you are nerfing warwick and not the jungle item???????????
do you guys even remember release feral flare???
the devourer enchantment is release feral flare on fucking steroids nerf that and not warwick
do you guys even remember release feral flare???
the devourer enchantment is release feral flare on fucking steroids nerf that and not warwick
Well, to be fair, they're nerfing both, plus the smite that adds damage to his ult, but it's a bad habit that Riot has to over nerf anything that's not one of their golden children the second they might get good. Don't worry though, Lee Sin is still good!
Warwick is pretty much the only champion that even builds that item.
do you guys even remember release feral flare???
the devourer enchantment is release feral flare on fucking steroids nerf that and not warwick
Yeah but its a combination of new jungle + new jungle items.
QQing about nerfs goes in the Gameplay & Balance section, not the Champion & Skins section.
gut the wolf
Honestly, I have played WW twice. First time was team builder and like a moron I didn't get smite. Had ZERO problems with my first clear (if that doesn't scream that he needs a nerf, I don't know what will). I ended up just farming like a madman because my team were holding their lanes. Came out of the jg at level 6, immediately ult'd bot lane Kalista and we steam rolled their bot lane, their jg came to help (A Yi) and we took all three easily and took tower, then mid, then top. At 15 minutes in we had two dragons, three towers, and the game was just a face roll. WW's clears are too easy right now, very much like pre-nerf Elise - he needs toning down otherwise it'll be Lee Sin vs WW in every ranked match for jg.
WW - AT THE MOMENT: Annoying and frustrating champion to play against (and anyway Boring champion to play, without a single skillshot or skill-required-spell)
Hardly Impossible to counter: what to do? Get a Banshee's veil? Wow, he just waits your Banshee goes off and he R you one-shotting you. Remember: Banshee refreshes after 40 seconds, it's easy to put it down with many skills. Zhonya's Hourglass is useless, cause WW's R has no cast-time and you can't dodge it in any way. Quicksilver is the only viable item to "counter him" but sometimes it becomes a slot-waste if your champion doesn't need so much that item in his build.
Warwick is both a tank and an assassin: it could be ok if WW could one-shot you but you'd one-shot him as well. No, instead you've to be nuked and sometimes he's simply an immortal war machine. You have to stop him in teamfights but at the same time you'd better focus other squishier champions.
To counter Warwick you have to build Health, Armor and Magic Resist at the same time: He's an AD autoattacker with High Attack Speed but nukes you with Magic Damage from multiple items: wit's end, ruined king, jungle item, his passive, his Q. So you're the tank of your team and you've to face a fed WW, what do you buy first? HP? Armor? Magic Resist? It doesn't matter, he nukes you even if u're a Mundo with a Warmog, a Visage and a Randuin.
Overall WW is no-risks / high-reward. OP 1VS1 and OP in teamfights, ultrasafe farming jungle and oneshotting everyone. He can also do solo-dragon and solo-baron easily.
Balanced spot?
How to balance in my opinion:
It's not about reduce his R CD or his R damage. Let some counterplay, give his R at least a slow-cast-time. Example: Vi's R it's still a strong target spell, but it's predictable when It starts, your team has few moments to react and do something, you can use a Zhonya and duck the spell, you can flash to a safer spot, you can do something.