Skin Idea: Master of the Elements Karma

Forbidden Siren··34 votes·5,433 views

Inspired by the Avatar series (particularly Avatar Korra), it would be cool to see Karma using the powers of the elements in her gameplay.

Regular: Q = Fire projectile (pretty obvious) W = Water tether (turn the opponent to ice when rooted) E = Wind shield (also obvious)

Mantra/Ult: Q = Rock projectile (with rocks spiking out of the ground after area detonate) W = Blood tether (since she heals herself, inspired by Bloodbending) E = Electric shield (due to the damage burst to enemies when applied to allies)

This could be a legendary skin! Thoughts?

31 Comments

lightdragoon8811 votes

I think the design of that thing on her back could look like the thing on this guy's back

http://vignette4.wikia.nocookie.net/megaman/images/f/ff/ElementEXE.jpg/revision/latest?cb=20081205203941

Forbidden Siren2 votes

I love it!

lightdragoon881 votes

They also lit up when he chose a skill, An interesting idea would be when she activate her Mantra, they start lighting up.

Black k 91 votes

So, Mecha-Karma?

50000000000000001 votes

Mecharma?

Meruvin2 votes

And Sokka's Boomerang for auto-attack!

Ardond1 votes

but it doesn't come back.

Vistha Kai1 votes

Neither Nidalee picks up her spear.

Big Daddy Husk2 votes

Would be an insta-buy for me.

TheFameAnimal1 votes

Sounds really cool ;) I'd buy it! :D

SnugglePuggle941 votes

I would buy it too! So cool!

Felvyne1 votes

I like specially the Mantra's ideas.

AFK Push1 votes

One Question, Karma only has 3 damaging spells since her Ult just enhances them. How do you plan to incorporate all 4 elements?

Forbidden Siren1 votes

Actually, I incorporate 5 elements in my idea: fire, water, wind, earth and lightning. Blood is just water but the idea came from the Avatar show of bloodbending and it made sense as Mantra W heals her when tether with someone.

I personally think Karma's ult has a lot of potential in terms of changing each spell's particles to something different. The effects stay the same, just look different with each use. In this case, portray each elements in each spells between the ult and regular. It'll add variety to her gameplay style and can add to the theme of the skin.

AFK Push1 votes

Isn't lightning in most games, lore etc. just another form of either wind or fire?

TDubH1 votes

Ionic charge actually, lightning is neither..... so lightning can actually be on its own Fire: high rate of movement between molecules Chaotic dissasembly Water: sliding molecules that have medium rates of movement Earth: low-movement molecules that vibrate Wind: molecules with high movement but no assembly Lightning: Molecules with High ionic charges that proceed to conduct to each-other which causes an "explosion" of energy when the circuit completes: Sky is charge earth is the ground.

AFK Push1 votes

Um, we weren't talking about science here lol. In a lot of video games such as Golden Sun, Wind magic or Fire Magic involves Lightning. Even in some of the things he is referencing like avatar, the last air bender, some fire benders could use lightning. Elementally it is associated with the sky, i.e. the wind, and is associated with fire due to how hot it is.

TDubH1 votes

I'm not disagreeing with you, i'm just positing that scientifically, you CAN make a valid argument for lightning as an element unto itself.

AFK Push1 votes

Couldnt the same be said about Ice as in the cold itself.

coeurloyal1 votes

Well since we're talking about Avatar as the original inspiration, lightning would be manifest as a form of Fire.

RavenKouhai1 votes

{quoted}

One Question, Karma only has 3 damaging spells since her Ult just enhances them. How do you plan to incorporate all 4 elements?

Perhaps it could be a toggle like DJ sona?

Forbidden Siren1 votes

{quoted}

Perhaps it could be a toggle like DJ sona?

That could be interesting. Toggle Karma to change her abilities to portray each elements. Start with fire particles, toggle to change to water particles, again for wind, and then earth, and then lightning. That would be a lot of work though and would be an Ultimate tier but I am all for it! They could do a lot with this.

DarkFaun Fortes1 votes

I love the idea. Maybe a few tweaks, But I love it.

Rico Nasty1 votes

I'm a Karma main, and if this was a thing, you have no idea how fast I would buy it

coeurloyal1 votes

No kidding. Karma's current skins aren't bad, but they're so similar to each other that it's not worth the investment. Her skins need some defining character.

somebeety1 votes

Really good

The Red Goat1 votes

Not a bad thought but a reference to the Black Mage in FF would work better out I think, since Avatar has 4 elements vs the 3 elements of FF and Karma only has 3 actual abilities. In that case her Q would be fire and the W would be ice, but the E would be lightning at all times instead of just when upgraded (though your ideas do work to me for the most part).

I will admit that as I say all this Bard would be more appropriate than Karma to get a Black Mage-like skin, because, Veigar has the White Mage skin even though he's really a damage dealer mage, and with Bard he is really not a damage dealer but rather the "support the team" type so if he had that it would be his opposite.

Kirin981 votes

The ideas great but what do you think of using the 5 Eastern Elements (Fire, Water, Wood, Metal and Earth) or maybe even Aether, in conjunction? Honestly think this could be an Ultimate Skin.

Son0faMitch1 votes

This would be metal as hell! I love me some avatar so I support 1000%

Nahara1 votes

I would say swap the Mantra+Q and regular Q elements: have normal Q be earth and Mantra+Q be fire. A fireball exploding seems more fitting for the mechanics than a chunk of earth causing stone spikes to shoot out of the ground.

jmonster1291 votes

i always thought of RQ being a sort of fire lava bending

hurling molten rock and the initial impact heats up the ground for another lava detonation

i thought of incorporating sand into her RE just to give rock a bit more visibility

ONE THING that i thought would be really cool though would be to have her auto attacks change based on the last ability used, like the idea that she kept that stance/element

Q fire auto attacks (annie) W/RW Water E wind RE/RQ Rock

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