[Champion Remake] Evelynn the Widowmaker
I'm bored and seeing the new splash art for Evelynn gave me an opportunity to do something fun. Anyway, little about me. I'm Fateborn. the guy who shat out concepts once a week back in the old forum for fun, with some of them having great kit idea. Too bad I'm stupid with it.
Nevermind, no more about me. I don't need to spite myself.
Passive: Scorn for Light Evelynn gains a stack of Scorn each time she kills a unit. Upon reaching 5 stacks, Evelynn melds with shadow after 3 seconds regardless of events for 10 seconds and upon exit from stealth via duration or entering combat, her next attack inflicts Grounded status effect on enemy units.
Q: Empathy Spike Evelynn releases black spikes from the nearest enemy unit reaching out around the unit dealing damages to enemy units hit. (Both effect prioritize champion) Cost: 10/13/16/19/22 CD: 1s
W: Where Art Thou Going Prey? Passive: Evelynn gains bonus movement speed if the enemy units she has struck in the last 5 seconds has their back turned to her. Active: Evelynn removes all slows from herself for the next 3 seconds and deals bonus damages for 5 seconds. Cost: 50/65/80/95/110 CD: 10s
E: Widowmaking Evelynn strikes twice on a target healing herself for the amount of damages dealt and inflicts grievous wound for 4 seconds.
R: Shade's Agony Evelynn drops a cloud of darkness after a delay on an area, if enemy champions are caught beneath it, they are dealt damage and near-sighted for the duration of cloud of darkness until they exit it. While Evelynn is inside Shade's Agony, she is under a permanent Scorn for Light effect and has true invisibility to those outside the Shade's Agony. (Pink Ward cannot reveal her to those outside the cloud.)
Lore concept: Instead of somethingsomething vampire somethingsomething, she is a shade given flesh form, and as a shade she loathe the light, and embraces the darkness. Ever since the Shadow Isles's founding, she has grown far more powerful and uncontrollable compared to the time before. And because she has flesh form, she requires warmth as food, as such she seeks out living beings to absorb their body heat to warm her cold body to continue sulking the shadow. While she does obey Mordekaiser, the Lord of Death's command, she pretends to actually follows it, using his Hallowing as a chance to steal life for herself. Once she has grown more powerful, she would contest Mordekaiser for the full control of Shadow Isle and live for eternity in its darkness.