[Champion Concept] Psykys, The Red Vigilante

LuaDotExe·9/28/2015, 7:11:20 AM·1 votes·538 views

Psykys - The Red Vigilante Fighter/Mage Kayle style (unpredictable build path) Health: 570 (+94 per lvl) Health Regen.: 8 (+0.8 per lvl) Sanity: 200 Melee range: 125 Attack Damage: 56 (+2.9 per lvl) Attack Speed: 0.652 (+0.18 per lvl) Armor: 27 (+3 per lvl) Magic Resist: 40 Move. Speed: 340

Appearance: 5'7". 120 pounds. Pale skin. Jet black hair, spiked to the side. Monochromatic clothes without defensive measures. White gloves with symbols on them.

[P] Sanity Psykys has 100 Sanity. Autos reduce his sanity by 5 and abilities increase it by 10. If he has less than 100, his autos deal bonus 5xLVL Physical Damage. If his sanity is over 100, his abilities are granted additional effects. His Sanity is reset by the activation of his ultimate.

[Q] Molecular Redesign 10/9/8/7/6 second cooldown Psykys analyzes, destroys, and redesigns the matter around the target, dealing between 50/60/70/80/90(+50%AD+80%AP) and 70/110/150/190/230(+50%AD+80%AP) Physical Damage after 0.5 seconds, while silencing and slowing the target by 20/22.5/25/27.5/30% for 1/1.2/1.4/1.6/1.8 seconds Bonus: Radius detonates after 1.5 seconds, drawing enemies towards the center and dealing the same amount of damage. Enemies that were not caught in the first placed are pushed outwards and become stunned for 2 seconds if they collide with terrain.

[W] Malevolent Rush 18/16/14/12/10 second cooldown Psykys dashes forward, dealing 30/60/90/120/150(+100%AD+50%AP) physical damage to enemies in his path. Damage is reduced by 10% for every enemy he passes through. Bonus: Leaves behind a wall of distorted material that players cannot pass through.

[E] Red Fury 8/7/6/5/4 second cooldown Passively, Psykys’ basic attacks deal 6/7/8/9/10% of his AP in bonus magic damage and gains 5/10/15/20/25% additional critical strike chance. On activation, Psykys gains 50/60/70/80/90% attack speed for 4 seconds. During this duration, his sanity loss is doubled. This ability does not grant Psykys Sanity. Bonus: Psykys loses all of his sanity on his first attack, dealing 10% of the target’s maximum health in magic damage and healing Psykys for half the damage dealt. The target is also slowed by 70% for 0.2 seconds.

[R] Lawful Descent 120/100/80 second cooldown Over 10 seconds, Psykys envelopes the area around him in a distorting material for 5/7.5/10 seconds. While in this area, all entities’ stats may randomly increase or decrease by 12.5/25/50% every 0.5 seconds. Cannot change health. Stats stop changing on exiting the area, but will not return to normal until the duration ends. Bonus: Psykys’ steals 50% of all detrimental stat changes while the field is active. This bonus will be lost on exiting the area. This is halved if stolen from minions and monsters.

Lore: [REDACTED]

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