Blitz, a simple rework

CoolKnightST··2 votes·2,053 views

http://img05.deviantart.net/f03b/i/2015/236/d/8/pixel_blitzcrank___let_me_grab_dat_booty__by_drweesnaw-d8acxgi.png

  • #Passive - Power Fist
  • Blitz's basic attacks deal 8 - 110 (based on level) bonus physical damage and knockup his target for 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds. This effect cannot occur on the same target more than once every few seconds.
  • #Q - Rocket Grab
    • ACTIVE: Blitzcrank fires his right hand in the target direction, pulling the first enemy hit to him, stunning them for 0.5 seconds, and dealing magic damage. If the hand pulls a gear, Blitz pulls the gear to him and halves Rocket Grab's cooldown. See Mana Gear
  • #W - Mana Gear
  • PASSIVE: Blitz stores a charge of Mana Gear periodically, up to a maximum of 3 stored at once.
  • ACTIVE: Blitz places a Mana Gear at the target location which stealths after 1 second for 60 seconds. Gears have 3 health and take 1 damage each time an enemy champion attacks them. If an enemy champion scores the last hit, the gear is disarmed and they earn 10 Gold. Gears provide the following effects:
    • Mana Barrier: When nearby allies drops below 20% of his maximum health it shields the first ally that comes near the gear up to 10 seconds. Gears can only shield one ally and the effect cannot stack with other nearby gears or can be refreshed by another gear within 30 / 28 / 26 / 24 / 22 seconds. An gear can only use Mana Barrier ones.
    • If an ally right-clicks the gear, they pick it up activating Mana Barrier if it's not used yet. Blitz can now use Rocket Grab to pull his ally towards his location and halves Rocket Grab's cooldown.
  • #E - Lightning Bolt:
    • ACTIVE: Blitzcrank fires a lightning bolt to the target enemy, dealing magic damage and silencing him for 0.5 seconds.
      • E - Lightning Bolt [ALTERNATIVE IDEA]: Blitzcrank fires a lightning bolt to the target area, dealing magic damage and silencing them for 0.5 seconds.
  • #R - Overdrive
    • ACTIVE: Blitzcrank puts himself into overdrive, gaining bonus attack speed for 5 seconds and bonus movement speed that decays to 10% over the duration. After the end of the duration Blitzcrank detonates an explosion field, dealing magic damage to nearby enemies and blinds them for 0.5 seconds.

#So what's changed

His Power First has been moved to his passive. Fixing one of his biggest problems and that's his cooldowns. Even with his Q on cooldown he can still be a threat. Similar to nautilus passive. This will go nicely with his kit. He will lose the sheen like effect so sorry AD Blitz mains.

The Rocket Grab remained mostly unchanged. It's just Blitz identity and nerfing it in any way would be a terrible idea. It already has a high mana cost & cooldown. It what makes blitz blitz. That's why I suggest to give it utility and make it a valuable peeling tool. This way blitz will have to decide if he uses his Q offensive or defensively. Just perfect to ballance out the Q pressure.

His W is what makes this a rework and I think some of you will find this intressting. Blitz now has the ability to place 3 steath gears on the map that can give his old passive (mana barrier) to one of his allies. An great ability for baiting but also for peeling. Allies can pickup the gear so blitz is able to use his Rocket Grab on them. I probally overtuned it a little bit for now but the concept is their and I hope you like it.

Than his E, Lightning Bolt is basicly the passive of his ult now reworked into an active. It shifts the silence from his ult into one of his basic abilities. Some of you will be shocked why I suggest this. Just stay and wait for his new ult.

We all known the The classic W-Q-E-R combo is just crazy Blitz. Just the motion of it is fun to watch. I laugh every time I use it. I want to keep this peeling in the new blitz. And this is the way I suggest we do it. We basicly combine Overdrive & Static Field into a brand new explosive ability. You gain the ms & attackspeed boost and than after 5 seconds you get an Static Field explosion (this time an actualy explosion to give it a real bang). We add a short new blind to it to finish it off. Just because with an explosion their is smoke you known.

#So this is it

Thoughts? Feedback? Ideas? , Let's make a Blitz we all hope and dream for. Just to mention that I don't have a problem with the current Blitz. He sure can be arround for a year or 2. But just like Sion their will be a day we need to change something. I hope it can be in this direction.

4 Comments

Shikigami2 votes

Too strong. Passive is OP. Knockups are one of the strongest cc's in the game, you can't necessarily cleanse it (you can, but you need to flash to move before you physically drop down). 1.5 seconds is far too long for a knockup. Current Blitz has 1 second knockup for the sheer fact that he has no other utility past his Q. W is a placeable shield. Reason why they didn't add more utility is because this bot is already strong with just his Q and E cc. E is a silence. Riot's trying to move away from those. R is a blind. Riot's trying to move away from those.

Overall you just straight up buffed the support with the highest winrate in Plat +. Source: http://champion.gg/statistics/#?sortBy=general.winPercent&order=descend&roleSort=Support

CoolKnightST1 votes

The passive will be less OP than you might think:

  • It no longer has the sheen like effect
  • It no longer has an attack reset
  • Overdrive has been moved to his ultimate so his mobility will be lower
  • The early ranks are actualy lower. It's on level 18 he currently get this 1.5 seconds, in an average game when you are level 14 you will only have a knockup for 1 second. The scaling is base: 0.5 / level 6: 0.75 / level 12: 1 / level 16: 1.25 / level 18: 1.5 seconds. So for the early game it will be much weaker.

The W is indeed strong but it depends on the cooldown. If it has a high cooldown it will be ok mostly because it doesn't stack on allies. It also depends on the scaling. The arm time also prevent reactive response unlike most utility support so in term of that it will be ok.

A single target silence compaired to the AOE silence he has now would be a lot different. Maybe I can change it to the new "grounded" status tho.

I'm refering to the new blind. Not the old one.


Like mentioned before, I never said the current blitz was bad.

Shikigami1 votes

As if the sheen effect/auto reset made blitz's kit. Blitz's strengths were the fact that he instantly forces a 4v5 teamfight lategame. Add that to the fact that he has a powerful early game with his base damages, tankiness (mana shield) and now you have a champion with the highest support winrate.

Here's what you got wrong :

    • He's OP atm not because of his current E double damage or attack reset
    • You're giving him more utility over his already powerful hook.
    • Mana gears makes defending towers impossible for the enemy team, one pull = dead. No picks since mana shield will save them with 0 skill involved and worst-case scenario, blitz pulls them and disengages the siege.
    • "New blind" if you're talking about Quinn is a new debuff called nearsight, Teemo still has a blind.
    • E also has a 9 second cooldown level 1.
    • He'll miss his blaring weakness, lack of peel. If his teammates get caught and all-inned first before blitz can isolate one, he loses the fight because of no innate peeling mechanic and his low damage (so unlikely 4v5 turnaround in a 50-50). With this kit he gains insane cc, peel and keeps his godly hook that's been ruling over soloqueue since it's realease.

This is a bad design. You're interested in loading his kit with fluff, which is cool for one or two staple abilities, but filling his kit with a knockup (arguably strongest cc in the game), silence (repeated over and over as bad design, only useful since current blitz has no way of keeping his enemies there if they have movement abilities), blinds (or nearsightedness, just fluff in the kit that makes him more op) and cooldowns that need to be like 20 seconds to even seem balanced or do no damage, just as unfun.

GarenRed1 votes

Blitz would be best if he was just deleted. End of story.

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