[Champion Concept] Parasite based champion
Edited a bit Hello all as you can tell my champion concept is a Champion theme that would go on the basis of being a parasite/symbiont This is all something i just thought up of really so there arn't any numbers to go(hoping you guys help with that) but here goes Edit: Edited this bit to fit with other suggestions This Champ would use energy and his main theme would be attaching to other champs and possibly minions to keep himself alive and gather energy while also at the same time empowering his Allies. (note this champ gains energy Extremely slowly unless attached to something) When attached to allies you would buff them giving them extra health and also boost their armor, mr and AD with certain abilties but if the allied champ you've attached yourself to dies then you automatically detach from said champ with a small percent of health
***Edited to fit with Suggestions so far *** Triple Edit: I will Edit this a much as possible untill we get a nice fun working champ that hopefully Riot Spots Abilities We have thought of so far Attack: Ranged Base ms: Not sure yet but its gonna be slow Attack Based on AD
Passive: Passively gains increased energy while attached to any ally champion or minion and attaches or detaches to ally champs, Also if attached to minion you control said minion. While detached all abilities turn into attach which lets you attach to friendly targets Attach has a Cd of 40 secs but is halved when used on minons When used on Turrets you become immobile but increase Turrets Defenses and AD pen ( can only be attached to turret for 8 secs)
Q: Morphing Claws/toggle ability- While attached to an ally champ attacks using morphing claws will do bonus ad damage and Cause Bleed every 5th attack. Also gives an extended range to auto attack This ability cannot be used unless attached to ally target but you can still attack normally. . Cost: no cost CD:2 secs
W:Whiplash- While attached to friendly ally Violently slashes at an enemy champ knocking them back . Cost: 35 energy CD: 10 secs
E: Parasite sustenance/detach(passive)- While attached to ally champions any kills made by you gives a small amount of health to you and ally champ and when activated you detach from ally champ
R: Parasite Growth: While attached to allied champ If ally champion suffers fatal damage for 4 seconds you can decided to give a Half of your health and 65 energy to revive ally champ with health bonus AD,AP and movement speed but with a decaying health bar, If ally champion gets a kill the decaying stops CD: 120 secs Cost 65 energy + 50% health As you can see this is all really just an idea, i hope you guys can make this better either with different abilities or numbers that could possibly make this balanced and fun at the same time. With all the mobility though would you say this champ is mobile? Well i suppose it would depend on what champ you've attached yourself to c: Hopefully you guys like the idea and i see some good comments and feedback Edit thanks for some of your suggestions lets see what else we can do Thnks heres some more parasites