"this role isn't really enjoyed enough to be played, so every few games we're going to force you"

Hammermancer·9/21/2016, 1:44:27 PM·1 votes·323 views

It's no surprise to anyone that support is the hole in dynamic quo, with it being the least popular role by far. Many would say it takes a special type of player to want to support, I'd argue that it instead takes a special few types of champions

These champions all have ally utility or hard cc/zoning with low cooldowns, but with only the exceptions of champions like lux, none really fit the most commonly enjoyed play styles of the league community.

Yasuo Thresh LeeSin Vayne Lucian Ashe Jinx Ezreal Riven Zed So what does this say?

to me it says people want to carry, or at least feel like they're carrying.

Most players don't want to go 1/2/28 and have lowest damage, as sad as that is (Because that score is ballerrr)

My suggestion is to make more champions who play similarly to Marksmen and assassins, with high base damage and low scaling damage but still provide scaling CC or buffs/heals.

maybe a support with elements of fighters, or a few more burst mages.

maybe a support with a passive that provides portions of their stats to nearby allies and functions sort of like an adc

How about an assassin style mobility tank that focuses on interceptions and gains bonus damage based on how low their adc is on health

Maybe a mirror mage who can reflect/absorb offensive enemy abilities and buff themselves or allies based on the effects that would have hit them (Damage for heals, slow for speedup, ect)

As much as i love taric, sona, sora, janna and the rest, i can see why the role is not for everyone, and since the rest of the player base either has to wait for a support for a pretty long amount of time, then maybe we need to open up the role for people who would be more interested.

I know that Riot generally makes champions with their playstyle's playerbase in mind, but maybe its time encourage some of those assassin mains to pick up a fun new support, and not by saying essentially "this role isn't really enjoyed enough to be played, so every few games we're going to force you to play it"

6 Comments

ModEchoing9/21/2016, 2:27:16 PM3 votes

Threads like this are the cancer that is killing our boards.

This is not a CONCEPT or a CREATION. Post this in Gameplay.

OurLestrade9/21/2016, 2:44:15 PM2 votes

This support main hasn't had a support with mechanics he enjoys since Braum. I don't like Bard, Tahm Kench is just a walking W, and I could write an essay about the Taric rework :P

I feel like they keep support mechanics incredibly simple purely because the majority of support players are last pick and would have no idea what to do otherwise. For a start all they really need to do is make a support with on-demand dash access, since mobility is the core to what makes champions flashy. The closest we have to that at the moment is Braum's W and to a minor extent Bard's E (The "ha ha I stunned you because you followed me, bet you didn't see that coming!" play isn't particularly flashy or interesting). Ever notice how many videos there are of team fights in LOL where the supports are lagging behind because they haven't got the speed or flashy moves to catch up?

Another thing I feel they need to do is address more character archetypes. The vast majority of supports until Thresh were all the same sort - scantily clad women with big tits who exist to star in porn, bubbly little kids and cutesy things. Healsluts, through and through. While people always go on about kits being the most important thing, it doesn't change the fact that the first thing you see when looking at a champion is their appearance. When I started all of my friends had loads of cool and badass characters like Yi, Zed, Garen and Darius to play, while I was stuck with Sona and her funbags for the best part of a year. I'm very vocal for a Noxian Drill Sergant sort of support/fighter with a flag and a shortsword. Less innocent lovey dovey friendship characters, more badassery!

GaleWinUnleashed9/21/2016, 2:25:09 PM1 votes

I don't think it's that support can't feel impactful; There's nothing quite like landing an amazing Sona ult, for one thing.

The issue I see is that the success cases are, for some players, outweighed by the incredible feeling of uselessness when behind. Without the ability to realistically kill your opponent, there's only so long that you can hold them off before dying yourself. When your allies (especially the ADC you're usually laning with) ALSO fall behind, it can feel like jumping out of a plane minus your parachute; you can try anything you can think of to stay in the air, but you're going to hit the ground at some point, and sooner rather than later.

Falling behind as a pure-utility champion feels worse than it does as a damage champ, because the further you fall, the more tightly you have to cling to the very allies that may have caused the problem in the first place, lending them all of your strength because there's absolutely nothing you can do with it yourself. So if/when that ally fails, despite all of the buffs and CC the support is using to help them, you get to feel useless two times over.

http://media.lolusercontent.com/api/embedly/1/image/resize?url=https%3A%2F%2Fi.imgur.com%2F1HvNiEO.png%3Fnoredirect&key=a45e967db0914c7fb472fd4381e6c85b&width=150

Unstoppable Monk9/21/2016, 2:55:14 PM1 votes

The problem is in mostly low elo. A lot of the problems don't really exist where people actually respect the support player (and the support player isn't trash either). I've been researching a few things/offmetas/roam strats that change up support. Due to the nerfs on relic I can't 100% guarantee a decent performance. TL:DR - There's already support fighters / assassins / ranged out there.

Hammermancer9/21/2016, 3:44:04 PM1 votes

The responses on this thread go as follows: and i will respond

1.) Supports are too dependant on the success of their laners -That's true, this in my understanding goes about the role of support, are they there to support the adc? or to support the team, allowing supports to bounce back from a bad lane in order to help their team is the likely best answer to this

2.) This isn't a concept or a creation

  • Well in all honesty I have a concept in order to rebalance the support role and a list of concepts for champions, I was debating on putting some items in there too but in all honesty without full character writeups for the new classes of champions (Assassin support/fighter support... not just existing fighters and assassins played incorrectly as supports) I wouldn't be able to speculate on the best ideas for new items and wouldn't want to shift focus away from the central idea of the thread which is diversifying the support role with more psuedo carries

3.) As a support main I feel the issue is in mobility and the aesthetics of the support champions -Mobility is definitely a major lacking point of many supports... which is understandable tradeoff for hard cc, but i can only see that as a "We need more mobility based supports" as opposed to "We need more mobility on supports through items" -Aesthetics are important, But it might just be theme more than anything; for some reason we don't see many edgey sups, most of them seem to be wise, whimsical or wacky with the exceptions of thresh and (If you count him) mordekaiser 4.) Mostly Low elo has this problem. -assuming low elo is silver and below (It's generally considered gold and below by the way) that's over half the player base, which means we have a problem when half the player base experiences game wait because nobody wants to go for support.