Champion Concept: Herrodigm The Rose's Thorn

Rayjay Redfang·8/31/2017, 2:59:02 AM·3 votes·382 views

#[Herrodigm The Rose's Thorn] Like Leblanc, Herrodigm is a member of the Black Rose and is a deceiver. Herrodigm relies on deceiving his enemies with his projectiles, mirrors, and passive.

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##LORE

Logs of Explorer Emnale of Piltover

Log 1.024.55 Recent investigations into the history and current state of the empire of Noxus reveals the troubling reality that behind their boorish troops, that I may add lack any grain of intellect or common decency, there may be an intelligent, malevolent force pulling the strings of all of them, all the way up to the highest order in Noxus. Being from a trading city-state, I possess the luxury of travel. Using this, as any man of class would, I had been able to go to Noxus Prime and study the culture and history first hand. From local tales, confirmed by archaeology, Noxus Prime was founded upon the ruins of a abominable sorcerer (may he never return). These early inhabitants, as the tale goes, had a knack for black magics and the ruins of the old sorcerer only added their thirst for knowledge. Over time, a union of sorcerers know as the "Black Rose" formed. Truly, these were the elite of elites, With that power, they were able to run Noxus without challenge. I shall proceed to implore locals to share any information I get regarding this "Black Rose".

Log 1.024.73 Ever since hearing the horror stories of the Black Rose, I feel even more uneasy as of late. The one who is possibly the most terrifying is one who goes by the name of Herrodigm the Timeless. He is Timeless because it is said that he had stopped aging once he reached late adulthood. It is said his whole body and all his organs are permanently hidden in a stasis inside a mirror! I suspect these tales to be used to scare the children, but not a seasoned explorer such as myself. Even through magic, such a feat would be impossible. I have to say, the stories were interesting tales. Continuing on with the collection of stories, I began to learn more and more about this (what seemed to me) myth. Apparently, his true face is never know as he always assumes the identity of another. Secondly he is said to reside within mirrors as if they were some magical gateway between points in space. Not a single mirror existed in the area I stayed, out of fear for this tale. I assumed that policy was put in place so that crude Noxians wouldn't scare themselves in the morning. Learning more and more about this Black Rose, and its members continues to capture all my attention and writings.

Log 1.024.88 New reports from the Noxian front lines: As the new reaches my ears of the latest barbaric exploits, I learn of an unfortunate Demacian unit being completely eviscerated by a lowly enemy soldier. Such a story surely must be propaganda, but I write it now to show of the mentality here in Noxus Prime. Apparently, the lone soldier was able to sneak through the guarded Demacian fortifications and assassinate the local commander. By the time the troops had found out, the soldiers rushed in and killed the soldier. Unfortunately for them, the rogue Noxian had explosives all throughout his body and strewn throughout the camp. In an instant, everything was up in flames. The identity of the soldier is not know, but he is praised as a hero of Noxus. Another absurdity here in Noxus Prime. Truly these are a simple-minded lot. Magical assassins and low-level soldiers killing armies? By all accounts, most of the news in Noxus is nothing more than a fable.

Log 1.033.08 Walking through the city of Noxus today, I must say that despite the general poverty, the market place is quite advanced and full. One can see vendors selling various fruits and vegetables from all of the regions, bread, ales, weaponry, furniture, tapestries, jewelry, as well as an endless hoard of food vendors. What the Noxians lack in decency, they make up for in this marketplace. Despite the relief of this sight, I began to feel uneasy as if being watched on by malevolent eyes. A group of figures in shrouds hovers at a distance. I did not know to whom they belong, but I know that I want to be in their presence any longer.

Log 1.033.23 More tales of the dreaded mirror denizen. According to the legends, this creature has slain no less than 100,000 lives. Every time that it seems to be on the verge of death, all who witnessed its last moments perish suddenly. It is only revealed through later tales that this thing had not died previously. I have not been well as of late, an illness has come upon me, and I feel insurmountable amount of dread. I shall depart for my home of Piltover at once.

Log 2.999.99 Currently departing by carriage back to Piltover. In regards to the state of Noxus and any alleged rumors. Through evidence and reason, I come to the conclusion that these are legends and that my state of illness is attributed solely to a bad stock of soup. No further investigations needed into the affairs of Noxus. Any further resources expended in such an effort would be a waste. As I return back to Piltover, I would like to make a request to meet with the top Piltovian leaders to discuss my experiences.

TBC

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##BASE STATS

  • Health: 600-1995
  • [Mana]: 500-1900
  • Health Regeneration: 2-7.4
  • Attack Damage: 60-100
  • Attack Speed: 0.625 (+0-23.8%)
  • Armor: 20 -- 40
  • Magic Resistance: 23-- 43
  • Attack Range: 530
  • Movement Speed: 345

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##ABILITIES ##[Passive] -- Pseudocide Upon taking lethal damage, Herrodigm falls to the ground as if he died and becomes untargetable, invincible. After .4 seconds, Herrodigm appears above his fake corpse regaining 100/300/500(45%AP) health. Afterwards, Herrodigm is able to move, and he becomes invisible, unstoppable, is able to pass through units, and gains double the movement speed for 1 second, but cannot attack during this time. He remains invisible for an additional 5 seconds. If he attacks an enemy, he loses all of these modifiers instantly. During this time, his clone body lays on the ground where he was slain. The announcement that he has been slain, and the killer receives the gold for the kill occurs. After 5 seconds, the body explodes dealing 100(30/50/70%AP).

Cooldown: [300/250/200]


##[Q] -- Reflection Shot Fires a projectile in the form of a line skillshot. Upon hitting a champion, it will deal 50/55/60/70/75(10/20/30/35/40%AP) as magic damage and cause the champion to face in the opposite direction. Upon hitting an enemy projectile that does not normally return back to its owner, this spell will reverse the direction of the projectile. If the projectile hit an enemy champion, it will deal the damage of the projectile with the appropriate damage type of the projectile. (unique interaction with Yasuo windwall, will turn the wind wall around and block enemy projectiles) Cost: 50-90 | Cooldown: [15/14/13/12/10]


##[W] -- Mirror World Is able to cast a mirror on a wall (like how Viktor casts his E on units, see diagram below). Mirrors come in pairs, and Herrodigm is able to have 2/3/4 pairs of mirrors on the map at one time. Upon placing a pair of mirrors, anyone can walk into one of the mirrors and will appear out of the other mirror. This effect is global. Mirrors will last for 5 minutes and can be destroyed by an enemy that stands next to the mirror for 4.5 seconds.

Interaction with Projectiles Any projectile that hits a mirror is reflected in the direction that the mirror is facing and the projectile acts as if it was casted from the mirror (so will travel the same distance). Projectiles gain an additional 20/30/40/50/60 damage and deal the damage type of the projectile. Projectiles do not change ownership when hitting the mirror.

Cost: 100| Cooldown: [30/25/23/20/17]

Below are illustrations of how the mirrors are cast. Warning, I'm not an artist, and I am not liable if your eyes bleed or if they images induce nausea. https://gyazo.com/118566263f0c0143f8495a91847c44b3


##[E] --Belial Fires an orb that travels the path seen below. Activating the spell again will cause the orb to fly off in the direction that it was traveling. When the orb hits an enemy, it does 70/80/90/100/110(55%AP) as magic damage. If an enemy hits the orb while it is on its path, they are stunned for 1.75 seconds and take 50/60/50/80/90(55%AP) as magic damage.

Interaction with Mirrors Upon hitting a mirror, the projectile acts as if it was recast, so it continues traveling along the path seen below. Likewise, reactivating the spell will cause the orb to fly of in the direction that it was traveling. The stun still applies. Cost: 60/70/75/85/90 | Cooldown: [15/14/12/10/9]

Usual Disclaimer about my drawing.

https://gyazo.com/983b17fd6a3cd670807dc021320be2cd?token=30352cbba281192b372a4f8877291b10


##[Ultimate] --Mistaken Identity Selects an enemy or ally champion (like how Kindred selects). Activating this spell will transform Herrodigm into the champion that he selected for 5/8/10 (Cannot select other Herrodigm) . He gains all of the same stats as that champion except for the health and mana, and he is able to use all of their abilities. Abilities cost the same costs. If the abilities consume mana, they use Herrodigm's mana. Any minions or traps produced stay for the time that they normally last. Cost: 150 | Cooldown: [300/150/100]


Note: I update champions that I make overtime so what may be written now may change, and is likely to change. Thanks for reading.

Format by The Djinn

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