Terra, the Terra Formar - CHAMP CONCEPT
Terra, is a is a melee champion who utilizes terrain at his disposal. The Mountain Drakes spirit resides inside of him. Energy user - 200 energy capacity Attack Damage
Passive: Earthen Spirit While near terrain, Terra gains a small shield and regenerates energy. Cooldown: 5 s
Q: Fist of the Earth Cost: 50 energy Range: 900 cooldown: 8 - 4 s
Pulls back a giant fist moulded by earth damaging enemies behind you, then punches forward dealing damage to all enemies in front of you.
W: Grounded Domain cooldown: 10 s
Passive: While Terra has a shield, he gains additional attack damage and speed. Active: For the next 2.5 seconds, Terra loses 60% movement speed however cannot be crowd controlled for the duration.
E: Splint Kick Off Range: 450 cooldown: 12 s
Jump with extreme force at a target direction, kicking away the ground underneath and dealing damage to enemies behind you.
R: Grand Canyon Range: 1500
Pull up to 3 nearby terrain apart and throw it at a target direction, knocking away enemies hit then stunning them for 1 second.