[Champion Concept] Dabaroo, The Forgiving One (support carry)
Attack range: 520
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Passive: Absolving Touch: your every 5th basic attack heal most injured friendly champion (including you) for 20/30/40/50/60/70 (+30% of bonus attack damage) (+15% of ability power) health. Range: 700
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Vindicate [q] Put a buff on friendly ally champion for 6 sec. Every time affected champion does direct damage you gain 9/10/11/12/13 mana. Cooldown: 15/14/13/12/11 sec Mana cost: 40 Range: 600
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Spirit Assemble [w] Assemble nature spirits gaining 30/34/38/42/46% bonus attack speed for 4 sec. In addition, your next basic attack will slow your target's movement speed by 80% for 1,5 sec. Cooldown: 12 sec Mana cost: 50
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Spirit Wind [e] Deal 40/70/100/130/160 (+40% of ability power) magic damage to all enemies in line and leave a trail of spirits for 3 sec. Enemies inside the trail have their armor reduced by 10/15/20/25/30. Cooldown: 9 sec Mana cost: 70 Range: 800 Width: 320
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Absolve Sins [r] Release a bolt of magical energy which will automatically travels towards nearby enemy champion and hit them doing 300/370/440 (+70% of ability power) magic damage. It mark hit enemy for 2,5 sec. Marked enemy can not deal a finishing blow on friendly champions (friendly champions can not be reduced bellow 1 health by marked enemy). Cooldown: 150/130/110 sec Mana cost: 150 Range: 1000
~~ ~~ Some build examples:
