{Unique Champion Concept} Serena the Worlds Voice: Support/Mage

arcDapineapple··2 votes·694 views

I had this idea about this new champion that is literally the world itself taken form to stand up for itself and make it voice be heard.

Serena is the essence of runeterra that has taken form to defend itself from destruction and to provide aid to those trying to protect it.

Main Role: Support/Mage that excel in defending and sustain but uses alot of mana. Basically the champion you want for late game


Passive: Tears Of the World

  • When out of combat essence from the world will come to you and help regenerate your mana. **The amount is yet to be determine but assume it an balance amount like garen passive. **

Q Ability: Essence Burst Cooldown: 10/9/8/7/6sec
Mana: 60/70/80/90/100

  • Fire an energy bolt in a targeted direction that will damage the first enemy hit enemy for 80/100/120/140/160 (+70% ap). It will leave behind a 230 area that will erupt after a 2sec delay knocking up enemies within it and deal bonus damage.

W Ability: Wisp Stream Cooldown: 20sec all rank
Mana: 80/85/90/95/100

  • Dash to targeted location withing a 300 range you can cast this ability 2x before it goes on cooldown.
  • If your link to an ally with World Shroud then they will dash has well

E Ability: World Shroud Cooldown: 13/12/11/10/9
Mana: 80/85/90/95/100

  • Turn yourself into a colony of wisp that will gather around an ally or turret that will provide a shield that instantly block 100/110/120/130/140 (+60%ap). Once your link to the target the shield will keep regenerating it self by 10 ever 5sec while constantly using mana. Link can last for 20sec are until your mana runs out are if you take 25% of damage to your health.

  • If you cast on an enemy it will damage them for 100/110/120/130/140 (+60%ap) on the first cast you wil leave behind a colony of wisp on the enemy that will reduce thier vision

R Ability: Worlds Fury

Cooldown: 85sec/75sec/65sec
Mana: 120/130/140

  • This is an ability that can be cast anywhere on the map that will start cracking the earth; After a 4sec channel the area will erupted knocking up and damaging all enemy for 180/220/240 (+80%ap)

How she would look well she would look something like a ghost girl are just pure energy taking the form of a woman

4 Comments

CrazyBear19872 votes

Interesting passive.

Her Q could be too strong, due to allowing her to deal extra knock up damage. i understand it's a skillshot, but if she misses then there is no knock up? or does it still happen at the end of its reach?

for your W, A dash is a pretty simple term, Could be interesting if there was more counterplay for you enemies to interrupt or interfere with each dash. i know it's expensive in mana cost and CD, but it sounds like kassadins R with utility

Interesting E for allies and turrets. Was there any interaction between your W and enemies? "Link can last for 20sec OR until your mana..."

R - Global knockup + damage, not mana champions have a global ult. Ashe Jinx Gangplank Soraka etc I think it would have been okay to make the area larger, but the range to use smaller. i assumed with your kit, you would be around the combat area more commonly than hidding in the back.

Pretty good. Strong concept and ability choices. some tweaking required in my opinion.

Hope to see some visuals and Gameplay notes or builds added.

arcDapineapple1 votes

{quoted}

Interesting passive.

Her Q could be too strong, due to allowing her to deal extra knock up damage. i understand it's a skillshot, but if she misses then there is no knock up? or does it still happen at the end of its reach?

for your W, A dash is a pretty simple term, Could be interesting if there was more counterplay for you enemies to interrupt or interfere with each dash. i know it's expensive in mana cost and CD, but it sounds like kassadins R with utility

Interesting E for allies and turrets. Was there any interaction between your W and enemies? "Link can last for 20sec OR until your mana..."

R - Global knockup + damage, not mana champions have a global ult. Ashe Jinx Gangplank Soraka etc I think it would have been okay to make the area larger, but the range to use smaller. i assumed with your kit, you would be around the combat area more commonly than hidding in the back.

Pretty good. Strong concept and ability choices. some tweaking required in my opinion.

Hope to see some visuals and Gameplay notes or builds added.

Thank you for your feed back and to answer some of your questions:

  1. Yes if she miss her q there will be no knock up
  2. Well thank to your feed back im going to refine the W and E ability and i will probably go with the link version. Would love to hear your opinion on the new fusion version mention above.
  3. The ultimate i will give it a range of 1000/1200/1400 in my next post
  4. I will add visual ( even those im bad at art) and gameplay note on my next post
Best Kog NA1 votes

So kinda like an Op Karma? That's the vibe i'm getting from that.

arcDapineapple1 votes

[{quoted}](name=Best Kog NA,realm=NA,application-id=A8FQeEA8,discussion-id=4KEYHaJc,comment-id=0000,timestamp=2016-11-16T23:08:23.211+0000)

So kinda like an Op Karma? That's the vibe i'm getting from that.

Made some changes to the E Ability so it wont be like karma

More from Concepts & Creations

More by arcDapineapple