[Champion Concept] Velsus'Djie, The Painlord from the Void (combo-breaker)
Special note: two other normal words could be made out of his name. Try to guess them.
~~ ~~ This champ would work similar to Lee Sin. After using an ability it will change into another ability. Attack range: 190
~~ ~~
Passive: Repulse the Unworthy: every 4th basic attack on same enemy will knock that enemy back a distance dealing 10 (+15% of attack damage) (+2x your level) bonus physical damage. Attacking any other enemy will cause this effect to begin anew. Enemies can not be kncoked over the walls by this effect. Range: 240
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Mark of Disgust/ Inflict Pain [q] Mark of Disgust: mark all enemies in front of you in a cone for 6 sec. Basic attacks on marked enemies activate marks. Cooldown: 14/13/12/11/10 sec Mana cost: 60 Range: 550 Width: 400
Inflict Pain: deal 70/100/130/160/190 (+70% of ability power) magic damage to all enemies with activated marks on them. Cooldown: can be used once after marks are set. Mana cost: 0 Range: 770
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Pain Sphere/ Flying Pain [w] Pain Sphere: release an orb that travels in a line dealing 50/70/90/110/130 (+40% of ability power) magic damage to enemies it pass through. When orb reach its max range (where you clicked) it will stay at that location for 2 sec before disappearing. Enemies suffer damage if they walk through stationary orb. Cooldown: 10 sec Mana cost: 45 Range: 850 (you can decide where orb will stop)
Flying Pain: rush towards current location of your orb dealing 40/70/100/130/160 (+80% of attack damage) physical damage to all enemies you pass through. Cooldown: can be used once per orb. Mana cost: 0
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Into Dusts [e] Passive: using any of your abilities will give 1 stack of Rage. At 10 stacks you can use active part of this ability.
Active: cause your next basic attack to deal 40/45/50/55/60 (+30% of ability power) true damage to your target and stun him/her for 1,2/ 1,4/ 1,6/ 1,8/ 2 sec. All other enemies behind your main target will be stunned for 0,6/ 0,7/ 0,8/ 0,9/ 1 sec. Cooldown: 0 Mana cost: 0 Range of extra stun: 360 Width of extra stun: 320
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Assimilation and Disintegration [r] Suppress your target for 4 sec putting him/her into stasis while channeling. Deal 60/75/90 (+20% of ability power) magic damage to him/her for every 1 sec target was suppressed. In addition, if you manage to channel this ability for its whole duration (4 sec), then target will suffer magic damage equal to 25% of his/her max health. Cooldown: 200/180/160 sec Mana cost: 140 Range: 500
~~ ~~ Some build examples:
~~ ~~ LORE
"Prophecy of Malzahar" When world turn dark as the void consumes it, there will be six titans of the darkness who consumes all light of this world. More than the man, more than the gods. These beings will be the void itself.
"Passages from the Book of Ancient Evils" Page 55. There is a dark place without time, hope or happiness. There slumbers creatures of great and horrifying power. They live in a world of chaos and evil, thus they serve only chaos and evil. Architects of this dark world could be called by many names, but none of them would be true. That world is nothing like our own and we, mortals, shouldn't be a part of it. However, if the times comes when we open ourselves to this dark and hostile world... then all will be lost. ................ Page 93. There is beings beyond our understanding and they lurk in our fears. They consume our souls, our hope and dreams, and leaves nothing behind. These creatures should never be names and their names should be forever forgotten, because in those names lies power. Such power like our world have never seen before. If someone dared to speak the names of these beings, then they will answer in a worst way possible. ................ Page 165. Of all dark beings hidden in the world beyond, there is six most evil of them all. They rule their world not by force or by word, but by their unimaginable powers. ................
Information on the VoidLords All information Viktor gained form researching, torturing and brainwashing voidborns:
- The voidborn have unknown number of rulers. These being should be more evolved that any other voidborn in Runeterra.
- Mostly all of the voidborns never seen those rulers, but they somehow feel their presence.
- Some voidborns says that inflicting pain into others is more than an order than their wish on its own.
- VoidLords can not enter Runeterra, because they are too massive and their powers are somehow bound to the void. However, there might be a way to unbound them from the void and bound them to this world.
First step into Runeterra For hundred of years one secret sect worked on unbounding of one of the VoidLords. It is unknown how they found out about existence of these beings. However, they didn't want to serve it as a god. They wanted to use it to rule the world themselves. They had members in the cult of the void, in Noxian High Command and many other places. They made rituals, sacrificed people and used ancient artifacts to summon little be little one of the VoidLords. It took time, a lot of time, but finally the summoning was nearly complete. They were certain that they could control the VoidLord, but they were mistaken. When Velsus'Djie woke up in Runeterra, he couldn't be stopped. He killed all members of the sect who was nearby and rushed outside of the cave where he was being summoned. However, less than a half of his was summoned, so his powers were limited and he couldn't engulf the world in darkness. Well, he couldn't do that alone.
Now he is looking for other void beings who would help him to be completely summoned and take over this world.
~~ ~~ Champion's QUOTES {voice acting will be added later}
Upon selection There were other fools who tried to control me.
Movement In my steps are only ashes left. I will never look behind. Suffering is approaching. They can run, they can hide, but they will die for sure.
** Attacking** Disappear. Only ashes will be left. Disgusting being. Your end is here.
Joke He covers his chest and says: Hey hey hey, my eyes is up here. You could buy me a drink at least. Where are you looking, buddy?
He puts his hand through his chest and says: Yes, there is a hole in my chest. Nah, it doesn't hurt. Yes, i do look a lot like an arrancar.
Taunt Are you ready for pain? Lets test how much can you suffer before you break. I don't mind the sun. Do you mind if i impale you?
When game starts and there is other void champions in any team, then those champions will hear (at about 1:20 game time): Lesser creatures. If you defy me, then you will become extinct.
When first time meeting friendly Malzahar: You. Yes, i need you.
When first time meeting Malzahar in enemy team: How you dare to fight against your master?
When killed by other void champion: You despicable good for nothing piece of...
~~ ~~
Other info
This champ could be excellent jungler substitute for
. If you team already have too many AD champs, but you want to play combo-breaker, then instead of taking Lee, you could take this guy.
His ganking potential might be even greater than Lee Sin's, but it have his won flaws. You would have to stack your E before ganking and go into right position when attacking, so that your passive would knock enemy into right direction. He doesn't have any slows and is less mobile. Enemies will know exactly where will you rush when using W. Also, for best effect of his E you will also need a right positioning. His ulty is easy to counter with one item:
. While his R does suppress for a long time, it also puts target into stasis, so no other damage could be dealt to him/her while your R last. He is much better for 1v1, 2v2 and maybe 3v3 fights, than for 5v5 fight. His Q require at least one basic attack to deal damage, so in team fight you will be lucky to do damage to one or two enemies.
However, not like Lee, his engage can't be blocked by minions. He have stun and can harass enemies from a far much better. He can lockdown single enemy for much longer than Lee and he is much better VS tanks who didn't buy
.
Also, he could be played top or mid, because he have range, escape and engage mechanics and is quite bursty. However, he could be outplayed quite easily be a good player:
- Q require a basic attack, so move out of his melee range.
- W could be avoided and then you have to move away from his orb's location. Don't get in between them.
- You would know when he is ready to use his E. Don't engage when his E is ready. Try to bait him and force him to waste it.
- R is mostly negated by-
. - His passive could be used against him.
So, he is something like AP version of
with a bit more CC tools, but with less mobility.


