[Champion Concept] Jeremnium, The Berserker of the Monolith (a juggernaut)

regonas·10/26/2015, 12:49:22 AM·3 votes·816 views
tinypic photo

Table of content:

  1. Stats and kit
  2. Math for abilities
  3. Lore
  4. Quotes
  5. Strategy
  6. Other info


STATS

HEALTH: 590 – 2150 HEALTH REGEN: 6,4 – 18 ATTACK DAMAGE: 65 – 115 ATTACK SPEED: 0,668 (+0% – 54%) ATTACK RANGE: 125 MANA: 250 – 950 MANA REGEN: 6,5 – 18,2 ARMOR: 36,5 – 98,5 MAGIC RES: 26 – 67,5 MOV. SPEED: 355

~~ ~~ KIT

Passive: Colossus: you are immune to displacement and airborne effects (knockbacks, knockups, grabs, pulls). Your allies can use Teleport Summoner Spell on you, but doing so will reduce your movement speed by 30% for duration of summoner spell and will not make you immune to damage. In addition, your basic attacks against enemies deals bonus true damage equal to 40% of their armor.

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Lava Cladding [q] Explode molten lava out from you dealing 60/100/140/180/220 (+75% of attack damage) physical damage to nearby enemies around you. In addition, molten lava hardens quickly reducing their movement speed by 25%, but increase their total armor by 30/34/38/42/46 (+10% of your armor) for 5 sec. Also, reduce remaining cooldown of this ability by 2 sec when you attack affected enemy with your basic attacks. Cooldown: 14/13/12/11/10 sec Mana cost: 30/35/40/45/50 Range of AOE: 410

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Shoulder Charge [w] Charge a distance dealing 50/80/110/140/170 (+50% of attack damage) (+50% of enemy's armor) physical damage to all enemies you pass and knock then to sides. You can't move through walls with this ability. Cooldown: 8 sec Mana cost: 40/50/60/70/80 Minimum range: 260 Maximum range: 460

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Iron Melting Rage [e] Passive: your basic attacks increase your attack speed by 4/5/6/7/8% for 6 sec stacking up to 7 times. In addition, every second basic attack will deal 10/13/16/19/22 (+15% of your armor) bonus physical damage.

Active: increase your attack speed by 10/14/18/22/26% for 5 sec and regenerate 10% of your max health over 8 sec. This ability can only be used while in combat. Cooldown: 22/20/18/16/14 sec Mana cost: 50/54/58/62/66

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Berserking Colossus [r] Passive: your basic attacks against enemies trigger one of following effects (passive is disabled while this ability is on cooldown):

  1. If your armor is higher than your target's, then deal bonus physical damage equal to 50/55/60% of your total armor + 50/55/60% of your target's total armor.
  2. If your armor is lower than you target's, then heal yourself for 100% of difference between your and your target's armor.

Active: become immune to all slowing effects and reduce duration of all disable effects on you by 75% for 4 sec (this ability does not remove existing slowing effects and do not reduce duration of existing disable effects). In addition, while this ability lasts you gain 60/80/100 bonus armor. Cooldown: 80 sec Mana cost: 100



MATH FOR ABILITIES

Items: item 3047 item 3742 item 3143 item 3068 item 3153 item 3748 Runes: link Masteries: link

Health: 4157 Armor: 365 -- 381 Magic Resist: 119 -- 137 Attack damage: 204 Movement speed: 400 Attack speed: 1,329 -- 1,877

I will do calculations on assumption that he have more armor than enemy.

Q damage: 373 physical damage. W damage: 272 (+50% of enemy's armor) physical damage. E bonus damage: from 76,7 to 79 bonus physical damage every second attack; on average about 39 bonus damage per attack. R passive damage: 219 -- 228,6 (+60% of enemy's armor) per basic attack.

Average estimated damage per 5v5 fight: 2294 physical damage + 340% of enemy's armor as physical damage + 160% of enemies armor as true damage; So, if enemy have around 140 armor: 2770 physical damage + 224 true damage. Maximum estimated damage per 5v5 fight: 3800 physical damage + 460% of enemy's armor as physical damage + 240% of enemies armor as true damage; So, if enemy have around 140 armor: 4444 physical damage + 336 true damage.

His damage is somewhere between AP+ARMOR Malphite and AD+HP Darius His tankiness is somewhere between HP+ARMOR Malphite and HP+ARMOR Garen



LORE

There is a world of perfect harmony, where all are part of the whole. The Monolith is the essence of all creation, and its denizens are but singular pieces of it. It is beautiful in its symmetry, and in its almost complete lack of uncertainty. The rocky beings that live there know their place and work to fulfill their duties to the fullest extent, functioning almost as a superorganism or hive. Being part of this world Jeremnium also was mindless part of that world. However, something changed within him and he slowly become more and more violent, more and more chaotic. Bringing havoc and chaos through out the Monolith he become hated and despised, so he was retrained and banished into a dimensional rift between worlds. Flying aimlessly in the space between dimensions he had glimpses into many different world and finally ended up in the Void. There he had to fight to survive against countless number of voidborns. Battle after battle he felt more alive and filled with joy, and rage. Lust for fights materialize withing him causing his rocky core become hot and boiling. Once made out of rock, he become hulking juggernaut of hardest minerals and lava. But alas, no one managed to quench his thirst for battle, or his need for progressing world. He sometimes even let his enemies to strike a first blow or sometimes fight only using one hard so that fights would last longer, however it is all in vain, because as fight goes on Jeremnium becomes more and more enraged abandoning everything just to win a fight. However, besides his HOT temper, he have intelligence well beyond of normal person. When new dimensional rift opened he jumper into it in hopes of finding a world more suited for him and and ended up in Runeterra.

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He fell out of dimensional rift to a place nearby Bandle City and first living person he met was a little yordle. Yordle: Whoogh, are you alright? You just felt out of the sky. Jeremnium: ohhhh, my body... What is this world... You there, are you good fighter? Yordle: who, me? Nahh, i am just collecting flowers around here. Who are you, mister? Jeremnium: i am... (he looks around). This world is... What is that? (he shows at grass) Yordle: this? Chi chi, don't be silly. This is grass. Jeremnium: grass... It is so... I never seen this color. What is that color? Yordle: that is green. You never seen green color? Jeremnium: that's what i said. (he stands up and looks around). So colorful, so bright. Why? Yordle: why is what, silly? Jeremnium: why is this world so peaceful?

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Little yordle told him everything about Valoran and what people live there. About war between Demacia and Noxus, about humans, yordle and other races, all history little yordle knew. Learning it all, Jeremnium was intrigued. Number of opponents to fight, number of places to visit. Yordle: you really love fighting, don't you, mister lavaman? Jeremnium: well, fightin' keeps me alive, but it is not the fights i love. You see, in the world i come from there were only peace, stagnation and boredom. A little chaos what every world needs. Yordle: sooooo, you want to destroy stuff? Jeremnium: no, it's no the destruction. You see, every world need evolution. Nothin' happens in the world of peace or in the world of chaos. For world to evolve it needs those who brings chaos and those who brings balance. I want evolution, progression. Somethin' is created when there is problem to solve. Everythin' need changes, everythin' need a light and a dark side. It just happens to be that i am on the side of chaos. Yordle: do you any friends, mister? Jeremnium: who are those friends you speak about? Yordle: it's people who you pick flowers with, play games with, sings songs with. Jeremnium: no, i don't have any friends.

~~ ~~

On his way to Noxus Jeremnium was spotted nearby the Institute of War. Several warriors were send to stop him in his tracks and bring him in. After 6 hours of fighting he was finally suppressed and taken into Institute.



QUOTES

Upon selection -- There is no evolution without chaos.

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Attacking -- Fight me. You have no other option. -- You want a reason...for fightin'? -- Fight sure makes your blood boil, doesn't it? -- You're noisy! Just come on and fight already. -- I want to fight. Just try to stop me.

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Movement -- Did i get lost again? -- This place doesn't seem familiar. -- Where i am goin'? -- Damn, lost again. -- This is getting annoyin'.

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Taunt -- Come at me, i will hold back as much as i can. -- No iron weapon will ever hurt me, but you are welcome to try. -- Lets bring more chaos into the world. -- Just try to last long enough.

Taunting Malphite -- You are opposite of me: working on the side of balance, calm... and weak.

Taunting any Yordle champion: -- Move aside little one, you can't fight me.

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Joke Launch several fire bursts -- Other guy shoot those, why can't i? -- If i cover myself with those, maybe i will also move faster.

Set himself aflame: -- I am already blazin', what can you do to me? -- Burnout you say? Doesn't appear to be workin'.

Smash ground into something like an oven and sets it on fire: -- Would you like to bake something in that? -- Here, you can bake anything in that.

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Using E -- I am blazin'. -- Burning flame.

Using R -- Unstoppable. -- Fight me.



STRATEGY

Top lane Build armor, build HP and build some attack speed. You should win against most of tanks and bruisers. I would suggest this ability order: R > E > W > Q. However, range champion, especially AP, is your counters.

You should counter: Aatrox Darius Fiora Gangplank Garen Irelia JarvanIV Jax LeeSin MasterYi Nasus Olaf Pantheon Renekton Rengar Riven Shyvana Sion Tryndamere Trundle Volibear Warwick MonkeyKing XinZhao You should be countered by: Chogath DrMundo Ekko Elise Fizz Gnar Jayce Kayle Kennen Lulu Maokai Nidalee Nunu Poppy Rumble Ryze Shen TahmKench Teemo Vladimir Yorick Singed



OTHER INFO

3 Comments

Cute Vegan Boy10/26/2015, 1:48:08 AM2 votes

Shit sounds broken, but interesting.

junglerboy1610/26/2015, 5:51:47 PM2 votes

Really interesting but has a lot of game breaking mechanics and some ideas that just are too troll/counterintuitive/enemy helping to be acceptable.

No ability should ever buff an enemy, EVER.

DragonShea10/26/2015, 7:37:16 PM2 votes

Too OP. The concept needs some serious polishing before it can even look feasible on paper. That said I can still see that that effect has been put in and I am not gonna dis that because of a shitty concept. In other words. Keep on improving.