[Champion Concept] Tessa, Piltover's Agility

Emerald Fang·7/5/2016, 4:45:33 AM·2 votes·1,021 views

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Tessa is a mid-lane Fighter with a very fast and risky playstyle. Her kit massively rewards her for doing well, but also punishes her if she fails. She lacks tank stats severely, but can block projectiles with her W, and gains HP and AD with each ability cast. Her E allows her to dash increasingly faster as the game progresses. Finally, her ultimate turns her into a killing machine; she has no cooldowns or costs on her abilities for 8 seconds.

I'm honestly going to instantly get into her abilities. Lore etc. will come later.

Health: 550-1570 (+60) Mana: 300-810 (+30) HP regen: 1.2-4.6/sec (+0.2) MP regen: 1.0-2.7/sec (+0.2) AD: 60-128 (+4) Armor: 0 MR: 0 Attack Speed: 0.70-1.04 (+0.02) Movement Speed: 350 Attack Range: 200

PASSIVE: Resolve Tessa takes 30% reduced damage from all sources. Additionally, she gains a stack of Resolve on every ability cast. Each stack of Resolve gives (4 + [0.34 per level] + [1.25% AP]) Attack Damage, (20 + [0.6 per level] + [5% AD]) Health, and 2.5/3/3.5/4/4.5/5% movement speed. Stacks last 2 seconds, and fall off every second after that.

However, bonus HP from items is reduced by 75%, and all Armor and MR have no effect.

Q: Whirl Tessa spins 120 degrees in alternating directions per cast (left, right, left, right, etc.), dealing 60/100/140/180/220 (+70% Base AD) (+40% AP) physical damage. Each consecutive enemy it hits will reduce Whirl's damage by 15% (min 10%) and will give Tessa a shield for 3% (+1% per 75 bonus AD) of her missing HP per hit, for 3 seconds. [Note: Tessa will end facing the direction of where the spin ended.]

Whirl Time: 0.16 seconds Spin Radius: 250 Mana: 25/30/35/40/45 Cooldown: 6/5.5/5/4.5/4 seconds

W: Parry Tessa quickly blocks for 0.33 seconds in the direction she is facing. She is able to move in this phase, however 20% more slowly. If she blocks a telegraphed ability, she reduces its damage by 30/40/50/60/70%, negates CC effects, and reflects an identical ability back at the enemy champion. If the blocked damage is a basic attack or targeted ability, it WILL lock on to the enemy champion who hit her. Tessa cannot block AoE damage, but she CAN block DoT, which will be reflected on the enemy (for that tick only [i.e. won't give the full duration]).

If Rise is active when this ability is cast, parried projectiles move at triple the speed.

Mana: 70 Cooldown: 7.5 seconds; -50% CD if Tessa "misses".

E: Dash Tessa dashes in the direction she is facing at a rate of 500/550/600/650/700 (+70% AD) units per second. If she hits an enemy champion, she will continue moving for another 0.25 seconds, her next cast will cost no mana, and the cooldown is halved.

Mana: 30/35/40/45/50 Cooldown: 10 seconds

R: Rise For the next 8 seconds, Tessa gains 50/90/130 (+20% AP) attack damage and 300/500/700 (+275% AD) Health. Her abilities cost no mana, have no cooldown, and 25% of her damage dealt is dealt as true damage. Kills will extend this duration by 4 seconds and reduce the cooldown by 12/15/18 seconds; this is halved for assists.

Mana: 150 Cooldown: 112/104/96 seconds

That's about it for now.

8 Comments

Enshaedn Embrula7/5/2016, 9:14:16 PM1 votes

I really like the thought of this champion. you give her the super carry stats, but take away tanking abilities so they don't become like a tank Fizz or Ekko. There are a few issues with it though. The passive says bonus health doesn't do anything for her, but then her ult gives her bonus health. Her w also says that it can block AoE effects, but then later in the description it says it cant block AoE effects. I think its meant to say it cant reflect AoE effects. Also, I think bonus health should be allowed on her only for the sake of getting ap items like rylai's crystal scepter, liandry's torment, and the protobelt items. Maybe make it to where bonus health is reduced by 50% other than health gained by her ult. Other than that, this concept is really nice :D

Pierce The Veal7/5/2016, 11:09:15 PM1 votes

"Very fast and risky playstyle"

Ah ok, as much as I want it, Rito says those playstyles are toxic.

Emerald Fang7/6/2016, 4:36:23 AM1 votes

Soon to come is some lore and builds! I may enter this into CCOS when I'm done.

Reaper Review7/7/2016, 9:46:43 PM1 votes

I should review this concept later. If only because you're not the first person to make a champion named Tessa who's from Piltover, and I found it amusing.