Serena The World Voice.

arcDapineapple··6 votes·1,723 views
https://s-media-cache-ak0.pinimg.com/236x/1a/1e/2e/1a1e2e5297aa2358e3622a7eea0d38a4.jpg

Concept

I had this idea about a new support champion that is literally the world itself; That has taken form to protect itself and make its voice be heard.

Serena is the medium that harbors Runeterra Essence of Serenity that has taken form to defend itself from destruction and to provide aid to those trying to protect it.

Serenas main role:** Support **and secondary role: Magic; She excels in late game defending, setting up teamfight and anti-Assassination.

Lore

On the border line of Demacia and Noxus there is a village named "Jal" it is a quiet little village that focus on farming. In that village lives a girl named Serena a very joyful and optimistic girl that could find joy and beauty in anything. When Serena is out doing her chores around the village the villagers would stop for a moment and gaze upon her to watch her walk and dance so care free with the wind and twirling leaves. Some of the villager say they see a man dancing with Serena amongst the blowing leaves; They say she is dancing with nature. This always gives them a sense of peace for a moment despite always knowing that their village may be raided by passing Demacia or Noxus army.

One day the peace in the village of Jal was disturb when Demacia and Noxus army came to a clash of arms. The villager had to flee to safety as they ran away in fear of their life. Serena looked back on her village as it went up in flames and was greatly sadden by the chaos and destruction. The survivors of the raid moved further north Serena got to see a glimpse of all the damage done to the land. What Serena saw were the remain of burnt forests, destroyed villages and a huge crater said to have been created by a world rune that permanently scarred the land. Serena fell to her knees and started crying she then put her hand to the ground and said, "i'm sorry."

Years have past Serena and villagers were able to settle in with another group of war refugees/ mercenaries in a new camp located at the base of a mountain. Most of the refugees hated Demacia and Noxus and wanted vengeance, but Serena wanted to find a peaceful way to bring peace between the two cities to stop the war and destruction.

One day everything change when a miner unearth a rune from the mines it was a "World rune." The elders were amazed by the rune and the mystical power that it emitted. They didn't know what to do with the rune until one of the mercenaries named Bagmus suggested, " We should use this great power to take back the land that we once had and to avenge our brothers and sisters taken by the war."

The thought of fighting both Noxus and Demacia was crazy and was quickly dismissed by the elders. Later that day the camp was attacked by bandits trying to raid the camp for their resources. Bagmus got the World Rune and unleashed its power with a blinding flash of light all the bandits were wiped out. The people were amazed by the power of the World Rune and thought maybe they do stand a chance against the two warring nation. Serena was terrified by the power of the rune even those they took out the bandits the land was completely destroyed. Serena stood at the top of a hill gazing out into the distance at all the destruction. She heard the land crying out in pain, that when she knew that power is not meant for man to wield.

Serena decided to take the World Rune and flee with it. She heard rumors of a powerful archmage in the north named Ryze that was taking the World Rune to protect it from the world. She decided to head out to find the mage, as Serena flee with the world rune she was being pursued by Bagmus and his men. Serena was then corner at the end of a cliff. Bagmus gave her a choice hand over the world rune or die. Serena yelled, "i'll never hand over the World Rune! Power this is not meant for man." Bagmus fired his pistol and the bullet went right through her chest, and then he fired another round and it hit her again. Serena fell over the cliff and into the body of water she sank into the abyss with the world rune in her hand.

She gazed up at the surface of the water watching the light slowly fade away. Her body started to go numb as the cold water embraced her into the darkness of the abyss. While her consciousness started fading she suddenly heard a voice.

Runeterra: "Your the One"

Serena: "That voice it so familiar"

Runeterra: "It not your time"

The world rune shattered while in Serena hand and her body was engulf by a cyan light. The water around her started turning creating a whirlpool. The land started to shake Serena then emerged from the water floating in mid air. She looked down at Bagmus and his men terrified by Serena new form. She raise one of her hand and the earth around them started to shake, then a burst of essence erupted from the earth and blew Bagmus and his men away.

Runeterra: "You will be my voice"

Serena: "I will return peace and serenity to the world"


Passive: Tears Of the World

  • When out of combat essence from the world will come to you and help regenerate your mana any allies in a 240 range of you also will have increase mana regen. **The amount is yet to be determined but assume it will be a balanced amount like Garens passive. **

Q Ability: Essence Burst Cooldown: 10/9/8/7/6sec
Mana: 60/70/80/90/100

Fire an energy bolt in a skillshot targeted direction that will damage the first enemy hit for 80/100/120/140/160 (+70% ap). If it successful hit a target it will leave behind an area field that will cover 230 range; After a 2sec delay a burst of energy will erupt and knock up enemies within the area. (does not deal damage on the knock up)


W Ability: Wisp Stream

Cooldown: 30sec all rank
Mana: 80/85/90/95/100

This ability lets you dash to a targeted location ( like lucien dash but shorter).Serena can cast this ability 2x before its goes on cool down. This ability has special interaction when you use your E ability "Essence Link" with it.

  • If your link to an ally with Essence Link then they will dash with you.

  • If your link to an enemy with Essence Link you steal some of their movement speed and transfer it to your self.


E Ability: Essence Link

Cooldown: 13/12/11/10/9
Mana: 80/85/90/95/100

This ability lets you create a link with allies, enemies or turrets to grant an effect, link takes 2 sec to be establish.

  • If your linked to an ally you will fuse with them after the 2sec channel. Once fused you will grant them a shield that blocks 60/80/100/120/140 (+60%ap) damage. Shield regenerate when out of combat by feeding on your mana.

While being attacked in fusion form you will take all the incoming damage until the link ends or gets broken. Link can last for 5/10/15/20/25sec are until your mana runs out are if you take 15% of damage to your health, you can also cancel the ability if you choose.

  • If your linked to a turret you will grant a rapid regenerating shield mana shield that constantly feed on your mana.

  • If you cast this ability on an enemy it will damage them for 32/42/52/62/72 (+25ap) per second while applying grevious wound. While link it will constantly consume your mana per sec. Link can be broken by getting out of range of the link chain, cancelling it or until your mana runs out.

Note

  • While linked to an ally you are still targetable and you will take all incoming damage for them until Essence Link expires

  • While linked to an ally you can use your Q and W ability but you cannot move. Only your ally can control movement.


R Ability: Worlds Fury

Cooldown: 85sec/75sec/65sec
Mana: 120/130/140

  • This is an ability that can be cast within a 1200/1400/1600 range on the map that will start cracking the earth; After a 2-3sec channel the area will erupted knocking up and damaging all enemies for 180/220/240 (+80%ap)

How she would look well she would look something like energy coming together to make a fairy girl. Found this image online to give you an idea of how she look:

https://s-media-cache-ak0.pinimg.com/236x/1a/1e/2e/1a1e2e5297aa2358e3622a7eea0d38a4.jpg


**Builds **

Because Serena can be played as a support are an anti assassin you have many build path but your key focus will be on mana.

item 3116 Will be one of her key item to build because you want the slows passive and the health so you can land your Q easyer and stink to them with your E more.

item 3165 item 3003 are good damage item to have with her provide a good sustain/damage

item 3092 item 2301 For the support role.

item 3107 item 3157


Thank you for reading my thread if you have any thought are question post below

24 Comments

Final Spark Lux2 votes

It could be interesting, but the mana drain would have to change. Riot doesn't like mana drains. Also the essence link with an ally would be kind of broken. Everyone would just build things like RoA, Archangels, and morellos so they could abuse the mass amounts of mana and AP just to keep an insanely large shield on the target. Lasts way too long, and shouldn't be able to get stronger over time. The longest shield in the game is what, 5 seconds? This wouldn't be fun to play against. Whats the counterplay to a 20 second shield that gets stronger over time?

arcDapineapple1 votes

[{quoted}](name=Final Spark Lux,realm=NA,application-id=A8FQeEA8,discussion-id=akN4Nsf5,comment-id=0001,timestamp=2016-11-27T01:22:57.198+0000)

It could be interesting, but the mana drain would have to change. Riot doesn't like mana drains. Also the essence link with an ally would be kind of broken. Everyone would just build things like RoA, Archangels, and morellos so they could abuse the mass amounts of mana and AP just to keep an insanely large shield on the target. Lasts way too long, and shouldn't be able to get stronger over time. The longest shield in the game is what, 5 seconds? This wouldn't be fun to play against. Whats the counterplay to a 20 second shield that gets stronger over time?

Thank for your feedback and i made some changes

  • The shield i nerf it at lower rank and lower the regen rate. I also made it so the shield can only start regenerating when out of combat.

  • The mana stealing part honestly i think this shouldn't really be a problem because it add to strategy of battle. Example your a Zed and you see serena and her low hp adc. You can easily kill the adc but you remember that serena can take energy/mana. Now you have to decide do i have enough energy to pull off the kill and escape.

Edit: it steal movement speed

Final Spark Lux1 votes

Shield change is smart, since now its basically just giving them flat health to DPS through without constantly getting stronger in a fight, so now I think its good without being broken.

I pointed out the mana stealing part because we actually used to have that mechanic built into an item (not sure if you were aware) but riot removed that component of it because it was really too strong with no real counterplay, and the same could be said for this, especially if it stole energy. Ninjas have to manage their resources more than people with mana already. Riot likes there to be counterplay in most things, and you cant really build to counter a drain

arcDapineapple1 votes

[{quoted}](name=Final Spark Lux,realm=NA,application-id=A8FQeEA8,discussion-id=akN4Nsf5,comment-id=000100000000,timestamp=2016-11-27T02:14:25.278+0000)

Shield change is smart, since now its basically just giving them flat health to DPS through without constantly getting stronger in a fight, so now I think its good without being broken.

I pointed out the mana stealing part because we actually used to have that mechanic built into an item (not sure if you were aware) but riot removed that component of it because it was really too strong with no real counterplay, and the same could be said for this, especially if it stole energy. Ninjas have to manage their resources more than people with mana already. Riot likes there to be counterplay in most things, and you cant really build to counter a drain

I change it to movement speed steal but in my opinion the mana steal mechanic could be implemented if it balance right. With Serena the major counter play to this is that if you use your W to steal mana your sacrificing your only escape ability and you don't get no half refund on the cooldown of the ability if you use it once. You will have to wait the full 30sec and the mana cost is high.

Gravy Traín1 votes

I like the concept, but struggled to understand what you were saying.

You constantly used the wrong word for what you were trying to say and I had to figure it from context and guessing how you might've gotten confused.

Sorry, if English isn't your first language, just please try to fix it. If English is your first language, you are either five or REALLY stupid.

Good idea anyways.

arcDapineapple1 votes

{quoted}

I like the concept, but struggled to understand what you were saying.

You constantly used the wrong word for what you were trying to say and I had to figure it from context and guessing how you might've gotten confused.

Sorry, if English isn't your first language, just please try to fix it. If English is your first language, you are either five or REALLY stupid.

Good idea anyways.

didn't proof read so i made part clearer.

Gravy Traín1 votes

Ok cool, hopefully that will stop so many people from downvoting you.

Gravy Traín1 votes

At the moment, her kit feels a little too much like Karma. A reexploding Q and a chain. I feel like the mana drain needs to be removed, the Q should be chained to a CC rather than Karma's ult Q, and the link should overall be nerfed and mana costs be massive.

arcDapineapple1 votes

{quoted}

At the moment, her kit feels a little too much like Karma. A reexploding Q and a chain. I feel like the mana drain needs to be removed, the Q should be chained to a CC rather than Karma's ult Q, and the link should overall be nerfed and mana costs be massive.

Karma ult Q does bonus damage but Serena Q is a damage and CC not has powerful than karma. There links does different think but i do understand what you mean they are similar but they are completely different.

I took out the mana steal and made it a movement speed steal

Gravy Traín1 votes

Karma's ult Q is literally the same ability but with a slow instead of a knockup and LESS damage scaling. I think a movespeed steal is much more reasonable for it, but if it provides cc the damage should be lowered A LOT. Her Q scaling is freakishly broken to where she would never play support just because she can instakill with a single ability that knocks them up if it doesn't kill.

Gravy Traín1 votes

Oops for some reason I thought the steal was on the chain. Never mind everything I said about the W and E, but the Q is still very broken, especially because you can W in at them to steal speed so they can't dodge the knock-up. In addition, E is super broken, it needs to cost massive amounts of mana per second on more than just turrets. Being able to completely disappear to become part of an ally is stupid(kind of useless for your team or frustrating for their team depending on situation), and if you can stay linked with an enemy forever, there is no counterplay.

arcDapineapple1 votes

{quoted}

Oops for some reason I thought the steal was on the chain. Never mind everything I said about the W and E, but the Q is still very broken, especially because you can W in at them to steal speed so they can't dodge the knock-up. In addition, E is super broken, it needs to cost massive amounts of mana per second on more than just turrets. Being able to completely disappear to become part of an ally is stupid(kind of useless for your team or frustrating for their team depending on situation), and if you can stay linked with an enemy forever, there is no counterplay.

The Q you have to remember that the knock up does not do damage only provide cc. I made some changes to the link duration to balance it out.

For the fusing with ally champion you got to think of it like this she basically becoming Armour for her adc to keep them alive has long has possible; If the enemy team have alot of coward control she could end up put herself in dangerous situation that means you have to plan it through and make the right decision.

For the mana scaling i design her has being the most mana hungry champion in game and if players think they can just build her glass cannon ap they will end up falling off mid- late game hard

Gravy Traín1 votes

All I'm saying is that she should have a link to them that expires at a range or when out of mana, but not FUSE with them because its just an awkward ability to have a champion disappear. Nasus and Renekton get big health bonuses on their own without having an ally champion disappear, how is this one fair. Make the shield bigger and a mana scaling, encouraging mana builds on her, as well as removing the fuse part.

arcDapineapple1 votes

{quoted}

All I'm saying is that she should have a link to them that expires at a range or when out of mana, but not FUSE with them because its just an awkward ability to have a champion disappear. Nasus and Renekton get big health bonuses on their own without having an ally champion disappear, how is this one fair. Make the shield bigger and a mana scaling, encouraging mana builds on her, as well as removing the fuse part.

I think you are imagining fusion has turning into one new champion but not the case. The reason why i'm calling it fusion is that Serena will be attach to a champion like a cape and she will not be able to decide movement but her partner will. It like symbiosis Serena the sea anemone protecting her adc and the adc is the hermit crab getting food.

The fusion does cost mana and it constantly drain mana while fuse also it is on a timer. Of course there is a 2 sec window before you fuse that mean enemy can break the link before it happens.

In short im not going to take out the fusion because i honestly believe riot can make it work. Just like Kled

Gravy Traín1 votes

My only question is- is Serena still targetable when she is "fused"? If so, then ok she is fine, but if she disappears, goes untargetable, or goes invincible then this would have all the problems I was talking about earlier.

arcDapineapple1 votes

{quoted}

My only question is- is Serena still targetable when she is "fused"? If so, then ok she is fine, but if she disappears, goes untargetable, or goes invincible then this would have all the problems I was talking about earlier.

Yes she is targetable when fused. but while she is fused to an ally they wont take any damage only Serena until you break her shield then do damage to her health then the fusion break and you can target her ally

Gravy Traín1 votes

Ok, just explain how it works in your post. [slayer-pantheon-thumbs]

Prime Beholder1 votes

{quoted}

didn't proof read so i made part clearer.

Even if you didn't proof read, you should know the proper grammar structure...

Unless if it isn't your first language?

Friendly Ram1 votes

I like the idea. q seems like velkoz w + karma Q. W seems cool. kinda weird a double dash on a basic ability. E I don't like abilities which leave your team down a member R think a 4 sec channel is too long actually on this ability.

arcDapineapple1 votes

[{quoted}](name=Happy Honker,realm=NA,application-id=A8FQeEA8,discussion-id=akN4Nsf5,comment-id=0002,timestamp=2016-11-27T02:37:50.670+0000)

I like the idea. q seems like velkoz w + karma Q. W seems cool. kinda weird a double dash on a basic ability. E I don't like abilities which leave your team down a member R think a 4 sec channel is too long actually on this ability.

The E doesnt leave you without a member your basically combining 2 members together to make a better teammate. Say you have a Jinx she combine with Serena. Serena will now provide protection and mobility for her while still being able to use her q/w/r ability but the adc will be in control of movement.

The E is core to her identity because she would be the first champion able to fuse with another champion.

Sandrahy1 votes
arcDapineapple1 votes
Arakadia1 votes

Passive feels too simple. Its literally Evelynn's passive minus the stealth or old Veigar's passive but in combat only.

THE RlVER KlNG1 votes

The dates for the CCOS have been extended, so you now have much more time to do whatever it is you need to do - edit your concept, enter a new one, what have you.

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