish: to exist. He wonders around Runeterra, bringing fear and despair wherever he goes, manifesting the fear of all creatures, in hopes of someday to become real.

Skills

Passive: Ethereal Form Phobos phantom body only partially exist in this realm, causes him to take 8% reduced damage. This amount is doubled against minions and monsters. Additionally, Phobos basic attack deals magical damage. (Note: His basic attack is still affected by life steal)

Q: Nightosphere (8s CD)(800 range)(250 radius)

Phobos launches a sphere of darkness forward in a line, dealing 80/120/160/200/240(+70% AP) magic damage to first enemy it hits, slowing them by 50% for 1 second and inflicting them with Frightened for 3 seconds, granting vision of them.

Cast Form: Cooldown refreshed when entering mage form and gains reduced cooldown. The sphere explodes on contact or upon reaching its max distance dealing damage and slowing all enemies but does not inflict Frightened.

W: Reap of Darkness (10/9/8/7/6s CD)

Phobos next 3 basic attacks gain 30/40/50/60/70% increase attack speed and deal an additional 40/55/70/85/100 (+30%AP) magic damage.

Attack Form: Doubles the bonus attack speed and ignores a percentage of enemy’s bonus magic resist. Basic attack reduces the cooldown of Reap of the Void by 0.5 seconds.

E: Fear of the Unknown (14/13/12/11/10s CD)(1000 range)

Passive: Phobos gains (7/9/11/13/15% AP) increased attack damage.

Active: Phobos disappears from the map for 0.5 seconds, gaining a shield for 6 seconds that absorbs 80/110/140/170/200(+50% AP) upon reappearing. Can be recast to appear behind enemies inflicted with Frightened. Frightened enemies are afraid when he suddenly disappears, causing them to flee for 1.5 second.

Defense Form: Nearby enemies take increase damage. Fear of the Unknown replaced with Ghastly Presence.

E: Ghastly Presence (14/13/12/11/10s CD) (400 radius)

Passive: Phobos gains (7/9/11/13/15% AP) increased armour and magic resist

Active: Phobos absorbs the dark thoughts around him, gaining a shield for 9 seconds that absorbs 120/165/210/255/300(+75% AP) and causing enemies around him to take 24/33/42/51/60(+15% AP) magic damage per second while the shield persist.

R: Awakening Horror (100s CD)(1200 range)

(Note: This skill can only be used at targets affected by flee)

Phobos devours the fear of his target, dealing 200/300/400 (+100% AP) magic damage and cleansing them of flee. For the next 10 seconds Phobos will manifest into the fear of his enemy and transforms to the targeted enemy’s worst nightmare, based on the enemy’s role. Recasting this ability will turn Phobos to his normal form.

Mage: Phobos will enter Cast Form, gaining 50/100/150 AP and reducing the cooldown of Nightosphere to 2.5/2/1.5. However, Phobos cannot cast any of his other spells while in this form.

Marksmen: Phobos will enter Attack Form, becoming a ranged champion gaining 450/525/600 attack range and ignores 20/30/40% magic resist when Reap of Darkness is activated. However, Phobos cannot cast any of his other spells while in this form.

Tank: Phobos will enter Defense Form, gaining 200/300/400(+50% AP) health, cause enemies near him to take 6/8/10% increase damage and gain the ability Ghastly Presence. However, Phobos cannot cast any of his other spells while in this form.

Assassin: Phobos will enter Hunt Form, allowing him to cast his Awakening Horror again dealing half the damage as true damage at a global range on enemies, regardless if they are affected by flee or not. However, Phobos cannot cast any of his other spells while in this form. Phobos cannot transform to any other forms beside returning to his normal form during Hunt Form .

Fighter: Phobos will enter Speed Form, gaining 20/30/40% increase movement speed, attack speed, life steal, tenacity and critical chance. However, Phobas cannot cast any spells at all when in this form; expect to return back to normal form.

(Note: Awakening Horror focuses on the targets primary role. Casting it on a support will cause it to use their secondary role)

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Works Well With

Hecarim Fiddlesticks Nocturne Shaco

Edits Added recommended items Added works well with Increased Ghastly Presence shield duration Nightosphere now grants vision of targets inflicted with Frightened Fear of the Unknown is no longer targeted spell; instead can recast to appear behind Frightened enemies Reap of Darkness no longer heals when attacking monsters Can no longer transform again during Hunt Form

5 Comments

Petix Epsilon9/30/2015, 12:35:42 PM2 votes

that sounds pretty cool

Pinkachu9/30/2015, 8:39:03 PM2 votes

Holy crap, I really REALLY like this idea. The ability to transform and adapt ( Khazix ) to whoever you're fighting with the ultimate makes his utility crazy strong! I also like the attacks dealing magic damage, and him gaining more AD based on his AP. Might feel confusing at first, but a cool concept nonetheless. c: This is good man. Real good.

Statikin10/1/2015, 9:21:38 AM2 votes

This is a great CONCEPT, but I feel it could be a bit too versatile and mechanically complex. Great job on it otherwise!

GrReaper9610/1/2015, 7:03:45 AM1 votes

Do you guys think I should add a support transformation?