Straffel, The Blessed Farmer [Champion Concept]

DucksAreMagical·12/5/2016, 10:57:56 PM·1 votes·460 views

Lore: Straffel was just a farmer, harvesting food and feeding the population of Ionia. But one day he stumbled upon a book this book he was drawn to for some odd reason, despite being afraid of magic as a whole, as he opened the book he was embraced with a strong force, this force however was a light and happy force. A force that Straffel embraced. That year his farm was raided by Noxian forces, as Straffel was fearing for him life the force inside of him shoot at one of the noxian soldiers.....

Looks: A large, but harmless looking, Man with a brown beard and hair, lumberjack look. Who wields a wooden hooked hoe.

Passive: Delighted Spirits

Straffel is protected by nature spirits, every spell cast a specific Spirit will spawn.

Q - Spawn a spirit that latches onto the nearest enemy champion for 3 seconds, during this time the auto attacks against this champion turn ranged (this range global, yep global)

W - Spawn a spirit that enchants the area around the Sowed Plant, increasing regen by 100% (and heals by 30%) and any enemy champion inside this area have 10% move slow and atk speed slow.

E - Spirit is spawned for 3 seconds and it travels to the nearest Sowed Plant if it reaches the target it reduces that grow time by 5 seconds.

R - Spawns a spirit for every enemy and allied champ that is inside the AoE, Enemies are slowed by (Number of Enemies Hit)% and allies have increased armour by (Every Allied Champion Hit)*5 (Max 50% Slow) (Max 25 Armour)


Q - Enlighted Blow - CD 12/10/8/6/4

Strikes out in an AoE (500 Range) in an arc, in a target direction, dealing mixed damage (50/50 AD/Magic).

Damage: 20/25/30/35/40 + (100% AD)


W - Sow - CD 40/35/30/25/20

Sow a field, which grows after time (15s) has 3 HP (like wards), and gives Straffel gold and heals him when he walks over the Plant. (At Level 5 allies can walk over to gain gold & heal instead)

Gold: 30/40/50/60/70

Heal: 25/75/125/175/225 or 10% of Max HP if HP is below 25%


E - Spirit's Wrath - Passive - 8/7/6/5/4

Every 8/7/6/5/4 seconds, Straffel's next auto attack decreases _Sow_s cooldown by (1/2/3/4/5), and heals all allied units in an AoE (550 Range) by 25/30/45/40/45 + (10% of Straffel's Max HP)


R - Harvest Season - CD 90/80/70

Casts a natural bloom in an area, healing allies & stunning and damaging enemies.

Heal: 200/300/400 + (10% Max HP)

Damage: 100/200/300 + (10% of Straffel's HP)

Stun: 1/1.5/2

Please give feedback, as I feel the main role of Straffel is to be a top laner tank, that cna deal damage but is more suited to healing allies and gaining gold by W. If you feel like Q should be changed from damage to a support or other ability. Please do.

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