Piltover Security Expert

Flailmorpho·6/15/2016, 4:05:52 AM·1 votes·322 views

I've thought of the idea of a character who sets up an area like heimerdinger, zyra, or illaoi. But they play as a jungler. (Character walks around with a hextech SMG and is a [Primary Support/Secondary Marksman] )

Passive: Secure the Area - The map is covered in "security nodes" when this champion is in the game. After killing a large monster you may create a "security tower". Clicking on a node will allow you to choose what kind of security tower you want. (this skill can stack and you start with two stacks of this). All security towers will go down after two autoattacks

  1. Pressing Q will give you a machine gun tower, which will shoot any enemies nearby, but will only shoot neutral mobs if you are also attacking them. This scales with your AP in damage.
  2. Pressing W will give a medical facility tower, which will slowly heal allies near it. (a single node will be under each turret so you can set these up near allies to help them, or even to help push towers) This scales with your AP in healing
  3. Pressing E will give a surveillance tower, which will act as a pink ward. This will have an expanded radius depending on your AP

Q: Hextech Submachine Gun - Passive: Autoattacks gain a percentage of your AP as bonus on hit damage. Autoattacks also apply on spell effects. Active: Place down a machine gun drone to patrol an area and shoot any enemy champion nearby. This drone will die after one autoattack. Only one drone may exist at a time. (scales with AP)

W: Medical Drone - Active: Send out a slow moving drone that will fly out, heal the nearest ally within a large radius, and return. This spell has no cooldown, but it does take a while to leave and come back. Allies healed need to wait a while before they can be healed again. (scales with AP)

E: Surveillance Drone - Active: In a (long) skillshot, send a surveillance drone that will travel to the end of the skillshot and then return to you, giving vision of everything it hovers above (this one does have a cooldown)

R: Reinforce - Casting on a nearby security tower will give it twice it's health and give it twice the potency. (surveillance towers will now see over walls). Casting on an actual tower will give it some shield.

0 Comments